Player Matchup

Ymir
Ymir
Cazaderon
Ymir
Level 68
God Stats
1W - 2L
1,337 SR
Queue Stats
5W - 2L
1,597 Elo+
Party 2
Bakasura
Bakasura
Chercanne2k19
Bakasura
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 71L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EirisHeartily
Morgan Le Fay
Level 119
God Stats
17W - 10L
1,290 SR
Queue Stats
601W - 622L
1,448 Elo+
Solo
Rama
Rama
Traky78
Rama
Level 146
God Stats
2W - 3L
1,579 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 2
Chaac
Chaac
andy-du38
Chaac
Level 121
God Stats
2W - 1L
1,704 SR
Queue Stats
27W - 23L
1,522 Elo+
Party 3
Team Averages
Level 104
1,482 SR
1,505 Elo+

VS

Team Averages
Level 100
1,572 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Cyka-Blaster
Chiron
Level 126
God Stats
22W - 17L
1,552 SR
Queue Stats
298W - 301L
1,503 Elo+
Solo
Sylvanus
Sylvanus
STEVEy2010
Sylvanus
Level 105
God Stats
5W - 6L
1,562 SR
Queue Stats
114W - 128L
1,497 Elo+
Solo
Susano
Susano
Shini-DN
Susano
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
221W - 184L
1,426 Elo+
Party 1
Odin
Odin
birdwatcher_war
Odin
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 3
8,013
501
3,780
12,245
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Chercanne2k19
Bakasura
15
5 / 3 / 4
9,350
584
13,192
15,662
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
EirisHeartily
Morgan Le Fay
14
4 / 1 / 4
9,225
577
13,259
8,990
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Traky78
Rama
16
0 / 0 / 0
9,321
583
6,038
10,358
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
andy-du38
Chaac
15
1 / 1 / 4
9,113
570
12,107
14,510
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 3
7,356
460
7,422
12,244
5,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
16
0 / 0 / 0
8,126
508
4,880
9,207
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
STEVEy2010
Sylvanus
14
2 / 2 / 0
8,277
517
11,723
15,059
15,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Shini-DN
Susano
12
2 / 7 / 1
7,356
460
6,695
17,890
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 4
7,088
443
4,995
14,476
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
6
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
0
3
3.5
W
Ymir
1
1
3
2.5
W
Bakasura
Chercanne2k19
Bakasura
5
3
4
2.33
L
Chiron
0
0
0
0
W
Morgan Le Fay
EirisHeartily
Morgan Le Fay
4
1
4
6
L
Sylvanus
STEVEy2010
Sylvanus
2
2
0
1
L
Susano
Shini-DN
Susano
2
7
1
0.36
W
Rama
Traky78
Rama
0
0
0
0
W
Chaac
andy-du38
Chaac
1
1
4
3
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,376
Damage
35,715
61,765
Taken
68,876
42,030
Mitigated
44,607
25,121
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,422
1,184
50
3,585
12,244
5,032
0
6,493
5,380
52,000
0
W
Ymir
3,780
650
371
3,988
12,245
12,370
0
4,044
8,201
18,646
0
W
Bakasura
Chercanne2k19
Bakasura
13,192
9,366
0
2,196
15,662
5,991
248
2,520
13,142
0
65,397
L
Chiron
4,880
1,059
382
3,928
9,207
3,986
0
980
8,227
0
90,543
W
Morgan Le Fay
EirisHeartily
Morgan Le Fay
13,259
314
0
2,779
8,990
3,748
0
3,110
5,880
69,919
0
L
Sylvanus
STEVEy2010
Sylvanus
11,723
3,911
454
5,986
15,059
15,557
0
1,839
11,795
59,109
13,230
L
Susano
Shini-DN
Susano
6,695
1,115
0
1,209
17,890
7,668
0
3,575
13,778
0
55,946
W
Rama
Traky78
Rama
6,038
5,343
0
7,250
10,358
4,518
1,031
0
10,358
0
99,175
W
Chaac
andy-du38
Chaac
12,107
1,886
0
8,537
14,510
15,403
337
8,748
5,762
0
74,682
L
4,995
950
0
2,184
14,476
12,364
0
4,152
9,612
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
38,203
556
Minions Killed
412
0
Camps Cleared
0
1,692,906
Distance Traveled
1,628,430
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,356
460
50
3
0
358,280
0
W
Ymir
8,013
501
32
2
0
329,180
3
W
Bakasura
9,350
584
98
6
0
370,686
2
L
Chiron
8,126
508
140
9
0
319,134
0
W
Morgan Le Fay
9,225
577
118
7
0
360,543
0
L
Sylvanus
8,277
517
109
7
0
249,536
2
L
Susano
7,356
460
73
5
0
365,245
0
W
Rama
9,321
583
166
10
0
313,949
5
W
Chaac
9,113
570
142
9
0
318,548
0
L
Odin
7,088
443
40
3
0
336,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role