Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Extubated
Medusa
Level 41
God Stats
2W - 0L
1,758 SR
Queue Stats
12W - 9L
1,642 Elo+
Party 2
Kuzenbo
Kuzenbo
LokiCharms69
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,740 Elo+
Party 2
Hercules
Hercules
Smurfaliciously
Hercules
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,893 Elo+
Party 2
Ra
Ra
Sosalossss
Ra
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 105L
1,581 Elo+
Party 1
Team Averages
Level 46
1,552 SR
1,671 Elo+

VS

Team Averages
Level 55
1,608 SR
1,527 Elo+
Charybdis
Charybdis
IanEldenLord
Charybdis
Level 86
God Stats
17W - 15L
1,571 SR
Queue Stats
226W - 217L
1,498 Elo+
Party 3
Ares
Ares
KianIsBad
Ares
Level 66
God Stats
10W - 11L
1,637 SR
Queue Stats
562W - 563L
1,503 Elo+
Party 3
Chronos
Chronos
PETRICHORIX
Chronos
Level 62
God Stats
26W - 17L
1,588 SR
Queue Stats
185W - 150L
1,528 Elo+
Solo
Ah Puch
Ah Puch
WomenNards
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,674 Elo+
Party 3
Shiva
Shiva
xTypaMoneyx
Shiva
Level 55
God Stats
5W - 3L
1,740 SR
Queue Stats
174W - 181L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
3 / 0 / 5
6,350
577
7,443
7,830
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Extubated
Medusa
11
0 / 0 / 0
5,721
520
1,987
3,499
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LokiCharms69
Kuzenbo
11
1 / 1 / 0
6,551
596
5,220
10,266
9,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
10
0 / 0 / 5
5,249
477
4,377
10,018
7,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 2
7,468
679
9,137
7,602
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IanEldenLord
Charybdis
13
0 / 0 / 0
6,809
619
4,416
5,797
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
9
0 / 3 / 0
5,817
529
3,469
9,771
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
PETRICHORIX
Chronos
12
0 / 3 / 0
6,377
580
3,002
10,641
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
WomenNards
Ah Puch
10
0 / 2 / 0
5,621
511
7,104
9,095
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 0
6,559
596
7,154
8,711
7,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
0
5
5.5
W
Medusa
Extubated
Medusa
0
0
0
0
L
Charybdis
IanEldenLord
Charybdis
0
0
0
0
L
Ares
0
3
0
0
W
Kuzenbo
LokiCharms69
Kuzenbo
1
1
0
1
L
Chronos
PETRICHORIX
Chronos
0
3
0
0
W
Hercules
0
0
5
2.5
W
5
0
2
6
L
Ah Puch
WomenNards
Ah Puch
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
25,145
39,215
Taken
44,015
24,605
Mitigated
24,347
13,731
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,443
2,406
0
3,072
7,830
3,294
424
4,251
3,579
0
37,922
W
Medusa
Extubated
Medusa
1,987
966
0
1,188
3,499
1,183
0
526
2,973
0
35,446
L
Charybdis
IanEldenLord
Charybdis
4,416
2,158
0
3,957
5,797
2,132
545
689
5,108
0
63,702
L
Ares
3,469
505
0
1,326
9,771
7,595
0
2,309
7,462
21,554
0
W
Kuzenbo
LokiCharms69
Kuzenbo
5,220
1,465
0
1,341
10,266
9,211
0
125
10,141
43,703
0
L
Chronos
PETRICHORIX
Chronos
3,002
1,175
0
647
10,641
3,897
0
2,860
7,781
53,136
0
W
Hercules
4,377
1,873
0
5,084
10,018
7,797
0
5,198
4,820
0
19,321
W
9,137
1,535
1,225
1,821
7,602
3,120
454
3,600
4,002
60,643
0
L
Ah Puch
WomenNards
Ah Puch
7,104
750
0
3,862
9,095
3,713
0
2,864
6,231
40,224
0
L
7,154
1,351
0
1,721
8,711
7,010
0
5,283
3,076
254
49,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
31,183
347
Minions Killed
377
0
Camps Cleared
0
1,172,444
Distance Traveled
1,125,100
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,350
577
63
6
0
220,489
2
W
Medusa
5,721
520
70
6
0
223,345
2
L
Charybdis
6,809
619
118
11
0
208,161
0
L
Ares
5,817
529
31
3
0
229,638
0
W
Kuzenbo
6,551
596
89
8
0
237,152
0
L
Chronos
6,377
580
86
8
0
260,061
4
W
Hercules
5,249
477
27
2
0
239,667
2
W
Ra
7,468
679
98
9
0
251,791
2
L
Ah Puch
5,621
511
64
6
0
206,241
1
L
Shiva
6,559
596
78
7
0
220,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role