Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
DEAFxNxCHAOS
Artemis
Silver II
Level 156
God Stats
95W - 74L
1,607 SR
Queue Stats
683W - 736L
1,164 MMR
Solo
Fenrir
Fenrir
Silver II
Moonlit Shikari
Fenrir
Silver II
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 138L
987 MMR
Solo
Geb
Geb
Silver I
TheFastSpark
Geb
Silver I
Level 155
God Stats
15W - 12L
1,642 SR
Queue Stats
460W - 485L
1,186 MMR
Solo
Ra
Ra
Silver I
xMEXICUTIONER
Ra
Silver I
Level 178
God Stats
2W - 1L
1,176 SR
Queue Stats
39W - 42L
1,188 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,485 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,421 SR
1,158 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold IV
Halfrican4660
Chronos
Gold IV
Level 155
God Stats
44W - 37L
1,547 SR
Queue Stats
209W - 218L
1,263 MMR
Party 1
Medusa
Medusa
Silver V
MorkeNotaLok
Medusa
Silver V
Level 94
God Stats
0W - 9L
1,071 SR
Queue Stats
26W - 58L
981 MMR
Solo
Sobek
Sobek
Silver I
TeensyBadge5
Sobek
Silver I
Level 126
God Stats
6W - 4L
1,552 SR
Queue Stats
121W - 120L
1,074 MMR
Solo
Chang'e
Chang'e
Silver III
mariodelagarza23
Chang'e
Silver III
Level 101
God Stats
4W - 8L
1,437 SR
Queue Stats
151W - 177L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 2
8,834
631
7,500
12,834
8,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DEAFxNxCHAOS
Artemis
12
1 / 1 / 3
7,264
519
6,765
6,694
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 3
7,758
554
5,342
10,400
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 5
6,657
476
4,603
9,329
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 0
7,505
536
5,299
9,132
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AresHadesHe BoBacchus

VS

Bans
PoseidonGuan YuThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 2 / 3
7,993
571
11,308
5,692
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
13
3 / 1 / 3
7,836
560
3,028
11,048
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
0 / 1 / 0
6,424
459
2,118
6,666
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 3
6,366
455
5,003
11,988
12,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 0
7,001
500
7,949
10,767
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
8
8
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
2
6
L
Hera
 
Hera
3
2
3
2.25
W
Artemis
DEAFxNxCHAOS
Artemis
1
1
3
2.5
L
Chronos
3
1
3
4.5
W
3
3
3
1.5
L
Medusa
0
1
0
0
L
2
2
3
1.75
W
0
1
5
2.5
L
0
5
0
0
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
29,406
48,389
Taken
46,161
26,056
Mitigated
25,958
19,508
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,500
1,474
0
6,835
12,834
8,564
759
7,812
5,018
0
67,370
L
Hera
 
Hera
11,308
2,219
0
1,024
5,692
2,063
15
2,686
3,006
66,098
0
W
Artemis
DEAFxNxCHAOS
Artemis
6,765
3,842
0
2,865
6,694
2,399
708
3,992
2,702
0
51,298
L
Chronos
3,028
475
0
4,623
11,048
4,575
0
2,577
8,471
43,911
0
W
5,342
740
0
3,993
10,400
4,285
0
4,666
5,734
0
45,128
L
Medusa
2,118
1,162
64
3,523
6,666
2,727
0
1,311
5,355
0
51,760
L
5,003
382
0
2,724
11,988
12,877
0
3,048
8,940
11,731
0
W
4,603
609
0
2,128
9,329
6,827
0
4,200
5,118
19,522
0
L
7,949
263
50
3,489
10,767
3,716
0
280
10,487
53,556
0
W
5,299
309
551
3,136
9,132
3,981
0
6,596
2,529
63,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
35,620
392
Minions Killed
387
0
Camps Cleared
0
1,437,625
Distance Traveled
1,331,396
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,834
631
103
7
0
275,441
0
L
Hera
7,993
571
103
7
0
280,549
3
W
Artemis
7,264
519
79
6
0
242,719
6
L
Chronos
7,836
560
90
6
0
274,463
1
W
Fenrir
7,758
554
78
6
0
302,651
2
L
Medusa
6,424
459
88
6
0
206,698
3
L
Sobek
6,366
455
11
1
0
303,646
4
W
Geb
6,657
476
20
1
0
336,064
5
L
Chang'e
7,001
500
95
7
0
266,040
3
W
Ra
7,505
536
112
8
0
280,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role