Player Matchup

Cthulhu
Cthulhu
AquilesBaiilo
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DrWEEDstain
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,223 Elo+
Solo
Horus
Horus
FsZ127
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,734 Elo+
Party 2
Persephone
Persephone
PlayFreek
Persephone
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,734 Elo+
Party 2
Hercules
Hercules
nuno2592
Hercules
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 138L
1,352 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,509 Elo+

VS

Team Averages
Level 144
1,620 SR
1,472 Elo+
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Psyche97x
Ao Kuang
Level 156
God Stats
14W - 6L
1,872 SR
Queue Stats
439W - 432L
1,523 Elo+
Party 1
Ra
Ra
Schoko_Tornado
Ra
Level 159
God Stats
7W - 3L
1,726 SR
Queue Stats
517W - 518L
1,520 Elo+
Party 1
Achilles
Achilles
Vladex99499
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 3 / 1
6,539
654
6,847
10,923
10,677
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
DrWEEDstain
Ah Puch
12
0 / 5 / 1
6,419
642
8,620
11,384
5,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
FsZ127
Horus
14
1 / 1 / 3
7,048
705
5,439
14,785
11,713
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
PlayFreek
Persephone
14
1 / 2 / 2
7,556
756
11,186
6,755
3,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
nuno2592
Hercules
14
1 / 1 / 2
7,353
735
5,520
15,026
17,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 0 / 8
8,100
810
7,010
8,321
7,878
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
 
Lancelot
13
1 / 2 / 8
7,229
723
11,237
12,495
13,021
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
Psyche97x
Ao Kuang
13
2 / 1 / 8
7,264
726
12,360
12,736
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 9
7,508
751
9,076
8,165
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Vladex99499
Achilles
14
7 / 1 / 5
8,234
823
12,424
11,261
14,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
12
12
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
8
6
W
Lancelot
 
Lancelot
1
2
8
2.5
L
Cthulhu
1
3
1
0.5
L
Ah Puch
DrWEEDstain
Ah Puch
0
5
1
0.1
L
Horus
FsZ127
Horus
1
1
3
2.5
L
Persephone
PlayFreek
Persephone
1
2
2
1
W
Ao Kuang
Psyche97x
Ao Kuang
2
1
8
6
W
0
0
9
4.5
W
Achilles
Vladex99499
Achilles
7
1
5
9.5
L
Hercules
nuno2592
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
52,107
58,873
Taken
52,978
48,502
Mitigated
50,031
31,879
Healing
31,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,010
1,376
1,614
2,039
8,321
7,878
174
5,489
2,832
12,653
0
W
Lancelot
 
Lancelot
11,237
1,187
616
878
12,495
13,021
0
5,697
6,798
0
19,304
L
Cthulhu
6,847
672
1,574
2,630
10,923
10,677
0
5,639
5,126
12,051
0
L
Ah Puch
DrWEEDstain
Ah Puch
8,620
1,039
0
1,067
11,384
5,258
0
5,667
5,491
19,830
0
L
Horus
FsZ127
Horus
5,439
2,735
8,261
7,797
14,785
11,713
0
6,723
7,656
0
10,358
L
Persephone
PlayFreek
Persephone
11,186
1,413
1,037
1,030
6,755
3,624
0
2,689
4,023
25,345
0
W
Ao Kuang
Psyche97x
Ao Kuang
12,360
2,011
791
4,733
12,736
10,849
0
6,489
6,247
15,536
181
W
9,076
346
11,127
5,473
8,165
4,042
136
3,984
4,181
32,680
0
W
Achilles
Vladex99499
Achilles
12,424
2,528
981
2,993
11,261
14,241
211
4,994
6,267
0
15,472
L
Hercules
nuno2592
Hercules
5,520
1,860
1,628
6,855
15,026
17,230
0
7,547
7,177
0
10,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
38,335
81
Minions Killed
125
0
Camps Cleared
0
904,790
Distance Traveled
1,038,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,100
810
8
1
0
194,401
0
W
Lancelot
7,229
723
30
3
0
223,462
0
L
Cthulhu
6,539
654
11
1
0
130,121
0
L
Ah Puch
6,419
642
19
2
0
172,162
0
L
Horus
7,048
705
16
2
0
213,073
0
L
Persephone
7,556
756
28
3
0
209,034
0
W
Ao Kuang
7,264
726
15
2
0
188,683
0
W
Ra
7,508
751
55
6
0
220,848
0
W
Achilles
8,234
823
17
2
0
210,934
0
L
Hercules
7,353
735
7
1
0
180,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role