Player Matchup

Zeus
Zeus
Marcos_RA456
Zeus
Level 76
God Stats
8W - 7L
1,524 SR
Queue Stats
17W - 43L
1,185 Elo+
Party 2
Poseidon
Poseidon
Tapinha
Poseidon
Level 156
God Stats
2W - 0L
1,498 SR
Queue Stats
4W - 1L
1,849 Elo+
Solo
Thanatos
Thanatos
Tinchardox
Thanatos
Level 129
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
Vinicius_Angra
Nike
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jvnpereira
Kumbhakarna
Level 157
God Stats
1W - 1L
1,653 SR
Queue Stats
22W - 36L
1,003 Elo+
Party 2
Team Averages
Level 132
1,520 SR
1,338 Elo+

VS

Team Averages
Level 80
1,653 SR
1,327 Elo+
Anubis
Anubis
Perjam
Anubis
Level 156
God Stats
1W - 2L
1,662 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Cerberus
Cerberus
Ricardo1400
Cerberus
Level 12
God Stats
0W - 2L
1,401 SR
Queue Stats
3W - 9L
1,183 Elo+
Party 1
Thanatos
Thanatos
Sa7ori
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
Wilsowo
Sun Wukong
Level 10
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 4L
1,186 Elo+
Party 1
Rama
Rama
ÒôÒöÒ
Rama
Level 80
God Stats
1W - 6L
1,933 SR
Queue Stats
64W - 95L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 9
12,579
899
18,326
7,910
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Tapinha
Poseidon
19
2 / 2 / 11
11,528
823
12,882
9,980
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Tinchardox
Thanatos
20
13 / 3 / 11
12,706
908
19,263
15,731
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 15
10,971
784
8,932
15,619
16,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
jvnpereira
Kumbhakarna
17
0 / 3 / 17
10,289
735
5,669
14,467
13,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Perjam
Anubis
18
4 / 6 / 2
10,843
775
13,943
17,166
8,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ricardo1400
Cerberus
16
1 / 4 / 4
9,108
651
4,123
14,525
15,167
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Sa7ori
Thanatos
16
3 / 8 / 2
9,892
707
6,231
16,970
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Wilsowo
Sun Wukong
15
0 / 5 / 2
9,030
645
4,633
13,363
9,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 1
10,234
731
7,011
12,797
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
28
Kills
12
12
Deaths
28
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Anubis
Perjam
Anubis
4
6
2
0.83
L
Cerberus
Ricardo1400
Cerberus
1
4
4
0.75
L
Thanatos
Sa7ori
Thanatos
3
8
2
0.5
W
Poseidon
Tapinha
Poseidon
2
2
11
3.75
W
Thanatos
Tinchardox
Thanatos
13
3
11
6.17
W
4
4
15
2.88
L
Sun Wukong
Wilsowo
Sun Wukong
0
5
2
0.2
W
Kumbhakarna
jvnpereira
Kumbhakarna
0
3
17
2.83
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,072
Damage
35,941
63,707
Taken
74,821
45,281
Mitigated
44,519
19,602
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,326
506
0
1,914
7,910
3,434
1,188
3,792
4,118
65,344
0
L
Anubis
Perjam
Anubis
13,943
419
0
4,492
17,166
8,615
0
9,032
7,777
40,320
0
L
Cerberus
Ricardo1400
Cerberus
4,123
176
0
1,379
14,525
15,167
0
7,532
6,461
16,393
0
L
Thanatos
Sa7ori
Thanatos
6,231
1,069
0
5,338
16,970
6,464
0
7,449
9,151
0
20,321
W
Poseidon
Tapinha
Poseidon
12,882
2,905
0
1,206
9,980
3,973
6,872
780
9,200
65,638
0
W
Thanatos
Tinchardox
Thanatos
19,263
3,506
0
12,764
15,731
7,217
2,569
5,461
10,270
0
46,948
W
8,932
457
0
1,805
15,619
16,844
72
5,593
10,026
0
20,422
L
Sun Wukong
Wilsowo
Sun Wukong
4,633
661
0
1,570
13,363
9,201
0
5,823
7,304
0
22,821
W
Kumbhakarna
jvnpereira
Kumbhakarna
5,669
91
0
1,913
14,467
13,813
292
2,440
12,027
19,502
0
L
7,011
5,889
0
2,168
12,797
5,072
0
6,578
6,039
0
33,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
49,107
311
Minions Killed
230
0
Camps Cleared
0
1,579,592
Distance Traveled
1,204,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,579
899
102
7
0
315,508
0
L
Anubis
10,843
775
55
4
0
233,734
0
L
Cerberus
9,108
651
38
3
0
250,710
0
L
Thanatos
9,892
707
37
3
0
282,682
0
W
Poseidon
11,528
823
119
9
0
321,082
0
W
Thanatos
12,706
908
45
3
0
334,714
0
W
Nike
10,971
784
22
2
0
307,181
0
L
Sun Wukong
9,030
645
40
3
0
257,897
0
W
Kumbhakarna
10,289
735
23
2
0
301,107
0
L
Rama
10,234
731
60
4
0
179,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role