Player Matchup

Ymir
Ymir
HurdIeowski
Ymir
Level 148
God Stats
2W - 2L
1,719 SR
Queue Stats
61W - 47L
1,619 Elo+
Party 2
Raijin
Raijin
Lipsteruski
Raijin
Level 159
God Stats
1W - 3L
1,479 SR
Queue Stats
120W - 89L
1,607 Elo+
Solo
The Morrigan
The Morrigan
Norj
The Morrigan
Level 154
God Stats
22W - 16L
1,628 SR
Queue Stats
60W - 52L
1,594 Elo+
Party 2
Pele
Pele
Rigbabes
Pele
Level 79
God Stats
4W - 3L
1,677 SR
Queue Stats
335W - 277L
1,604 Elo+
Solo
Heimdallr
Heimdallr
xlexis007
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,517 Elo+
Solo
Team Averages
Level 129
1,601 SR
1,588 Elo+

VS

Team Averages
Level 113
1,608 SR
1,574 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CupCkeCatcher445
Horus
Level 40
God Stats
5W - 1L
1,772 SR
Queue Stats
93W - 61L
1,671 Elo+
Party 1
Hades
Hades
TwisterGrey
Hades
Level 152
God Stats
3W - 0L
1,765 SR
Queue Stats
40W - 40L
1,575 Elo+
Solo
Artemis
Artemis
saggywithabaggy
Artemis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
462W - 399L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,906
493
4,429
11,188
10,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
15
5 / 4 / 1
9,120
651
12,098
13,853
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Norj
The Morrigan
13
3 / 6 / 4
7,965
569
10,351
12,136
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
1 / 4 / 2
7,567
541
9,849
16,584
13,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xlexis007
Heimdallr
12
1 / 5 / 0
7,111
508
9,105
14,958
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
14 / 2 / 3
9,678
691
20,440
11,086
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
14
3 / 3 / 4
8,153
582
7,516
9,817
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 9
6,908
493
2,507
13,946
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 4
8,468
605
10,352
15,104
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 3
8,347
596
11,462
14,418
6,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
21
21
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
14
2
3
7.75
W
Discordia
 
Discordia
3
3
4
1.67
W
0
1
9
4.5
L
1
2
4
1.5
L
Raijin
5
4
1
1.38
L
The Morrigan
Norj
The Morrigan
3
6
4
0.83
L
Pele
1
4
2
0.5
W
1
3
4
1
W
3
2
3
2.25
L
Heimdallr
xlexis007
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
52,277
68,719
Taken
64,371
40,944
Mitigated
39,606
20,094
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,440
7,343
0
585
11,086
5,554
0
5,504
5,476
0
63,918
W
Discordia
 
Discordia
7,516
432
0
1,414
9,817
3,899
63
5,455
4,146
73,571
0
W
2,507
1,545
2,668
6,993
13,946
12,718
0
8,678
5,034
0
10,677
L
4,429
1,184
0
1,370
11,188
10,252
0
1,703
9,485
16,629
0
L
Raijin
12,098
1,026
73
2,579
13,853
5,543
0
4,373
9,480
73,291
0
L
The Morrigan
Norj
The Morrigan
10,351
2,735
0
2,410
12,136
5,629
36
2,746
9,390
45,275
13,744
L
Pele
9,849
3,379
0
7,279
16,584
13,010
0
9,046
7,538
0
67,577
W
10,352
2,906
199
5,925
15,104
10,849
46
2,373
12,731
74,791
0
W
11,462
7,395
0
8,110
14,418
6,586
0
2,327
12,039
0
72,557
L
Heimdallr
xlexis007
Heimdallr
9,105
6,055
0
6,383
14,958
6,510
0
0
14,958
0
64,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
41,554
431
Minions Killed
443
0
Camps Cleared
0
1,395,548
Distance Traveled
1,437,529
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,678
691
63
5
0
314,264
0
W
Discordia
8,153
582
123
9
0
290,771
3
W
Horus
6,908
493
5
0
0
292,399
3
L
Ymir
6,906
493
14
1
0
294,603
2
L
Raijin
9,120
651
134
10
0
269,167
0
L
The Morrigan
7,965
569
81
6
0
291,078
0
L
Pele
7,567
541
99
7
0
296,936
2
W
Hades
8,468
605
134
10
0
246,562
4
W
Artemis
8,347
596
118
8
0
293,533
0
L
Heimdallr
7,111
508
103
7
0
243,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role