Player Matchup

Cthulhu
Cthulhu
Average-Arc
Cthulhu
Level 78
God Stats
8W - 7L
1,311 SR
Queue Stats
257W - 229L
1,486 Elo+
Solo
Martichoras
Martichoras
RubeMendoza98
Martichoras
Level 147
God Stats
34W - 18L
1,723 SR
Queue Stats
276W - 250L
1,621 Elo+
Party 2
Thor
Thor
Shiido-San
Thor
Level 141
God Stats
5W - 5L
1,321 SR
Queue Stats
251W - 240L
1,621 Elo+
Party 2
Hel
Hel
ShyroTempest
Hel
Level 85
God Stats
2W - 3L
1,719 SR
Queue Stats
236W - 206L
1,632 Elo+
Party 2
Cliodhna
Cliodhna
x itz P NUT x
Cliodhna
Level 124
God Stats
24W - 13L
1,461 SR
Queue Stats
103W - 85L
1,496 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,571 Elo+

VS

Team Averages
Level 87
1,500 SR
1,486 Elo+
Arachne
Arachne
JasperDKShadow
Arachne
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 19L
1,420 Elo+
Solo
Thor
Thor
LittleJunkDog
Thor
Level 146
God Stats
20W - 27L
1,452 SR
Queue Stats
449W - 400L
1,490 Elo+
Party 1
Poseidon
Poseidon
MastrMeister
Poseidon
Level 118
God Stats
3W - 2L
1,729 SR
Queue Stats
102W - 84L
1,546 Elo+
Party 1
Chiron
Chiron
Reflex56
Chiron
Level 89
God Stats
16W - 18L
1,554 SR
Queue Stats
87W - 89L
1,513 Elo+
Party 1
Athena
Athena
afreakintaco
Athena
Level 42
God Stats
2W - 6L
1,264 SR
Queue Stats
104W - 107L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Average-Arc
Cthulhu
9
1 / 0 / 9
5,992
599
5,998
9,686
7,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
RubeMendoza98
Martichoras
10
3 / 0 / 4
6,025
603
5,264
6,808
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 1
6,264
626
5,049
5,725
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 2 / 2
6,319
632
7,742
8,191
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
x itz P NUT x
Cliodhna
11
3 / 0 / 2
6,228
623
3,546
6,681
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,560
456
2,283
6,295
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 1
5,816
582
3,661
8,975
4,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
MastrMeister
Poseidon
10
0 / 2 / 1
5,537
554
3,652
5,238
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Reflex56
Chiron
9
0 / 3 / 0
5,078
508
5,909
7,378
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
1 / 3 / 0
5,282
528
3,120
10,905
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Average-Arc
Cthulhu
1
0
9
5.5
L
1
3
0
0.33
L
0
1
1
0.5
L
Poseidon
MastrMeister
Poseidon
0
2
1
0.25
L
Chiron
Reflex56
Chiron
0
3
0
0
W
Martichoras
RubeMendoza98
Martichoras
3
0
4
5
W
2
0
1
2.5
W
3
2
2
2
L
Athena
1
3
0
0.33
W
Cliodhna
x itz P NUT x
Cliodhna
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
18,625
37,091
Taken
38,791
19,576
Mitigated
20,199
14,336
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Average-Arc
Cthulhu
5,998
680
2,054
3,433
9,686
7,691
0
2,006
7,680
19,743
556
L
2,283
1,618
0
766
6,295
1,992
0
2,108
4,187
0
16,944
L
3,661
999
0
3,026
8,975
4,604
0
899
8,076
0
47,632
L
Poseidon
MastrMeister
Poseidon
3,652
562
0
500
5,238
2,491
0
2,817
2,421
43,262
0
L
Chiron
Reflex56
Chiron
5,909
2,486
277
2,055
7,378
2,593
0
2,785
4,593
0
41,230
W
Martichoras
RubeMendoza98
Martichoras
5,264
2,199
0
2,689
6,808
2,988
203
612
6,196
0
40,338
W
5,049
965
0
625
5,725
3,292
0
501
5,224
0
44,567
W
7,742
513
1,031
3,889
8,191
3,137
0
2,968
5,223
48,979
0
L
Athena
3,120
1,382
0
2,864
10,905
8,519
0
4,575
6,330
17,201
0
W
Cliodhna
x itz P NUT x
Cliodhna
3,546
574
0
615
6,681
2,468
0
685
5,996
0
41,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
26,273
338
Minions Killed
285
0
Camps Cleared
0
1,075,017
Distance Traveled
986,393
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,992
599
31
3
0
216,993
2
L
Arachne
4,560
456
26
3
0
183,559
0
L
Thor
5,816
582
90
9
0
200,233
1
L
Poseidon
5,537
554
80
8
0
190,007
1
L
Chiron
5,078
508
65
7
0
184,950
0
W
Martichoras
6,025
603
66
7
0
201,275
1
W
Thor
6,264
626
76
8
0
197,305
0
W
Hel
6,319
632
90
9
0
222,373
1
L
Athena
5,282
528
24
2
0
227,644
3
W
Cliodhna
6,228
623
75
8
0
237,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role