Player Matchup

Ao Kuang
Ao Kuang
C-sizzle52
Ao Kuang
Level 100
God Stats
29W - 32L
1,487 SR
Queue Stats
254W - 266L
1,473 Elo+
Party 1
Ares
Ares
Lavonhawk
Ares
Level 23
God Stats
7W - 9L
1,144 SR
Queue Stats
13W - 25L
1,222 Elo+
Party 2
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 108
God Stats
123W - 94L
1,594 SR
Queue Stats
166W - 159L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
UnmatchedStealth
Hou Yi
Level 68
God Stats
6W - 8L
1,433 SR
Queue Stats
57W - 53L
1,426 Elo+
Party 2
Vulcan
Vulcan
frennzzykilla
Vulcan
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
261W - 242L
1,518 Elo+
Party 1
Team Averages
Level 76
1,432 SR
1,421 Elo+

VS

Team Averages
Level 76
1,543 SR
1,456 Elo+
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cazadorian
Tsukuyomi
Level 66
God Stats
19W - 10L
1,683 SR
Queue Stats
155W - 136L
1,572 Elo+
Solo
Ganesha
Ganesha
KillerWarthog
Ganesha
Level 92
God Stats
10W - 9L
1,583 SR
Queue Stats
98W - 121L
1,371 Elo+
Party 3
Scylla
Scylla
TaokakaTheMagpie
Scylla
Level 84
God Stats
66W - 63L
1,450 SR
Queue Stats
348W - 352L
1,432 Elo+
Solo
Jing Wei
Jing Wei
gonko1234
Jing Wei
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 91L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C-sizzle52
Ao Kuang
11
4 / 5 / 0
7,097
546
6,341
15,658
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
1 / 4 / 2
6,249
481
4,245
13,569
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MrrrMonkeyman
Sun Wukong
13
6 / 1 / 0
7,504
577
10,623
13,614
8,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 0
5,623
433
5,525
11,751
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 1
6,929
533
9,907
8,160
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 4 / 0
6,592
507
6,246
13,936
11,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Cazadorian
Tsukuyomi
12
8 / 4 / 2
7,747
596
13,723
16,151
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
11
1 / 2 / 11
7,564
582
7,593
11,186
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 2
7,745
596
3,359
8,441
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
gonko1234
Jing Wei
11
7 / 2 / 1
7,067
544
11,002
8,364
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
15
Kills
19
19
Deaths
15
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
4
0
0.25
L
Ao Kuang
C-sizzle52
Ao Kuang
4
5
0
0.8
W
Tsukuyomi
Cazadorian
Tsukuyomi
8
4
2
2.25
W
Ganesha
1
2
11
3.25
L
Ares
1
4
2
0.5
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
6
1
0
6
W
2
3
2
1
L
2
6
0
0.33
L
2
3
1
0.83
W
Jing Wei
gonko1234
Jing Wei
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
41,923
62,752
Taken
58,078
30,150
Mitigated
33,886
20,060
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,246
3,187
0
5,434
13,936
11,419
473
911
13,025
980
43,891
L
Ao Kuang
C-sizzle52
Ao Kuang
6,341
1,719
150
5,939
15,658
5,351
0
765
14,893
51,415
0
W
Tsukuyomi
Cazadorian
Tsukuyomi
13,723
4,053
0
7,040
16,151
6,710
0
7,194
8,957
0
49,794
W
Ganesha
7,593
791
508
4,588
11,186
9,642
115
2,698
8,488
25,872
0
L
Ares
4,245
418
213
3,710
13,569
9,526
0
3,354
10,215
14,677
0
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
10,623
2,237
0
5,191
13,614
8,228
25
998
12,616
0
57,606
W
3,359
427
0
2,380
8,441
3,095
0
7,103
1,338
53,928
0
L
5,525
2,983
0
2,989
11,751
4,085
0
3,063
8,688
0
36,690
L
9,907
3,363
0
1,868
8,160
2,960
252
3,127
5,033
45,245
0
W
Jing Wei
gonko1234
Jing Wei
11,002
8,135
0
3,728
8,364
3,020
423
2,587
5,777
0
47,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
36,715
302
Minions Killed
335
0
Camps Cleared
0
1,106,432
Distance Traveled
1,210,752
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,592
507
69
5
0
217,720
0
L
Ao Kuang
7,097
546
72
6
0
232,297
0
W
Tsukuyomi
7,747
596
64
5
0
271,353
0
W
Ganesha
7,564
582
2
0
0
257,762
0
L
Ares
6,249
481
20
2
0
224,679
1
L
Sun Wukong
7,504
577
79
6
0
224,451
2
W
Scylla
7,745
596
114
9
0
242,098
7
L
Hou Yi
5,623
433
53
4
0
190,328
0
L
Vulcan
6,929
533
78
6
0
234,677
0
W
Jing Wei
7,067
544
86
7
0
221,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role