Player Matchup

Izanami
Izanami
FlappyFloobz
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
HoochieBoy
Hou Yi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,529 Elo+
Party 3
He Bo
He Bo
Ridiica
He Bo
Level 100
God Stats
1W - 2L
1,715 SR
Queue Stats
51W - 51L
1,581 Elo+
Party 3
Kuzenbo
Kuzenbo
TenebrisWolfy
Kuzenbo
Level 141
God Stats
1W - 2L
1,715 SR
Queue Stats
89W - 82L
1,541 Elo+
Party 3
Shiva
Shiva
W00lydanith
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,551 Elo+
Party 2
Team Averages
Level 106
1,586 SR
1,544 Elo+

VS

Team Averages
Level 110
1,479 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
AarBubble
Ah Muzen Cab
Level 101
God Stats
2W - 2L
1,286 SR
Queue Stats
95W - 86L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
DEMON WARRIOR34
Baron Samedi
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 163L
1,530 Elo+
Party 1
Fenrir
Fenrir
Engbers
Fenrir
Level 106
God Stats
4W - 0L
1,697 SR
Queue Stats
221W - 168L
1,603 Elo+
Solo
Hercules
Hercules
HereBeMimix
Hercules
Level 114
God Stats
3W - 1L
1,720 SR
Queue Stats
152W - 158L
1,535 Elo+
Party 1
Bellona
Bellona
heyshaewin
Bellona
Level 82
God Stats
3W - 3L
1,192 SR
Queue Stats
50W - 53L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlappyFloobz
Izanami
14
2 / 3 / 4
7,513
751
6,877
9,251
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
HoochieBoy
Hou Yi
13
0 / 4 / 5
6,800
680
6,832
11,423
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Ridiica
He Bo
14
1 / 2 / 3
7,134
713
10,090
9,915
3,844
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
14
3 / 1 / 4
7,374
737
6,547
9,825
11,785
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 2 / 5
6,814
681
7,463
11,479
12,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AarBubble
Ah Muzen Cab
16
4 / 0 / 6
9,060
906
10,953
2,719
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DEMON WARRIOR34
Baron Samedi
14
2 / 2 / 10
8,085
809
16,999
8,837
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Engbers
Fenrir
14
3 / 2 / 7
8,089
809
6,675
11,937
13,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
HereBeMimix
Hercules
13
1 / 2 / 11
7,617
762
6,523
14,959
14,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
heyshaewin
Bellona
14
2 / 1 / 10
8,119
812
7,950
13,171
16,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
7
Kills
12
12
Deaths
7
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AarBubble
Ah Muzen Cab
4
0
6
7
W
Baron Samedi
DEMON WARRIOR34
Baron Samedi
2
2
10
3.5
W
Fenrir
Engbers
Fenrir
3
2
7
3.25
L
Izanami
FlappyFloobz
Izanami
2
3
4
1.33
W
Hercules
HereBeMimix
Hercules
1
2
11
3.25
L
Hou Yi
HoochieBoy
Hou Yi
0
4
5
0.63
L
He Bo
Ridiica
He Bo
1
2
3
1.25
L
Kuzenbo
3
1
4
5
L
1
2
5
1.75
W
Bellona
heyshaewin
Bellona
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
49,100
51,893
Taken
51,623
36,735
Mitigated
52,697
25,781
Healing
25,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AarBubble
Ah Muzen Cab
10,953
2,428
1,426
761
2,719
1,415
460
1,007
1,673
0
34,316
W
Baron Samedi
DEMON WARRIOR34
Baron Samedi
16,999
1,148
6,515
3,716
8,837
5,699
0
2,878
5,895
35,056
0
W
Fenrir
Engbers
Fenrir
6,675
1,202
1,209
1,851
11,937
13,949
149
3,658
8,073
0
10,336
L
Izanami
FlappyFloobz
Izanami
6,877
3,346
1,836
2,555
9,251
3,755
0
2,710
6,239
0
25,948
W
Hercules
HereBeMimix
Hercules
6,523
1,020
1,466
5,039
14,959
14,978
547
5,623
9,150
0
11,073
L
Hou Yi
HoochieBoy
Hou Yi
6,832
2,680
1,222
2,721
11,423
4,635
0
2,944
8,162
0
12,679
L
He Bo
Ridiica
He Bo
10,090
756
2,409
2,653
9,915
3,844
0
3,256
6,479
20,698
0
L
Kuzenbo
6,547
2,023
1,998
2,041
9,825
11,785
0
4,413
5,101
10,934
0
L
7,463
288
4,431
3,915
11,479
12,716
0
3,217
7,904
2,959
6,609
W
Bellona
heyshaewin
Bellona
7,950
1,184
1,582
2,052
13,171
16,656
566
4,834
8,066
0
9,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
40,970
110
Minions Killed
133
0
Camps Cleared
0
1,025,043
Distance Traveled
1,080,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,060
906
56
6
0
235,630
0
W
Baron Samedi
8,085
809
45
5
0
213,342
0
W
Fenrir
8,089
809
8
1
0
224,527
0
L
Izanami
7,513
751
38
4
0
208,816
0
W
Hercules
7,617
762
12
1
0
196,610
0
L
Hou Yi
6,800
680
14
1
0
183,185
0
L
He Bo
7,134
713
34
3
0
204,230
0
L
Kuzenbo
7,374
737
10
1
0
210,319
0
L
Shiva
6,814
681
14
1
0
218,493
0
W
Bellona
8,119
812
12
1
0
210,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role