Player Matchup

Surtr
Surtr
DaddyCh1ll3896
Surtr
Level 93
God Stats
42W - 26L
1,600 SR
Queue Stats
278W - 253L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Emrald1Archer0
Nu Wa
Level 107
God Stats
20W - 17L
1,719 SR
Queue Stats
516W - 516L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
KilluaLight
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,530 Elo+
Party 2
Cerberus
Cerberus
Redhead511
Cerberus
Level 68
God Stats
2W - 1L
1,501 SR
Queue Stats
51W - 46L
1,527 Elo+
Party 2
Martichoras
Martichoras
Zman2307
Martichoras
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,348 Elo+
Solo
Team Averages
Level 84
1,564 SR
1,474 Elo+

VS

Team Averages
Level 119
1,536 SR
1,487 Elo+
Gilgamesh
Gilgamesh
HEIMDALLRA
Gilgamesh
Level 104
God Stats
4W - 5L
1,426 SR
Queue Stats
362W - 438L
1,463 Elo+
Party 1
Geb
Geb
LordofCinder412
Geb
Level 110
God Stats
20W - 15L
1,686 SR
Queue Stats
263W - 322L
1,425 Elo+
Party 1
Serqet
Serqet
Pseudo5453
Serqet
Level 128
God Stats
15W - 19L
1,348 SR
Queue Stats
824W - 898L
1,502 Elo+
Party 1
Hachiman
Hachiman
RoGuEDoCtOrE
Hachiman
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
112W - 110L
1,519 Elo+
Solo
Tiamat
Tiamat
UnlikelyEskimo
Tiamat
Level 127
God Stats
1W - 2L
1,718 SR
Queue Stats
420W - 400L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 2
10,868
604
16,178
20,888
11,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 6
10,892
605
15,705
9,173
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
KilluaLight
Ao Kuang
17
8 / 2 / 3
10,635
591
15,157
19,368
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Redhead511
Cerberus
13
1 / 1 / 8
8,436
469
4,735
11,307
10,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Zman2307
Martichoras
14
1 / 5 / 7
8,383
466
10,603
16,068
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HEIMDALLRA
Gilgamesh
14
1 / 5 / 1
8,181
455
7,711
18,651
17,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 4 / 4
7,363
409
3,792
16,807
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Pseudo5453
Serqet
15
3 / 5 / 5
9,632
535
9,379
19,144
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
RoGuEDoCtOrE
Hachiman
14
4 / 2 / 1
8,608
478
8,747
14,094
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 4 / 0
11,380
632
12,899
14,928
10,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
20
Kills
16
16
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
5
2
1.6
W
3
3
6
2
L
Gilgamesh
HEIMDALLRA
Gilgamesh
1
5
1
0.3
W
Ao Kuang
KilluaLight
Ao Kuang
8
2
3
4.75
L
1
4
4
0.75
L
Serqet
Pseudo5453
Serqet
3
5
5
1.1
W
Cerberus
Redhead511
Cerberus
1
1
8
5
L
Hachiman
RoGuEDoCtOrE
Hachiman
4
2
1
2.25
L
7
4
0
1.75
W
Martichoras
Zman2307
Martichoras
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,378
Damage
42,528
76,804
Taken
83,624
39,208
Mitigated
56,896
25,593
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,178
9,292
244
8,442
20,888
11,220
1,747
3,563
16,142
664
82,633
W
15,705
4,115
0
0
9,173
2,958
2,271
4,539
4,313
93,307
0
L
Gilgamesh
HEIMDALLRA
Gilgamesh
7,711
1,616
0
2,320
18,651
17,932
0
4,513
14,055
75
59,576
W
Ao Kuang
KilluaLight
Ao Kuang
15,157
4,008
0
7,619
19,368
7,558
0
5,095
14,081
74,690
0
L
3,792
174
0
1,773
16,807
14,518
0
7,042
9,617
9,281
0
L
Serqet
Pseudo5453
Serqet
9,379
1,507
0
5,362
19,144
8,764
0
8,699
10,414
0
57,543
W
Cerberus
Redhead511
Cerberus
4,735
466
0
2,800
11,307
10,437
237
1,572
9,633
31,738
0
L
Hachiman
RoGuEDoCtOrE
Hachiman
8,747
3,749
0
5,024
14,094
5,226
234
6,087
7,983
0
65,498
L
12,899
640
250
5,286
14,928
10,456
1,729
9,204
5,703
99,131
0
W
Martichoras
Zman2307
Martichoras
10,603
4,315
0
6,488
16,068
7,035
289
1,997
13,549
0
52,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
45,164
524
Minions Killed
439
0
Camps Cleared
0
1,796,161
Distance Traveled
1,791,139
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,868
604
106
6
0
352,059
0
W
Nu Wa
10,892
605
158
9
0
352,646
0
L
Gilgamesh
8,181
455
80
4
0
323,666
1
W
Ao Kuang
10,635
591
97
5
0
398,488
0
L
Geb
7,363
409
7
0
0
377,590
0
L
Serqet
9,632
535
82
5
0
410,370
0
W
Cerberus
8,436
469
82
5
0
385,812
1
L
Hachiman
8,608
478
98
5
0
345,049
0
L
Tiamat
11,380
632
172
10
0
334,464
0
W
Martichoras
8,383
466
81
5
0
307,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role