Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
I Hunt Me
Amaterasu
Level 53
God Stats
12W - 8L
1,588 SR
Queue Stats
131W - 135L
1,434 Elo+
Solo
Sol
Sol
Pasco45
Sol
Level 68
God Stats
21W - 16L
1,614 SR
Queue Stats
213W - 205L
1,447 Elo+
Party 1
Apollo
Apollo
Th3oRy x bad
Apollo
Level 59
God Stats
1W - 2L
1,342 SR
Queue Stats
210W - 203L
1,447 Elo+
Party 1
Ganesha
Ganesha
xxEclipsexx172
Ganesha
Level 45
God Stats
15W - 7L
1,539 SR
Queue Stats
213W - 203L
1,444 Elo+
Party 1
Team Averages
Level 63
1,517 SR
1,454 Elo+

VS

Team Averages
Level 49
1,461 SR
1,397 Elo+
Yu Huang
Yu Huang
Boadisafa
Yu Huang
Level 74
God Stats
22W - 32L
1,442 SR
Queue Stats
1,092W - 1,033L
1,553 Elo+
Party 2
Charybdis
Charybdis
Diego_Saa_166
Charybdis
Level 69
God Stats
2W - 5L
1,404 SR
Queue Stats
132W - 121L
1,446 Elo+
Solo
Nemesis
Nemesis
LS_PumpkinKing
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,327 Elo+
Solo
Chang'e
Chang'e
Miguel_Melo94
Chang'e
Level 37
God Stats
11W - 13L
1,264 SR
Queue Stats
311W - 345L
1,268 Elo+
Solo
Nike
Nike
NotASmurf7951
Nike
Level 20
God Stats
1W - 1L
1,693 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 1 / 3
4,736
474
3,157
7,133
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
I Hunt Me
Amaterasu
10
2 / 2 / 0
5,626
563
3,449
8,037
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
10
0 / 1 / 0
5,093
509
2,224
5,347
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
10
6 / 0 / 0
5,651
565
4,428
5,429
1,791
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 5
5,491
549
1,802
6,012
3,069
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Boadisafa
Yu Huang
10
1 / 0 / 0
6,243
624
2,978
3,879
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Diego_Saa_166
Charybdis
8
0 / 2 / 0
4,389
439
1,104
6,820
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,963
496
1,804
5,987
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
7
0 / 4 / 0
4,328
433
3,623
6,865
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 0
5,331
533
6,153
7,603
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
4
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
3
1.5
L
Yu Huang
Boadisafa
Yu Huang
1
0
0
1
L
Charybdis
Diego_Saa_166
Charybdis
0
2
0
0
W
Amaterasu
I Hunt Me
Amaterasu
2
2
0
1
L
0
1
1
0.5
L
Chang'e
0
4
0
0
L
2
1
0
2
W
Sol
0
1
0
0
W
Apollo
6
0
0
6
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
15,662
31,958
Taken
31,154
13,451
Mitigated
13,681
11,159
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,157
1,458
0
1,986
7,133
2,286
0
711
6,422
0
23,752
L
Yu Huang
Boadisafa
Yu Huang
2,978
146
0
1,514
3,879
1,416
0
1,015
2,864
47,674
0
L
Charybdis
Diego_Saa_166
Charybdis
1,104
679
0
2,841
6,820
2,138
0
582
6,238
0
22,988
W
Amaterasu
I Hunt Me
Amaterasu
3,449
1,535
0
2,258
8,037
4,624
0
194
7,843
0
41,248
L
1,804
869
0
592
5,987
1,866
0
763
5,139
0
25,201
L
Chang'e
3,623
232
50
1,660
6,865
1,816
0
1,244
5,621
21,265
0
L
6,153
1,038
0
624
7,603
6,445
0
422
6,902
907
33,463
W
Sol
2,224
400
0
2,584
5,347
1,681
0
2,541
2,806
36,585
0
W
Apollo
4,428
2,256
0
2,526
5,429
1,791
1,011
1,993
3,436
0
30,321
W
1,802
133
0
1,805
6,012
3,069
50
1,446
4,566
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
25,254
222
Minions Killed
250
0
Camps Cleared
0
931,731
Distance Traveled
967,807
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,736
474
44
4
0
182,758
0
L
Yu Huang
6,243
624
88
9
0
175,543
2
L
Charybdis
4,389
439
39
4
0
158,708
0
W
Amaterasu
5,626
563
55
6
0
205,827
0
L
Nemesis
4,963
496
41
4
0
246,164
0
L
Chang'e
4,328
433
26
3
0
184,066
0
L
Nike
5,331
533
56
6
0
203,326
0
W
Sol
5,093
509
58
6
0
196,884
0
W
Apollo
5,651
565
63
6
0
169,660
2
W
Ganesha
5,491
549
2
0
0
176,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role