Player Matchup

Fafnir
Fafnir
AquilesBaiilo
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Fearedross
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,209 Elo+
Party 2
Scylla
Scylla
KiflaSudbine
Scylla
Level 48
God Stats
19W - 39L
1,181 SR
Queue Stats
62W - 105L
1,366 Elo+
Solo
Rama
Rama
Zindakar
Rama
Level 23
God Stats
0W - 2L
1,328 SR
Queue Stats
4W - 5L
1,327 Elo+
Party 2
Aphrodite
Aphrodite
vVoodooDollx
Aphrodite
Level 27
God Stats
3W - 10L
1,534 SR
Queue Stats
38W - 67L
1,106 Elo+
Party 2
Team Averages
Level 28
1,409 SR
1,304 Elo+

VS

Team Averages
Level 70
1,602 SR
1,497 Elo+
Kumbhakarna
Kumbhakarna
Dartayan33
Kumbhakarna
Level 63
God Stats
6W - 0L
1,838 SR
Queue Stats
69W - 68L
1,419 Elo+
Party 3
Sylvanus
Sylvanus
Kii-Raz
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
Kirodrogata
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Wulcanic
Nu Wa
Level 127
God Stats
109W - 102L
1,876 SR
Queue Stats
229W - 218L
1,545 Elo+
Solo
Anubis
Anubis
sixtin9nine
Anubis
Level 17
God Stats
5W - 3L
1,295 SR
Queue Stats
25W - 25L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,678
691
5,421
15,820
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Fearedross
Gilgamesh
12
0 / 0 / 0
7,769
555
387
1,662
1,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
3 / 2 / 3
9,963
712
10,186
12,774
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
18
3 / 3 / 4
9,979
713
17,070
15,357
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
vVoodooDollx
Aphrodite
15
0 / 3 / 6
8,899
636
6,982
17,114
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dartayan33
Kumbhakarna
16
0 / 1 / 5
10,351
739
6,898
14,863
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Kii-Raz
Sylvanus
16
1 / 0 / 3
10,437
746
7,674
13,707
17,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Kirodrogata
Xbalanque
16
3 / 4 / 1
10,345
739
14,570
12,005
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Wulcanic
Nu Wa
20
3 / 0 / 1
12,298
878
6,400
5,216
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
1 / 2 / 4
10,189
728
17,370
10,210
6,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
7
Kills
8
8
Deaths
7
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Kumbhakarna
Dartayan33
Kumbhakarna
0
1
5
2.5
L
Gilgamesh
Fearedross
Gilgamesh
0
0
0
0
L
Scylla
3
2
3
2.25
W
Sylvanus
Kii-Raz
Sylvanus
1
0
3
2.5
W
Xbalanque
Kirodrogata
Xbalanque
3
4
1
0.88
W
Nu Wa
Wulcanic
Nu Wa
3
0
1
3.5
L
Rama
3
3
4
1.67
W
Anubis
1
2
4
1.5
L
Aphrodite
vVoodooDollx
Aphrodite
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
52,912
62,727
Taken
56,001
49,058
Mitigated
50,702
18,984
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,421
1,368
0
1,606
15,820
25,296
0
6,557
9,263
13,660
0
W
Kumbhakarna
Dartayan33
Kumbhakarna
6,898
590
1,131
2,051
14,863
17,855
0
5,680
9,147
16,608
0
L
Gilgamesh
Fearedross
Gilgamesh
387
36
0
70
1,662
1,027
0
1,197
465
0
632
L
Scylla
10,186
1,014
0
1,330
12,774
5,418
0
9,337
3,437
42,018
0
W
Sylvanus
Kii-Raz
Sylvanus
7,674
1,474
1,335
3,727
13,707
17,959
116
6,978
6,729
16,511
0
W
Xbalanque
Kirodrogata
Xbalanque
14,570
8,126
0
2,120
12,005
6,223
3,493
3,940
8,065
0
30,441
W
Nu Wa
Wulcanic
Nu Wa
6,400
892
0
1,128
5,216
2,320
3,707
1,158
4,058
73,233
0
L
Rama
17,070
14,098
0
0
15,357
6,531
385
10,573
4,784
0
52,050
W
Anubis
17,370
998
0
3,590
10,210
6,345
166
4,833
5,342
45,829
0
L
Aphrodite
vVoodooDollx
Aphrodite
6,982
533
7,521
8,457
17,114
10,786
59
10,678
6,436
26,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
53,620
222
Minions Killed
278
0
Camps Cleared
0
985,030
Distance Traveled
1,290,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,678
691
14
1
0
197,496
0
W
Kumbhakarna
10,351
739
29
2
0
309,882
0
L
Gilgamesh
7,769
555
0
0
0
24,471
0
L
Scylla
9,963
712
77
6
0
255,777
0
W
Sylvanus
10,437
746
21
2
0
271,605
0
W
Xbalanque
10,345
739
42
3
0
248,434
0
W
Nu Wa
12,298
878
135
10
0
227,527
0
L
Rama
9,979
713
72
5
0
242,351
0
W
Anubis
10,189
728
51
4
0
232,701
0
L
Aphrodite
8,899
636
59
4
0
264,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role