Player Matchup

Da Ji
Da Ji
IIJ-PII
Da Ji
Level 143
God Stats
0W - 3L
1,436 SR
Queue Stats
70W - 75L
1,505 Elo+
Party 1
Guan Yu
Guan Yu
IISub_CeroII
Guan Yu
Level 123
God Stats
4W - 5L
1,697 SR
Queue Stats
72W - 70L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
felipe0721
Ah Puch
Level 120
God Stats
3W - 1L
1,688 SR
Queue Stats
55W - 57L
1,530 Elo+
Party 1
Team Averages
Level 129
1,607 SR
1,523 Elo+

VS

Team Averages
Level 111
1,681 SR
1,652 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mikek0ckurtz
Gilgamesh
Level 129
God Stats
11W - 7L
1,646 SR
Queue Stats
251W - 245L
1,598 Elo+
Solo
Medusa
Medusa
XLuzuBlogX
Medusa
Level 43
God Stats
1W - 0L
1,898 SR
Queue Stats
11W - 7L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IIJ-PII
Da Ji
12
5 / 8 / 1
8,419
765
8,417
13,929
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
IISub_CeroII
Guan Yu
11
0 / 8 / 5
6,885
626
5,746
15,776
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
felipe0721
Ah Puch
13
2 / 4 / 3
7,860
715
10,701
9,523
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 1 / 8
9,696
881
12,580
9,818
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Mikek0ckurtz
Gilgamesh
14
5 / 1 / 9
9,030
821
9,677
11,625
10,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
XLuzuBlogX
Medusa
14
6 / 5 / 10
9,308
846
13,489
12,287
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
20
20
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
8
13
L
Da Ji
IIJ-PII
Da Ji
5
8
1
0.69
L
Guan Yu
IISub_CeroII
Guan Yu
0
8
5
0.31
W
Gilgamesh
Mikek0ckurtz
Gilgamesh
5
1
9
9.5
W
Medusa
XLuzuBlogX
Medusa
6
5
10
2.2
L
Ah Puch
felipe0721
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,864
Damage
35,746
39,228
Taken
33,730
28,784
Mitigated
18,224
6,159
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,580
586
2,859
3,918
9,818
3,561
321
4,447
5,130
37,369
0
L
Da Ji
IIJ-PII
Da Ji
8,417
1,007
0
443
13,929
6,839
0
3,769
10,160
0
29,785
L
Guan Yu
IISub_CeroII
Guan Yu
5,746
704
703
3,270
15,776
17,151
0
5,299
10,477
924
10,427
W
Gilgamesh
Mikek0ckurtz
Gilgamesh
9,677
2,642
0
701
11,625
10,349
0
2,770
8,403
197
26,598
W
Medusa
XLuzuBlogX
Medusa
13,489
7,544
0
645
12,287
4,314
1,085
4,509
7,574
0
38,032
L
Ah Puch
felipe0721
Ah Puch
10,701
598
0
1,743
9,523
4,794
0
3,787
5,736
29,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
28,034
100
Minions Killed
154
0
Camps Cleared
0
551,183
Distance Traveled
616,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,696
881
72
7
0
211,710
0
L
Da Ji
8,419
765
32
3
0
172,990
0
L
Guan Yu
6,885
626
22
2
0
190,315
0
W
Gilgamesh
9,030
821
27
2
0
225,386
0
W
Medusa
9,308
846
55
5
0
179,860
0
L
Ah Puch
7,860
715
46
4
0
187,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role