Player Matchup

Achilles
Achilles
 
Achilles
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Deathscythe923
Bakasura
Level 57
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 1
Discordia
Discordia
Falzic
Discordia
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 63L
1,415 Elo+
Solo
Sol
Sol
OhAriBtw
Sol
Level 94
God Stats
60W - 37L
1,510 SR
Queue Stats
103W - 109L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
TilRainfall
Kuzenbo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 69L
1,494 Elo+
Party 1
Team Averages
Level 89
1,456 SR
1,460 Elo+

VS

Team Averages
Level 82
1,551 SR
1,483 Elo+
Izanami
Izanami
Lordhighmonk
Izanami
Level 80
God Stats
6W - 3L
1,766 SR
Queue Stats
171W - 174L
1,470 Elo+
Party 2
Thanatos
Thanatos
Lyynkx
Thanatos
Level 122
God Stats
16W - 10L
1,693 SR
Queue Stats
170W - 170L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
Outlet172129
Xbalanque
Level 60
God Stats
10W - 9L
1,485 SR
Queue Stats
40W - 41L
1,459 Elo+
Party 3
Ares
Ares
m3m3l0rt
Ares
Level 63
God Stats
14W - 12L
1,570 SR
Queue Stats
135W - 131L
1,506 Elo+
Party 3
Horus
Horus
xXPuma85Xx
Horus
Level 83
God Stats
3W - 10L
1,242 SR
Queue Stats
148W - 147L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 1 / 0
4,519
565
2,672
4,817
2,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
1
0 / 0 / 0
1,595
199
0
0
0
Discordia
Falzic
Discordia
9
0 / 2 / 0
4,512
564
3,160
3,723
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 2 / 0
4,851
606
5,618
5,959
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
TilRainfall
Kuzenbo
6
0 / 2 / 2
4,450
556
2,938
6,323
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lordhighmonk
Izanami
9
0 / 0 / 3
5,212
652
1,949
5,798
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Lyynkx
Thanatos
9
5 / 0 / 0
5,650
706
2,129
6,108
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Outlet172129
Xbalanque
7
0 / 1 / 3
4,230
529
4,421
5,293
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
7
2 / 1 / 2
4,554
569
2,827
7,302
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
9
0 / 0 / 1
4,988
624
1,451
3,951
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Bakasura
0
0
0
0
L
Discordia
Falzic
Discordia
0
2
0
0
W
Izanami
Lordhighmonk
Izanami
0
0
3
1.5
W
Thanatos
Lyynkx
Thanatos
5
0
0
5
L
2
2
0
1
W
Xbalanque
Outlet172129
Xbalanque
0
1
3
1.5
L
Kuzenbo
TilRainfall
Kuzenbo
0
2
2
0.5
W
Ares
2
1
2
3
W
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
12,777
20,822
Taken
28,452
11,003
Mitigated
11,710
5,563
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,672
313
0
1,950
4,817
2,196
0
0
4,590
0
23,299
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Falzic
Discordia
3,160
242
0
500
3,723
969
0
0
3,723
28,072
0
W
Izanami
Lordhighmonk
Izanami
1,949
1,193
0
2,298
5,798
2,073
945
3,913
1,885
0
35,493
W
Thanatos
Lyynkx
Thanatos
2,129
665
0
4,656
6,108
2,141
0
790
5,318
0
27,701
L
5,618
2,138
0
1,963
5,959
2,196
920
1,714
4,245
33,454
4,226
W
Xbalanque
Outlet172129
Xbalanque
4,421
2,052
0
2,735
5,293
1,959
0
2,724
2,569
0
29,031
L
Kuzenbo
TilRainfall
Kuzenbo
2,938
2,035
0
1,150
6,323
5,642
0
1,113
5,210
12,707
0
W
Ares
2,827
382
0
1,690
7,302
3,785
0
3,973
3,329
9,458
0
W
Horus
1,451
734
150
2,340
3,951
1,752
0
0
3,542
0
22,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
24,634
175
Minions Killed
201
0
Camps Cleared
0
612,558
Distance Traveled
769,937
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,519
565
42
5
0
173,310
1
L
Bakasura
1,595
199
0
0
0
0
0
L
Discordia
4,512
564
47
6
0
149,209
2
W
Izanami
5,212
652
63
8
0
146,391
0
W
Thanatos
5,650
706
38
5
0
173,883
3
L
Sol
4,851
606
66
8
0
136,525
0
W
Xbalanque
4,230
529
38
5
0
149,246
0
L
Kuzenbo
4,450
556
20
3
0
153,514
0
W
Ares
4,554
569
9
1
0
168,196
2
W
Horus
4,988
624
53
7
0
132,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role