Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold II
NeedAPocketSage
Serqet
Gold II
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 81L
1,896 MMR
Party 3
Hercules
Hercules
Platinum IV
Xuruminha
Hercules
Platinum IV
Level 122
God Stats
6W - 4L
1,531 SR
Queue Stats
93W - 92L
1,700 MMR
Solo
Rama
Rama
Gold IV
iÓpalo
Rama
Gold IV
Level 58
God Stats
10W - 4L
1,837 SR
Queue Stats
497W - 433L
1,689 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,574 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,613 SR
1,662 MMR
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
GetúlioNargas
Odin
Gold I
Level 108
God Stats
1W - 1L
1,409 SR
Queue Stats
60W - 56L
1,752 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
PokerLemonZ
Kumbhakarna
Gold IV
Level 157
God Stats
1W - 3L
1,550 SR
Queue Stats
301W - 297L
1,469 MMR
Solo
Cernunnos
Cernunnos
Gold II
Thefran58
Cernunnos
Gold II
Level 112
God Stats
6W - 3L
1,755 SR
Queue Stats
51W - 51L
1,750 MMR
Party 2
Fenrir
Fenrir
Platinum V
maur0p
Fenrir
Platinum V
Level 141
God Stats
5W - 2L
1,849 SR
Queue Stats
125W - 127L
1,840 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 0
6,197
620
4,694
6,649
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
 
Geb
10
1 / 0 / 3
6,021
602
3,054
8,106
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 4
6,821
682
4,940
8,040
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Xuruminha
Hercules
11
0 / 0 / 0
6,449
645
5,384
7,931
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
iÓpalo
Rama
12
6 / 0 / 4
7,318
732
11,326
9,899
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
MercuryHe Bo

VS

Bans
Ao KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 0
4,774
477
5,903
5,952
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
5,470
547
4,274
8,138
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
PokerLemonZ
Kumbhakarna
8
0 / 3 / 0
4,928
493
1,929
11,282
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Thefran58
Cernunnos
11
1 / 1 / 0
5,858
586
5,806
7,369
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
maur0p
Fenrir
10
0 / 4 / 0
5,411
541
2,287
10,505
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
0
1
W
Geb
 
Geb
1
0
3
2.5
L
Agni
 
Agni
0
4
0
0
L
0
0
0
0
W
4
0
4
6
L
Kumbhakarna
PokerLemonZ
Kumbhakarna
0
3
0
0
L
Cernunnos
Thefran58
Cernunnos
1
1
0
1
W
Hercules
Xuruminha
Hercules
0
0
0
0
W
Rama
iÓpalo
Rama
6
0
4
8
L
Fenrir
maur0p
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
20,199
40,625
Taken
43,246
23,105
Mitigated
23,557
17,978
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,694
2,487
248
2,123
6,649
2,779
142
544
6,105
0
48,613
W
Geb
 
Geb
3,054
716
0
2,027
8,106
6,301
0
751
7,321
17,762
0
L
Agni
 
Agni
5,903
262
0
750
5,952
1,900
0
66
5,886
32,586
0
L
4,274
1,369
0
2,330
8,138
6,989
0
0
8,138
641
41,562
W
4,940
1,252
0
4,002
8,040
3,139
69
1,358
6,537
0
46,675
L
Kumbhakarna
PokerLemonZ
Kumbhakarna
1,929
94
0
3,009
11,282
7,384
0
1,618
9,536
14,763
0
L
Cernunnos
Thefran58
Cernunnos
5,806
3,293
0
4,353
7,369
3,222
0
1,218
6,151
0
50,447
W
Hercules
Xuruminha
Hercules
5,384
3,035
0
3,117
7,931
7,175
0
180
7,751
0
55,664
W
Rama
iÓpalo
Rama
11,326
9,843
0
6,461
9,899
3,711
0
4,766
4,809
0
56,682
L
Fenrir
maur0p
Fenrir
2,287
780
0
1,698
10,505
4,062
0
152
10,291
0
37,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
26,441
395
Minions Killed
297
0
Camps Cleared
0
1,048,852
Distance Traveled
1,047,358
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,197
620
94
9
0
187,337
2
W
Geb
6,021
602
19
2
0
209,622
4
L
Agni
4,774
477
52
5
0
197,042
0
L
Odin
5,470
547
71
7
0
217,990
2
W
Serqet
6,821
682
86
9
0
265,449
0
L
Kumbhakarna
4,928
493
11
1
0
215,964
3
L
Cernunnos
5,858
586
99
10
0
196,486
1
W
Hercules
6,449
645
94
9
0
196,116
0
W
Rama
7,318
732
102
10
0
190,328
0
L
Fenrir
5,411
541
64
6
0
219,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role