Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
MambaGang247
Ratatoskr
Level 128
God Stats
2W - 10L
1,212 SR
Queue Stats
1,238W - 1,242L
1,495 Elo+
Solo
Yemoja
Yemoja
Mothaxe
Yemoja
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
152W - 161L
1,563 Elo+
Party 2
He Bo
He Bo
TrueJordan
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,562 Elo+
Solo
Ah Puch
Ah Puch
VenerablePoutine
Ah Puch
Level 144
God Stats
8W - 5L
1,516 SR
Queue Stats
300W - 258L
1,485 Elo+
Solo
Team Averages
Level 141
1,446 SR
1,521 Elo+

VS

Team Averages
Level 125
1,493 SR
1,511 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
PhantomUmbrella
Yemoja
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 298L
1,493 Elo+
Solo
Apollo
Apollo
jjm599
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 309L
1,546 Elo+
Solo
Hercules
Hercules
rawdawg010
Hercules
Level 124
God Stats
4W - 7L
1,465 SR
Queue Stats
260W - 252L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 6 / 4
7,205
655
10,062
12,220
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
MambaGang247
Ratatoskr
14
5 / 4 / 0
8,552
777
6,076
9,564
6,971
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Mothaxe
Yemoja
13
0 / 0 / 1
7,514
683
1,062
13,051
8,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
14
0 / 4 / 3
7,823
711
9,111
9,494
5,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 2
8,662
787
19,487
10,232
4,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 1 / 6
8,782
798
8,956
11,404
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
 
Ah Puch
13
2 / 3 / 10
8,040
731
14,945
8,858
3,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 10
9,002
818
4,053
9,048
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
jjm599
Apollo
14
1 / 2 / 9
7,755
705
7,685
10,129
4,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
rawdawg010
Hercules
15
4 / 1 / 11
8,547
777
11,983
14,247
13,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
16
16
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
4
0.5
W
Cernunnos
 
Cernunnos
6
1
6
9
W
Ah Puch
 
Ah Puch
2
3
10
2.33
L
Ratatoskr
MambaGang247
Ratatoskr
5
4
0
1.25
L
Yemoja
Mothaxe
Yemoja
0
0
1
0.5
W
3
0
10
8
L
He Bo
0
4
3
0.38
L
1
2
2
1
W
Apollo
jjm599
Apollo
1
2
9
2.75
W
Hercules
rawdawg010
Hercules
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,798
Damage
47,622
54,561
Taken
53,686
30,386
Mitigated
31,786
21,976
Healing
29,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,062
1,808
30
589
12,220
4,788
245
4,292
7,928
0
15,058
W
Cernunnos
 
Cernunnos
8,956
4,555
822
2,732
11,404
4,798
0
6,894
4,510
0
20,880
W
Ah Puch
 
Ah Puch
14,945
47
595
1,012
8,858
3,329
0
4,308
4,550
28,965
0
L
Ratatoskr
MambaGang247
Ratatoskr
6,076
535
1,381
1,615
9,564
6,971
264
3,215
6,349
0
12,471
L
Yemoja
Mothaxe
Yemoja
1,062
142
5,501
8,447
13,051
8,476
50
5,205
7,846
3,405
0
W
4,053
394
8,947
4,854
9,048
6,008
0
5,533
3,515
8,205
0
L
He Bo
9,111
600
347
1,168
9,494
5,218
169
2,157
7,337
18,777
0
L
19,487
170
424
2,474
10,232
4,933
130
4,129
6,103
44,168
0
W
Apollo
jjm599
Apollo
7,685
4,505
1,096
1,341
10,129
4,342
0
5,519
4,610
0
19,312
W
Hercules
rawdawg010
Hercules
11,983
1,775
2,896
4,887
14,247
13,309
0
7,406
6,841
0
20,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
42,126
113
Minions Killed
133
0
Camps Cleared
0
922,985
Distance Traveled
988,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,205
655
7
1
0
200,187
0
W
Cernunnos
8,782
798
45
4
0
182,106
0
W
Ah Puch
8,040
731
27
2
0
179,010
0
L
Ratatoskr
8,552
777
10
1
0
163,323
0
L
Yemoja
7,514
683
9
1
0
184,154
0
W
Yemoja
9,002
818
13
1
0
214,721
0
L
He Bo
7,823
711
35
3
0
184,911
0
L
Ah Puch
8,662
787
52
5
0
190,410
0
W
Apollo
7,755
705
26
2
0
185,311
0
W
Hercules
8,547
777
22
2
0
226,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role