Player Matchup

Poseidon
Poseidon
CandleSnake420
Poseidon
Level 142
God Stats
17W - 15L
1,524 SR
Queue Stats
254W - 215L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScarredTaco
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 177L
1,553 Elo+
Solo
Janus
Janus
Sleepyboyeuwu
Janus
Level 87
God Stats
16W - 19L
1,289 SR
Queue Stats
178W - 169L
1,487 Elo+
Party 1
Ymir
Ymir
Trevor Shabazz
Ymir
Level 83
God Stats
2W - 3L
1,304 SR
Queue Stats
79W - 67L
1,518 Elo+
Solo
Bellona
Bellona
mo_black1975
Bellona
Level 123
God Stats
4W - 2L
1,717 SR
Queue Stats
138W - 141L
1,464 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,504 Elo+

VS

Team Averages
Level 108
1,586 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Gevaudyn
Sun Wukong
Level 126
God Stats
2W - 1L
1,950 SR
Queue Stats
61W - 52L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
KenDawg314
Hun Batz
Level 83
God Stats
0W - 3L
1,438 SR
Queue Stats
53W - 44L
1,599 Elo+
Party 3
Baron Samedi
Baron Samedi
Phrog44
Baron Samedi
Level 102
God Stats
4W - 5L
1,435 SR
Queue Stats
66W - 52L
1,613 Elo+
Party 3
Hercules
Hercules
SenseiKitten
Hercules
Level 133
God Stats
2W - 2L
1,607 SR
Queue Stats
62W - 53L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
8 / 0 / 2
8,741
672
12,182
9,763
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ScarredTaco
Ah Muzen Cab
13
1 / 1 / 8
7,904
608
8,187
6,066
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 7
7,472
575
5,768
5,721
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 9
6,856
527
5,841
7,919
5,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
mo_black1975
Bellona
13
1 / 0 / 1
7,911
609
5,479
12,883
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 3 / 0
5,972
459
1,665
6,628
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Gevaudyn
Sun Wukong
13
0 / 0 / 0
7,166
551
7,455
9,641
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
KenDawg314
Hun Batz
12
3 / 2 / 0
6,950
535
4,455
9,843
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Phrog44
Baron Samedi
11
0 / 6 / 3
6,650
512
6,147
11,057
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SenseiKitten
Hercules
10
1 / 6 / 3
6,075
467
6,111
16,826
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
W
Poseidon
8
0
2
9
L
Sun Wukong
Gevaudyn
Sun Wukong
0
0
0
0
L
Hun Batz
KenDawg314
Hun Batz
3
2
0
1.5
L
Baron Samedi
Phrog44
Baron Samedi
0
6
3
0.25
W
Ah Muzen Cab
ScarredTaco
Ah Muzen Cab
1
1
8
5
L
Hercules
SenseiKitten
Hercules
1
6
3
0.42
W
3
2
7
3.25
W
4
1
9
8.5
W
Bellona
mo_black1975
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,457
Damage
25,833
42,352
Taken
53,995
26,472
Mitigated
32,966
12,116
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,665
558
0
1,096
6,628
2,522
0
2,668
3,943
0
42,896
W
Poseidon
12,182
2,444
0
2,665
9,763
3,446
162
2,123
7,551
77,975
0
L
Sun Wukong
Gevaudyn
Sun Wukong
7,455
2,173
0
4,281
9,641
7,628
0
335
9,298
125
61,972
L
Hun Batz
KenDawg314
Hun Batz
4,455
674
0
1,522
9,843
3,838
0
3,583
6,222
0
45,046
L
Baron Samedi
Phrog44
Baron Samedi
6,147
509
907
2,725
11,057
4,967
0
7,315
3,729
49,349
0
W
Ah Muzen Cab
ScarredTaco
Ah Muzen Cab
8,187
2,847
0
2,162
6,066
2,321
689
851
5,172
0
64,479
L
Hercules
SenseiKitten
Hercules
6,111
1,777
0
4,090
16,826
14,011
0
9,750
7,012
0
21,056
W
5,768
263
0
28
5,721
1,939
0
1,192
4,401
41,449
0
W
5,841
1,501
0
1,337
7,919
5,398
43
1,857
6,015
28,077
0
W
Bellona
mo_black1975
Bellona
5,479
3,440
0
5,924
12,883
13,368
0
351
12,520
0
57,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
32,813
454
Minions Killed
368
0
Camps Cleared
0
1,330,105
Distance Traveled
1,276,252
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,972
459
69
5
0
230,420
0
W
Poseidon
8,741
672
105
8
0
311,230
1
L
Sun Wukong
7,166
551
115
9
0
242,374
2
L
Hun Batz
6,950
535
74
6
0
284,350
0
L
Baron Samedi
6,650
512
84
6
0
232,336
0
W
Ah Muzen Cab
7,904
608
123
9
0
268,610
2
L
Hercules
6,075
467
26
2
0
286,772
0
W
Janus
7,472
575
86
7
0
270,325
1
W
Ymir
6,856
527
29
2
0
251,398
2
W
Bellona
7,911
609
111
9
0
228,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role