Player Matchup

Izanami
Izanami
HybridGaming545
Izanami
Level 46
God Stats
10W - 11L
1,493 SR
Queue Stats
27W - 35L
1,454 Elo+
Solo
Atlas
Atlas
I_Gallery_I
Atlas
Level 66
God Stats
17W - 11L
1,399 SR
Queue Stats
88W - 64L
1,501 Elo+
Solo
Mulan
Mulan
WagnerFack
Mulan
Level 36
God Stats
2W - 1L
1,525 SR
Queue Stats
223W - 231L
1,476 Elo+
Solo
The Morrigan
The Morrigan
cross_reaper_RX
The Morrigan
Level 103
God Stats
2W - 3L
1,212 SR
Queue Stats
3W - 6L
1,195 Elo+
Solo
Ah Puch
Ah Puch
tomcat77
Ah Puch
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,492 Elo+
Solo
Team Averages
Level 59
1,426 SR
1,424 Elo+

VS

Team Averages
Level 52
1,435 SR
1,449 Elo+
Athena
Athena
EliTheArwack
Athena
Level 45
God Stats
37W - 38L
1,281 SR
Queue Stats
54W - 63L
1,355 Elo+
Solo
Ares
Ares
LAISSE FAIRE
Ares
Level 37
God Stats
22W - 18L
1,505 SR
Queue Stats
33W - 30L
1,427 Elo+
Solo
Arachne
Arachne
NaggiH_
Arachne
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 116L
1,408 Elo+
Solo
Sobek
Sobek
Niko_Thot_slayer
Sobek
Level 54
God Stats
5W - 7L
1,561 SR
Queue Stats
185W - 203L
1,435 Elo+
Solo
Danzaburou
Danzaburou
djky954
Danzaburou
Level 58
God Stats
4W - 6L
1,329 SR
Queue Stats
18W - 13L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 9
9,814
1,227
23,379
6,669
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 0 / 12
10,314
1,289
9,026
6,216
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
14
2 / 2 / 10
8,824
1,103
4,661
7,120
6,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
cross_reaper_RX
The Morrigan
15
2 / 0 / 11
9,096
1,137
9,728
6,045
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
tomcat77
Ah Puch
14
2 / 0 / 8
9,065
1,133
9,159
2,893
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

329

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 6 / 2
8,329
1,041
5,192
18,014
20,469
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 1
8,056
1,007
5,251
12,490
9,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
NaggiH_
Arachne
13
0 / 1 / 2
7,661
958
2,401
2,674
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 1
8,157
1,020
5,844
16,108
13,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
djky954
Danzaburou
14
2 / 3 / 1
9,213
1,152
7,820
12,609
5,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
15
Kills
3
3
Deaths
15
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
0
6
2
0.17
W
6
1
9
10.5
W
3
0
12
9
L
1
2
1
0.75
L
Arachne
NaggiH_
Arachne
0
1
2
1
L
0
3
1
0.17
W
Mulan
2
2
10
3.5
W
The Morrigan
cross_reaper_RX
The Morrigan
2
0
11
7.5
L
Danzaburou
djky954
Danzaburou
2
3
1
0.83
W
Ah Puch
tomcat77
Ah Puch
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
26,508
28,943
Taken
61,895
20,924
Mitigated
50,550
5,802
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,192
907
0
267
18,014
20,469
0
8,495
9,519
21,667
861
W
23,379
11,846
0
1,629
6,669
3,266
0
3,573
3,096
0
37,666
W
9,026
3,608
0
1,210
6,216
6,988
0
2,782
3,434
18,924
0
L
5,251
34
146
1,195
12,490
9,297
0
4,432
8,058
11,309
0
L
Arachne
NaggiH_
Arachne
2,401
1,553
0
259
2,674
1,449
0
979
1,695
0
5,663
L
5,844
284
115
2,807
16,108
13,460
0
7,626
8,482
28,127
0
W
Mulan
4,661
360
0
1,118
7,120
6,223
0
3,225
3,895
639
12,307
W
The Morrigan
cross_reaper_RX
The Morrigan
9,728
1,653
597
992
6,045
2,930
0
4,312
1,733
27,465
0
L
Danzaburou
djky954
Danzaburou
7,820
2,274
0
2,592
12,609
5,875
0
6,915
5,694
0
29,650
W
Ah Puch
tomcat77
Ah Puch
9,159
11
0
256
2,893
1,517
0
1,534
1,359
26,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
41,416
180
Minions Killed
141
8
Camps Cleared
3
773,113
Distance Traveled
685,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,329
1,041
28
4
0
165,454
0
W
Izanami
9,814
1,227
40
5
4
139,549
0
W
Atlas
10,314
1,289
17
2
2
173,445
0
L
Ares
8,056
1,007
9
1
0
127,059
0
L
Arachne
7,661
958
4
1
1
75,675
0
L
Sobek
8,157
1,020
46
6
0
159,606
0
W
Mulan
8,824
1,103
19
2
2
147,431
0
W
The Morrigan
9,096
1,137
47
6
0
155,813
0
L
Danzaburou
9,213
1,152
54
7
2
157,991
0
W
Ah Puch
9,065
1,133
57
7
0
156,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role