Player Matchup

Chiron
Chiron
 
Chiron
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
PurpleSticky
Ymir
Level 28
God Stats
1W - 2L
1,790 SR
Queue Stats
108W - 98L
1,476 Elo+
Solo
Jormungandr
Jormungandr
Ultimatum348
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,501 Elo+
Solo
Medusa
Medusa
ilJESTERli
Medusa
Level 106
God Stats
3W - 1L
1,745 SR
Queue Stats
27W - 28L
1,501 Elo+
Solo
Pele
Pele
jWeeze
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 2
Team Averages
Level 80
1,607 SR
1,496 Elo+

VS

Team Averages
Level 32
1,545 SR
1,575 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DarkAatroxX
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Party 1
Freya
Freya
EvilPlague666
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,483 Elo+
Party 1
Fafnir
Fafnir
XxNorexX
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,682 Elo+
Party 1
Athena
Athena
svettjente
Athena
Level 67
God Stats
3W - 2L
1,727 SR
Queue Stats
234W - 233L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 4 / 13
9,130
761
14,943
11,744
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 16
9,861
822
5,730
14,299
16,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jormungandr
Ultimatum348
Jormungandr
17
5 / 2 / 19
10,413
868
18,485
15,471
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ilJESTERli
Medusa
18
9 / 0 / 10
10,858
905
11,295
8,828
6,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
jWeeze
Pele
18
8 / 3 / 16
10,853
904
19,381
11,429
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 5 / 3
7,959
663
12,130
16,624
18,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
DarkAatroxX
Heimdallr
13
1 / 8 / 7
7,782
649
9,649
14,815
7,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 5
7,948
662
8,601
12,572
6,024
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
XxNorexX
Fafnir
15
5 / 5 / 2
9,047
754
8,092
14,780
25,827
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
svettjente
Athena
13
1 / 5 / 7
8,029
669
9,066
16,928
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
27
Kills
11
11
Deaths
27
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
4
13
2.38
L
Achilles
 
Achilles
2
5
3
0.7
L
Heimdallr
DarkAatroxX
Heimdallr
1
8
7
0.56
L
2
4
5
1.13
W
2
2
16
5
W
Jormungandr
Ultimatum348
Jormungandr
5
2
19
7.25
L
Fafnir
XxNorexX
Fafnir
5
5
2
1.2
W
Medusa
ilJESTERli
Medusa
9
0
10
14
W
Pele
jWeeze
Pele
8
3
16
5.33
L
Athena
svettjente
Athena
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,834
Damage
47,538
61,771
Taken
75,719
56,964
Mitigated
77,303
21,255
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,943
8,066
1,360
2,856
11,744
6,375
1,676
4,784
6,571
0
21,713
L
Achilles
 
Achilles
12,130
1,999
404
2,017
16,624
18,878
0
5,838
10,358
4
20,006
L
Heimdallr
DarkAatroxX
Heimdallr
9,649
4,395
0
1,187
14,815
7,316
0
3,853
10,688
0
18,709
L
8,601
2,695
844
4,652
12,572
6,024
0
4,229
8,046
23,088
0
W
5,730
1,526
4,116
2,647
14,299
16,601
126
6,389
7,470
8,390
0
W
Jormungandr
Ultimatum348
Jormungandr
18,485
6,588
305
1,917
15,471
20,633
637
7,129
8,079
33,843
0
L
Fafnir
XxNorexX
Fafnir
8,092
1,958
1,486
2,221
14,780
25,827
0
4,902
9,632
13,579
0
W
Medusa
ilJESTERli
Medusa
11,295
6,940
881
2,890
8,828
6,236
2,835
4,361
4,370
0
30,688
W
Pele
jWeeze
Pele
19,381
2,500
1,872
2,411
11,429
7,119
2,423
3,100
8,198
0
38,369
L
Athena
svettjente
Athena
9,066
705
1,464
4,212
16,928
19,258
0
3,894
12,780
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
40,765
134
Minions Killed
93
0
Camps Cleared
0
1,132,121
Distance Traveled
983,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,130
761
13
1
0
227,251
0
L
Achilles
7,959
663
18
2
0
197,921
0
L
Heimdallr
7,782
649
20
2
0
190,115
0
L
Freya
7,948
662
31
3
0
206,393
0
W
Ymir
9,861
822
6
1
0
212,891
0
W
Jormungandr
10,413
868
37
3
0
206,796
0
L
Fafnir
9,047
754
8
1
0
182,722
0
W
Medusa
10,858
905
42
4
0
236,503
0
W
Pele
10,853
904
36
3
0
248,680
0
L
Athena
8,029
669
16
1
0
206,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role