Player Matchup

Ymir
Ymir
Gold IV
CombatDisc
Ymir
Gold IV
Level 105
God Stats
34W - 33L
1,714 SR
Queue Stats
231W - 222L
1,582 MMR
Solo
Freya
Freya
Silver I
LATAMSLAYER42069
Freya
Silver I
Level 147
God Stats
0W - 2L
1,255 SR
Queue Stats
13W - 13L
1,589 MMR
Solo
Mercury
Mercury
Gold II
RTC Abyss
Mercury
Gold II
Level 149
God Stats
6W - 8L
1,487 SR
Queue Stats
327W - 324L
1,584 MMR
Solo
Janus
Janus
Gold II
drag0nfire777
Janus
Gold II
Level 185
God Stats
10W - 7L
1,998 SR
Queue Stats
159W - 164L
1,598 MMR
Solo
Mulan
Mulan
Gold III
trueblood310
Mulan
Gold III
Level 66
God Stats
39W - 23L
1,668 SR
Queue Stats
115W - 117L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,624 SR
1,590 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,744 SR
1,590 MMR
Thanatos
Thanatos
Silver I
CyberStudios
Thanatos
Silver I
Level 121
God Stats
4W - 1L
1,516 SR
Queue Stats
32W - 24L
1,594 MMR
Party 2
Tiamat
Tiamat
Gold V
Ph0enix29
Tiamat
Gold V
Level 127
God Stats
7W - 5L
1,782 SR
Queue Stats
46W - 29L
1,601 MMR
Party 1
Thoth
Thoth
Silver II
R0drigue777
Thoth
Silver II
Level 140
God Stats
6W - 2L
1,995 SR
Queue Stats
24W - 15L
1,562 MMR
Party 1
Hou Yi
Hou Yi
Gold V
RosaParksNah
Hou Yi
Gold V
Level 86
God Stats
3W - 0L
1,929 SR
Queue Stats
30W - 25L
1,610 MMR
Party 2
Horus
Horus
Silver I
StatikFlash
Horus
Silver I
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 93L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,725
473
1,428
8,059
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 5 / 0
4,688
469
5,482
8,402
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
RTC Abyss
Mercury
10
1 / 4 / 3
5,721
572
3,036
8,616
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 0
6,682
668
2,264
7,633
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 0
6,007
601
3,291
6,759
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangThorSurtrSusano

VS

Bans
SolHe BoAthenaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyberStudios
Thanatos
11
7 / 0 / 5
6,733
673
7,922
6,029
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Ph0enix29
Tiamat
10
1 / 1 / 0
6,124
612
3,089
6,706
4,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 2 / 6
6,892
689
8,475
4,709
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
10
2 / 1 / 3
5,956
596
4,745
6,574
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 1 / 10
5,779
578
3,030
6,101
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
16
16
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Thanatos
CyberStudios
Thanatos
7
0
5
9.5
L
1
5
0
0.2
W
Tiamat
Ph0enix29
Tiamat
1
1
0
1
W
5
2
6
4
L
Mercury
RTC Abyss
Mercury
1
4
3
0.63
W
Hou Yi
2
1
3
3.5
W
1
1
10
6
L
3
4
0
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,501
Damage
27,261
39,469
Taken
30,119
15,919
Mitigated
14,623
9,631
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,428
666
99
2,558
8,059
5,214
0
2,692
5,267
10,670
0
W
Thanatos
CyberStudios
Thanatos
7,922
2,678
0
6,383
6,029
2,116
0
560
5,469
0
38,560
L
5,482
2,332
0
2,109
8,402
2,351
0
539
7,847
27,788
0
W
Tiamat
Ph0enix29
Tiamat
3,089
394
0
3,672
6,706
4,104
0
0
6,706
41,251
0
W
8,475
273
0
937
4,709
1,860
128
2,086
2,623
40,897
0
L
Mercury
RTC Abyss
Mercury
3,036
890
0
842
8,616
2,542
0
1,394
7,208
0
34,726
W
Hou Yi
4,745
2,754
0
3,309
6,574
2,715
0
3,509
3,065
0
44,144
W
3,030
1,291
802
2,986
6,101
3,828
40
3,019
3,082
0
11,131
L
2,264
52
0
800
7,633
2,458
0
3,982
3,563
50,777
0
L
3,291
233
0
3,223
6,759
3,354
0
2,739
4,020
0
51,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
31,484
322
Minions Killed
318
0
Camps Cleared
0
944,346
Distance Traveled
986,920
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,725
473
23
2
0
212,699
4
W
Thanatos
6,733
673
59
6
0
245,125
0
L
Freya
4,688
469
40
4
0
158,607
1
W
Tiamat
6,124
612
99
10
0
166,213
0
W
Thoth
6,892
689
75
8
0
196,258
2
L
Mercury
5,721
572
53
5
0
222,451
0
W
Hou Yi
5,956
596
73
7
0
174,627
0
W
Horus
5,779
578
12
1
0
204,697
0
L
Janus
6,682
668
110
11
0
190,933
3
L
Mulan
6,007
601
96
10
0
159,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role