Player Matchup

Camazotz
Camazotz
BurgMan1911
Camazotz
Level 103
God Stats
4W - 16L
1,407 SR
Queue Stats
1,092W - 1,073L
1,472 Elo+
Solo
Artemis
Artemis
GilSupaSoft
Artemis
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 120L
1,446 Elo+
Party 2
Olorun
Olorun
SirStark
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,524 Elo+
Solo
Sol
Sol
joeyballzz
Sol
Level 67
God Stats
0W - 2L
1,292 SR
Queue Stats
20W - 21L
1,596 Elo+
Party 2
Geb
Geb
oNe718
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 80
1,440 SR
1,508 Elo+

VS

Team Averages
Level 99
1,557 SR
1,484 Elo+
Cupid
Cupid
RellikZero
Cupid
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 146L
1,633 Elo+
Solo
Yu Huang
Yu Huang
glazoors
Yu Huang
Level 128
God Stats
1W - 1L
1,694 SR
Queue Stats
81W - 88L
1,460 Elo+
Solo
Jing Wei
Jing Wei
imstillkris
Jing Wei
Level 89
God Stats
2W - 0L
1,735 SR
Queue Stats
145W - 143L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
valchez
Cliodhna
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 174L
1,417 Elo+
Solo
Ymir
Ymir
vc2_jumpman
Ymir
Level 112
God Stats
5W - 5L
1,355 SR
Queue Stats
139W - 135L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BurgMan1911
Camazotz
15
4 / 7 / 4
9,401
627
16,936
24,031
13,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
GilSupaSoft
Artemis
18
4 / 5 / 4
10,886
726
15,639
16,297
9,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SirStark
Olorun
16
0 / 5 / 5
8,871
591
11,686
14,693
8,572
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 3
9,450
630
8,661
17,042
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
oNe718
Geb
16
1 / 6 / 3
9,938
663
9,290
21,858
25,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
11 / 2 / 13
12,744
850
15,017
14,289
8,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
glazoors
Yu Huang
20
6 / 1 / 20
12,183
812
30,309
12,360
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
imstillkris
Jing Wei
18
2 / 1 / 15
11,063
738
9,331
12,083
6,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
valchez
Cliodhna
18
6 / 5 / 12
11,457
764
19,089
19,638
11,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 3 / 21
12,112
807
14,843
26,469
45,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
11
Kills
28
28
Deaths
12
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BurgMan1911
Camazotz
4
7
4
0.86
L
Artemis
GilSupaSoft
Artemis
4
5
4
1.2
W
Cupid
11
2
13
8.75
L
Olorun
SirStark
Olorun
0
5
5
0.5
W
Yu Huang
glazoors
Yu Huang
6
1
20
16
W
Jing Wei
imstillkris
Jing Wei
2
1
15
9.5
L
2
5
3
0.7
L
Geb
oNe718
Geb
1
6
3
0.42
W
Cliodhna
valchez
Cliodhna
6
5
12
2.4
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,212
Damage
88,589
93,921
Taken
84,839
67,508
Mitigated
78,619
31,437
Healing
45,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BurgMan1911
Camazotz
16,936
1,226
901
7,302
24,031
13,599
0
8,173
15,858
0
27,374
L
Artemis
GilSupaSoft
Artemis
15,639
5,832
655
4,222
16,297
9,560
0
8,631
7,666
0
27,910
W
Cupid
15,017
9,174
8,504
5,514
14,289
8,168
4,517
4,540
9,749
0
34,602
L
Olorun
SirStark
Olorun
11,686
6,124
2,450
3,389
14,693
8,572
0
6,261
8,432
28,878
0
W
Yu Huang
glazoors
Yu Huang
30,309
1,296
3,006
4,394
12,360
7,357
842
4,406
7,954
51,810
0
W
Jing Wei
imstillkris
Jing Wei
9,331
6,901
3,159
3,980
12,083
6,594
1,253
5,837
6,246
0
27,433
L
8,661
2,028
2,295
4,534
17,042
10,351
0
10,894
6,148
20,764
630
L
Geb
oNe718
Geb
9,290
436
3,036
2,653
21,858
25,426
0
10,689
11,169
17,310
0
W
Cliodhna
valchez
Cliodhna
19,089
657
1,302
4,896
19,638
11,028
1,050
6,458
13,180
0
35,889
W
14,843
1,232
4,258
6,523
26,469
45,472
0
8,118
18,351
25,538
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
59,559
133
Minions Killed
178
0
Camps Cleared
0
1,195,743
Distance Traveled
1,441,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,401
627
13
1
0
259,167
0
L
Artemis
10,886
726
28
2
0
225,664
0
W
Cupid
12,744
850
58
4
0
288,477
0
L
Olorun
8,871
591
35
2
0
233,885
0
W
Yu Huang
12,183
812
52
3
0
302,955
0
W
Jing Wei
11,063
738
39
3
0
298,479
0
L
Sol
9,450
630
44
3
0
224,584
0
L
Geb
9,938
663
13
1
0
252,443
0
W
Cliodhna
11,457
764
23
2
0
272,452
0
W
Ymir
12,112
807
6
0
0
279,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role