Player Matchup

Achilles
Achilles
Lokas34
Achilles
Level 80
God Stats
3W - 2L
1,841 SR
Queue Stats
74W - 53L
1,651 Elo+
Party 1
Cernunnos
Cernunnos
W1ndya
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,581 Elo+
Party 1
Nox
Nox
legendarkus
Nox
Level 128
God Stats
2W - 4L
1,285 SR
Queue Stats
220W - 221L
1,564 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,599 Elo+

VS

Team Averages
Level 64
1,516 SR
1,396 Elo+
Tyr
Tyr
raulcampoamor23
Tyr
Level 78
God Stats
7W - 8L
1,561 SR
Queue Stats
78W - 77L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
saul3225
Baron Samedi
Level 27
God Stats
15W - 14L
1,487 SR
Queue Stats
28W - 26L
1,414 Elo+
Party 2
Anubis
Anubis
yunesdiaz
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lokas34
Achilles
15
8 / 1 / 8
10,055
914
13,150
12,760
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
W1ndya
Cernunnos
14
3 / 0 / 12
8,544
777
10,633
6,943
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 10
9,320
847
11,057
8,838
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,283
662
6,986
14,276
10,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
saul3225
Baron Samedi
11
0 / 7 / 3
6,753
614
5,341
10,250
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
yunesdiaz
Anubis
11
1 / 7 / 2
7,190
654
7,164
14,064
6,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
3
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Lokas34
Achilles
8
1
8
12
W
Cernunnos
W1ndya
Cernunnos
3
0
12
9
W
6
2
10
5.5
L
2
3
1
0.83
L
Baron Samedi
saul3225
Baron Samedi
0
7
3
0.21
L
Anubis
yunesdiaz
Anubis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
19,491
28,541
Taken
38,590
18,034
Mitigated
21,606
14,890
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Lokas34
Achilles
13,150
3,645
767
6,947
12,760
11,504
345
5,132
7,628
0
28,508
W
Cernunnos
W1ndya
Cernunnos
10,633
6,875
0
4,098
6,943
2,460
1,493
3,449
3,494
0
34,438
W
11,057
1,185
0
3,078
8,838
4,070
490
4,170
4,668
48,551
0
L
6,986
147
0
2,448
14,276
10,106
0
3,707
10,569
0
18,111
L
Baron Samedi
saul3225
Baron Samedi
5,341
513
903
790
10,250
5,314
0
4,731
5,519
24,195
0
L
Anubis
yunesdiaz
Anubis
7,164
67
0
4,649
14,064
6,186
0
2,635
11,429
27,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
21,226
133
Minions Killed
110
0
Camps Cleared
0
625,864
Distance Traveled
493,955
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,055
914
16
1
0
238,093
0
W
Cernunnos
8,544
777
43
4
0
186,966
0
W
Nox
9,320
847
74
7
0
200,805
0
L
Tyr
7,283
662
34
3
0
178,316
0
L
Baron Samedi
6,753
614
31
3
0
167,299
0
L
Anubis
7,190
654
45
4
0
148,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role