Player Matchup

Tiamat
Tiamat
Prophilly3
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,836 Elo+
Party 1
Da Ji
Da Ji
True__Alpha
Da Ji
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
653W - 676L
1,534 Elo+
Solo
Mulan
Mulan
unversedace756
Mulan
Level 159
God Stats
38W - 34L
1,593 SR
Queue Stats
310W - 303L
1,580 Elo+
Party 1
Team Averages
Level 106
1,531 SR
1,650 Elo+

VS

Team Averages
Level 129
1,611 SR
1,553 Elo+
Neith
Neith
De7ec7ivePrince
Neith
Level 118
God Stats
1W - 0L
1,814 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Jinchurikie
Achilles
Level 125
God Stats
20W - 20L
1,383 SR
Queue Stats
153W - 158L
1,598 Elo+
Solo
Vulcan
Vulcan
potes0415
Vulcan
Level 145
God Stats
95W - 123L
1,636 SR
Queue Stats
769W - 763L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Prophilly3
Tiamat
11
0 / 2 / 2
6,847
622
938
5,168
2,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 1
7,322
666
8,919
10,175
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
7,012
637
7,063
13,556
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,481
680
8,266
5,260
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Jinchurikie
Achilles
12
2 / 0 / 5
7,460
678
5,031
10,906
9,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
potes0415
Vulcan
14
5 / 0 / 3
8,595
781
9,094
6,134
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Achilles
Jinchurikie
Achilles
2
0
5
4.5
L
Tiamat
Prophilly3
Tiamat
0
2
2
0.5
L
1
3
1
0.5
W
Vulcan
potes0415
Vulcan
5
0
3
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
22,391
28,899
Taken
22,300
17,813
Mitigated
15,382
3,411
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,266
3,735
0
486
5,260
2,308
1,361
140
4,925
0
29,005
W
Achilles
Jinchurikie
Achilles
5,031
1,831
0
3,446
10,906
9,785
237
356
10,136
0
9,036
L
Tiamat
Prophilly3
Tiamat
938
162
0
498
5,168
2,462
0
1,909
3,148
12,038
0
L
8,919
1,898
0
385
10,175
4,003
0
2,679
7,344
0
36,026
W
Vulcan
potes0415
Vulcan
9,094
4,711
71
2,726
6,134
3,289
278
472
5,453
36,164
0
L
7,063
833
125
2,403
13,556
11,348
0
4,088
9,215
0
23,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,181
Gold Earned
23,536
112
Minions Killed
125
0
Camps Cleared
0
531,279
Distance Traveled
606,166
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,481
680
51
5
0
191,420
0
W
Achilles
7,460
678
3
0
0
200,049
0
L
Tiamat
6,847
622
35
3
0
125,710
0
L
Da Ji
7,322
666
49
4
0
195,303
0
W
Vulcan
8,595
781
71
6
0
214,697
6
L
Mulan
7,012
637
28
3
0
210,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role