Player Matchup

Cupid
Cupid
BisoTigura
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LipeGodGG
Cu Chulainn
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 185L
1,397 Elo+
Solo
Khepri
Khepri
OOxDirtyRandy
Khepri
Level 128
God Stats
9W - 3L
1,740 SR
Queue Stats
585W - 587L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Obliteracticus
Tsukuyomi
Level 107
God Stats
3W - 1L
1,225 SR
Queue Stats
146W - 142L
1,294 Elo+
Solo
Odin
Odin
ssupman
Odin
Level 101
God Stats
2W - 0L
1,691 SR
Queue Stats
64W - 51L
1,497 Elo+
Party 2
Team Averages
Level 86
1,531 SR
1,439 Elo+

VS

Team Averages
Level 93
1,370 SR
1,459 Elo+
Maui
Maui
 
Maui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ChrispyKreme822
Rama
Level 67
God Stats
4W - 5L
1,304 SR
Queue Stats
167W - 168L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
Money__Mane
Hou Yi
Level 148
God Stats
1W - 3L
1,300 SR
Queue Stats
494W - 489L
1,458 Elo+
Solo
Cupid
Cupid
aFlaccidFrog
Cupid
Level 26
God Stats
0W - 3L
1,244 SR
Queue Stats
32W - 49L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 1 / 4
9,277
773
5,604
6,017
3,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
LipeGodGG
Cu Chulainn
14
2 / 2 / 9
8,888
741
7,097
9,237
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 1 / 12
9,068
756
7,613
10,890
12,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Obliteracticus
Tsukuyomi
19
6 / 1 / 7
10,777
898
14,616
10,636
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
ssupman
Odin
17
5 / 2 / 8
9,936
828
15,754
18,484
17,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 1 / 3
9,275
773
5,804
13,735
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
15
3 / 4 / 3
8,483
707
11,197
10,669
5,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 1
8,390
699
12,013
13,069
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
15
0 / 4 / 2
8,039
670
9,400
13,196
7,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
7,177
598
1,938
5,736
2,075
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
16
Kills
7
7
Deaths
16
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
3
3.5
L
Medusa
 
Medusa
3
4
3
1.13
W
Cupid
3
1
4
5
L
2
3
1
0.83
W
Cu Chulainn
LipeGodGG
Cu Chulainn
2
2
9
3.25
L
Hou Yi
0
4
2
0.25
W
0
1
12
6
W
Tsukuyomi
Obliteracticus
Tsukuyomi
6
1
7
9.5
L
0
4
2
0.25
W
Odin
ssupman
Odin
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
40,352
55,264
Taken
56,405
53,229
Mitigated
38,963
18,009
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,804
541
735
2,715
13,735
16,318
0
2,418
11,000
11,098
0
L
Medusa
 
Medusa
11,197
3,934
1,004
1,282
10,669
5,896
0
704
9,825
0
21,858
W
Cupid
5,604
3,039
2,484
1,321
6,017
3,600
2,528
1,041
4,976
0
17,009
L
12,013
9,403
285
3,496
13,069
7,505
0
1,628
11,356
0
22,858
W
Cu Chulainn
LipeGodGG
Cu Chulainn
7,097
1,455
255
1,031
9,237
12,860
298
594
8,643
513
12,992
L
Hou Yi
9,400
4,134
942
2,766
13,196
7,169
0
2,598
10,416
0
27,071
W
7,613
447
1,261
2,365
10,890
12,715
779
1,407
9,483
15,252
0
W
Tsukuyomi
Obliteracticus
Tsukuyomi
14,616
3,339
1,152
1,978
10,636
6,769
0
1,266
9,370
0
40,644
L
1,938
948
624
514
5,736
2,075
0
734
4,918
0
6,078
W
Odin
ssupman
Odin
15,754
2,212
887
5,275
18,484
17,285
158
1,496
16,988
0
20,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
41,364
131
Minions Killed
125
0
Camps Cleared
0
1,245,137
Distance Traveled
979,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,275
773
11
1
0
227,034
0
L
Medusa
8,483
707
27
2
0
213,150
0
W
Cupid
9,277
773
28
2
0
256,561
0
L
Rama
8,390
699
33
3
0
198,574
0
W
Cu Chulainn
8,888
741
16
1
0
262,754
0
L
Hou Yi
8,039
670
46
4
0
177,531
0
W
Khepri
9,068
756
20
2
0
258,378
0
W
Tsukuyomi
10,777
898
57
5
0
246,751
0
L
Cupid
7,177
598
8
1
0
163,112
0
W
Odin
9,936
828
10
1
0
220,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role