Player Matchup

Set
Set
BotKiller69
Set
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
63W - 72L
1,499 Elo+
Party 1
Tiamat
Tiamat
ClichedRumble1
Tiamat
Level 129
God Stats
17W - 13L
1,652 SR
Queue Stats
264W - 262L
1,557 Elo+
Solo
He Bo
He Bo
ElkpoGamer
He Bo
Level 109
God Stats
4W - 9L
1,575 SR
Queue Stats
268W - 221L
1,629 Elo+
Solo
Khepri
Khepri
JohnnieBGoode
Khepri
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
WhiteWakaFlocka
Ne Zha
Level 129
God Stats
2W - 1L
1,305 SR
Queue Stats
48W - 55L
1,457 Elo+
Party 1
Team Averages
Level 132
1,463 SR
1,539 Elo+

VS

Team Averages
Level 128
1,591 SR
1,648 Elo+
Fafnir
Fafnir
OceansZx
Fafnir
Level 91
God Stats
5W - 0L
1,556 SR
Queue Stats
119W - 107L
1,605 Elo+
Party 2
Hercules
Hercules
Xithibby
Hercules
Level 152
God Stats
7W - 7L
1,775 SR
Queue Stats
217W - 166L
1,685 Elo+
Party 2
Charybdis
Charybdis
b0untyhunter88
Charybdis
Level 104
God Stats
7W - 2L
1,779 SR
Queue Stats
22W - 13L
1,700 Elo+
Solo
Vulcan
Vulcan
dimmestbowl420
Vulcan
Level 155
God Stats
5W - 5L
1,325 SR
Queue Stats
140W - 123L
1,612 Elo+
Solo
Awilix
Awilix
dominate120
Awilix
Level 137
God Stats
4W - 5L
1,518 SR
Queue Stats
469W - 386L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,597
560
6,895
7,744
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
5,416
542
3,350
6,261
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
10
0 / 4 / 1
5,710
571
3,815
8,023
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,021
502
2,198
5,829
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,926
593
4,575
9,396
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
OceansZx
Fafnir
9
1 / 0 / 8
5,815
582
3,578
7,919
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Xithibby
Hercules
11
0 / 0 / 4
5,925
593
3,058
9,537
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
b0untyhunter88
Charybdis
9
0 / 2 / 2
5,263
526
3,982
9,645
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,641
664
3,735
4,728
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
12
9 / 0 / 3
7,110
711
10,339
7,334
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
14
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
3
0
0
L
He Bo
0
4
1
0.13
L
0
1
0
0
W
Fafnir
OceansZx
Fafnir
1
0
8
5
L
0
2
0
0
W
Hercules
Xithibby
Hercules
0
0
4
2
W
Charybdis
b0untyhunter88
Charybdis
0
2
2
0.5
W
3
0
3
4.5
W
Awilix
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
24,692
37,253
Taken
39,163
16,047
Mitigated
20,169
10,862
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,895
2,876
0
1,444
7,744
3,060
0
1,763
5,981
0
43,986
L
3,350
243
0
1,554
6,261
3,341
0
3,066
3,163
37,405
0
L
He Bo
3,815
541
0
2,780
8,023
1,902
0
992
7,031
43,545
0
L
2,198
490
0
1,978
5,829
3,693
0
1,116
4,692
16,079
0
W
Fafnir
OceansZx
Fafnir
3,578
1,140
346
3,157
7,919
7,450
0
2,241
5,600
10,617
0
L
4,575
1,408
0
3,106
9,396
4,051
0
323
8,717
0
47,705
W
Hercules
Xithibby
Hercules
3,058
1,543
0
5,226
9,537
5,515
0
826
8,711
0
44,121
W
Charybdis
b0untyhunter88
Charybdis
3,982
2,673
0
5,119
9,645
2,783
0
1,322
8,295
0
39,892
W
3,735
924
0
960
4,728
1,748
214
2,689
1,837
50,489
0
W
Awilix
10,339
4,480
0
500
7,334
2,673
0
1,901
5,357
0
46,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
30,754
306
Minions Killed
326
0
Camps Cleared
0
1,056,464
Distance Traveled
1,099,058
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,597
560
56
6
0
207,328
1
L
Tiamat
5,416
542
75
8
0
202,018
0
L
He Bo
5,710
571
76
8
0
233,721
0
L
Khepri
5,021
502
23
2
0
206,697
3
W
Fafnir
5,815
582
9
1
0
221,600
2
L
Ne Zha
5,926
593
76
8
0
206,700
0
W
Hercules
5,925
593
83
8
0
217,838
0
W
Charybdis
5,263
526
67
7
0
175,469
0
W
Vulcan
6,641
664
100
10
0
212,936
0
W
Awilix
7,110
711
67
7
0
271,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role