Player Matchup

Pele
Pele
ImaChimken
Pele
Level 67
God Stats
19W - 11L
1,762 SR
Queue Stats
471W - 408L
1,517 Elo+
Party 3
Shiva
Shiva
Purifyre
Shiva
Level 124
God Stats
4W - 3L
1,372 SR
Queue Stats
104W - 156L
1,403 Elo+
Party 1
Awilix
Awilix
YamatoSadow
Awilix
Level 157
God Stats
3W - 4L
1,474 SR
Queue Stats
138W - 180L
1,419 Elo+
Party 1
Charybdis
Charybdis
ZxZlavonteZxZ
Charybdis
Level 141
God Stats
4W - 5L
1,527 SR
Queue Stats
85W - 120L
1,459 Elo+
Party 1
Chang'e
Chang'e
oBIGTEXo
Chang'e
Level 105
God Stats
31W - 14L
1,762 SR
Queue Stats
118W - 95L
1,551 Elo+
Party 3
Team Averages
Level 119
1,579 SR
1,470 Elo+

VS

Team Averages
Level 119
1,464 SR
1,480 Elo+
Xing Tian
Xing Tian
battlepantz7
Xing Tian
Level 104
God Stats
0W - 2L
1,307 SR
Queue Stats
245W - 219L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
iamstevenn
Baron Samedi
Level 102
God Stats
36W - 28L
1,626 SR
Queue Stats
43W - 35L
1,544 Elo+
Solo
Ishtar
Ishtar
mpv4mvp7
Ishtar
Level 116
God Stats
2W - 6L
1,520 SR
Queue Stats
202W - 174L
1,499 Elo+
Party 2
Achilles
Achilles
rusher865
Achilles
Level 120
God Stats
0W - 2L
1,332 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 4
Mercury
Mercury
sonicrider67
Mercury
Level 153
God Stats
0W - 1L
1,534 SR
Queue Stats
3W - 8L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,080
590
4,360
8,964
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
Purifyre
Shiva
11
1 / 3 / 2
6,796
566
5,217
12,614
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
7 / 1 / 5
7,429
619
9,600
13,088
9,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
ZxZlavonteZxZ
Charybdis
11
1 / 1 / 3
6,544
545
10,660
9,760
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
oBIGTEXo
Chang'e
12
2 / 1 / 2
6,836
570
7,505
7,649
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
battlepantz7
Xing Tian
8
0 / 2 / 1
5,131
428
3,269
10,390
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
iamstevenn
Baron Samedi
11
2 / 4 / 1
6,033
503
5,835
9,294
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
mpv4mvp7
Ishtar
10
1 / 2 / 0
5,952
496
6,170
12,088
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
rusher865
Achilles
12
2 / 2 / 2
6,643
554
10,593
11,570
13,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
sonicrider67
Mercury
10
1 / 5 / 2
6,047
504
3,897
10,912
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Shiva
Purifyre
Shiva
1
3
2
0.67
W
Awilix
7
1
5
9.5
W
Charybdis
ZxZlavonteZxZ
Charybdis
1
1
3
2.5
L
Xing Tian
battlepantz7
Xing Tian
0
2
1
0.25
L
Baron Samedi
iamstevenn
Baron Samedi
2
4
1
0.63
L
Ishtar
mpv4mvp7
Ishtar
1
2
0
0.5
W
Chang'e
oBIGTEXo
Chang'e
2
1
2
3
L
Achilles
rusher865
Achilles
2
2
2
1.5
L
Mercury
sonicrider67
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
29,764
52,075
Taken
54,254
26,016
Mitigated
30,839
19,257
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,360
1,052
0
2,350
8,964
3,263
0
1,122
7,710
0
49,877
W
Shiva
Purifyre
Shiva
5,217
883
0
2,901
12,614
6,945
0
1,276
10,573
0
48,855
W
Awilix
9,600
3,585
1,600
2,997
13,088
9,263
21
4,373
8,715
875
19,353
W
Charybdis
ZxZlavonteZxZ
Charybdis
10,660
6,557
0
5,547
9,760
3,539
0
864
8,896
0
60,629
L
Xing Tian
battlepantz7
Xing Tian
3,269
775
276
3,303
10,390
5,944
0
1,014
9,376
11,277
0
L
Baron Samedi
iamstevenn
Baron Samedi
5,835
714
160
2,332
9,294
3,889
0
4,629
4,665
45,310
0
L
Ishtar
mpv4mvp7
Ishtar
6,170
3,528
0
6,391
12,088
4,064
0
0
12,088
0
43,264
W
Chang'e
oBIGTEXo
Chang'e
7,505
422
654
3,208
7,649
3,006
186
3,048
4,507
52,820
0
L
Achilles
rusher865
Achilles
10,593
2,064
0
3,653
11,570
13,328
0
666
10,904
3,974
41,460
L
Mercury
sonicrider67
Mercury
3,897
1,480
0
1,314
10,912
3,614
0
1,326
9,586
0
36,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
29,806
392
Minions Killed
295
0
Camps Cleared
0
1,196,996
Distance Traveled
1,167,067
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,080
590
74
6
0
261,966
0
W
Shiva
6,796
566
95
8
0
251,355
0
W
Awilix
7,429
619
31
3
0
238,773
0
W
Charybdis
6,544
545
93
8
0
211,269
0
L
Xing Tian
5,131
428
8
1
0
229,026
3
L
Baron Samedi
6,033
503
68
6
0
214,037
0
L
Ishtar
5,952
496
86
7
0
216,736
0
W
Chang'e
6,836
570
99
8
0
233,633
0
L
Achilles
6,643
554
78
7
0
236,195
2
L
Mercury
6,047
504
55
5
0
271,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role