Player Matchup

Discordia
Discordia
 
Discordia
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Admiredassassin1
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,532 Elo+
Party 1
Ymir
Ymir
CatalysticBeast
Ymir
Level 121
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 7L
1,549 Elo+
Party 1
Hades
Hades
Livewire_42050
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,326 Elo+
Party 1
Izanami
Izanami
wewer323
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,469 Elo+
Party 1
Team Averages
Level 86
1,451 SR
1,475 Elo+

VS

Team Averages
Level 96
1,569 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AVECESMAT0
Cliodhna
Level 132
God Stats
2W - 2L
1,715 SR
Queue Stats
177W - 198L
1,467 Elo+
Solo
Artemis
Artemis
c1oudsss
Artemis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Scylla
Scylla
fieryyyy
Scylla
Level 129
God Stats
4W - 1L
1,837 SR
Queue Stats
437W - 425L
1,412 Elo+
Solo
Medusa
Medusa
ghostkiller183
Medusa
Level 89
God Stats
3W - 4L
1,295 SR
Queue Stats
88W - 90L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 3 / 5
7,155
716
12,529
7,036
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 5 / 1
8,823
882
10,058
11,481
5,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 3
7,884
788
5,606
11,383
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 3
6,669
667
6,729
10,871
7,865
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
wewer323
Izanami
11
1 / 5 / 2
6,630
663
5,898
8,543
3,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 2 / 9
8,304
830
11,726
8,710
3,578
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
AVECESMAT0
Cliodhna
16
8 / 0 / 13
9,181
918
7,844
14,132
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
c1oudsss
Artemis
12
1 / 2 / 9
7,762
776
5,868
8,706
4,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
fieryyyy
Scylla
15
4 / 3 / 12
8,778
878
9,585
9,360
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 15
8,138
814
9,632
8,451
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
9
Kills
22
22
Deaths
9
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
5
0.83
W
Sol
 
Sol
8
2
9
6.25
W
Cliodhna
AVECESMAT0
Cliodhna
8
0
13
14.5
L
7
5
1
1.5
L
1
4
3
0.63
L
0
5
3
0.3
W
Artemis
c1oudsss
Artemis
1
2
9
2.75
W
Scylla
fieryyyy
Scylla
4
3
12
3.33
W
1
2
15
4.25
L
Izanami
wewer323
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
44,655
49,314
Taken
49,359
33,324
Mitigated
25,900
10,158
Healing
26,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,529
319
346
1,255
7,036
3,048
0
3,241
3,795
20,573
0
W
Sol
 
Sol
11,726
2,644
1,499
3,047
8,710
3,578
0
3,378
5,332
16,087
0
W
Cliodhna
AVECESMAT0
Cliodhna
7,844
527
3,939
9,090
14,132
9,186
270
6,013
8,119
0
15,193
L
10,058
7,352
163
2,445
11,481
5,204
0
5,375
6,106
0
22,073
L
5,606
521
0
1,977
11,383
13,535
0
4,379
7,004
9,110
0
L
6,729
285
654
2,036
10,871
7,865
0
3,831
7,040
12,468
0
W
Artemis
c1oudsss
Artemis
5,868
1,610
996
1,783
8,706
4,712
657
5,554
3,152
0
7,741
W
Scylla
fieryyyy
Scylla
9,585
789
1,811
1,436
9,360
4,343
231
5,547
3,813
26,944
0
W
9,632
3,054
793
1,631
8,451
4,081
284
4,372
4,079
0
19,887
L
Izanami
wewer323
Izanami
5,898
3,281
325
957
8,543
3,672
0
4,485
4,058
0
12,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
42,163
87
Minions Killed
90
0
Camps Cleared
0
811,326
Distance Traveled
1,032,358
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,155
716
18
2
0
180,823
0
W
Sol
8,304
830
9
1
0
178,390
0
W
Cliodhna
9,181
918
13
1
0
250,724
2
L
Jing Wei
8,823
882
33
3
0
174,985
0
L
Ymir
7,884
788
8
1
0
177,783
0
L
Hades
6,669
667
10
1
0
142,096
0
W
Artemis
7,762
776
3
0
0
197,451
0
W
Scylla
8,778
878
44
4
0
193,322
0
W
Medusa
8,138
814
21
2
0
212,471
0
L
Izanami
6,630
663
18
2
0
135,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role