Player Matchup

Horus
Horus
FallenPlayz96
Horus
Level 168
God Stats
9W - 8L
1,496 SR
Queue Stats
198W - 203L
1,432 Elo+
Party 2
Skadi
Skadi
OptimalZelda22
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,414 Elo+
Party 2
Artio
Artio
That1Black0G
Artio
Level 87
God Stats
7W - 8L
1,383 SR
Queue Stats
116W - 107L
1,409 Elo+
Solo
Nemesis
Nemesis
bballerforlife4
Nemesis
Level 103
God Stats
3W - 3L
1,308 SR
Queue Stats
192W - 229L
1,519 Elo+
Solo
Anubis
Anubis
darkmars12
Anubis
Level 148
God Stats
21W - 11L
1,320 SR
Queue Stats
305W - 318L
1,385 Elo+
Party 2
Team Averages
Level 122
1,402 SR
1,432 Elo+

VS

Team Averages
Level 57
1,475 SR
1,469 Elo+
Mercury
Mercury
Javier836
Mercury
Level 118
God Stats
0W - 2L
1,373 SR
Queue Stats
24W - 24L
1,480 Elo+
Party 1
Zeus
Zeus
MephistonFU
Zeus
Level 137
God Stats
8W - 4L
1,500 SR
Queue Stats
86W - 91L
1,367 Elo+
Solo
Olorun
Olorun
Yanh
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
d1egobat
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
l0l0p4
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,236
658
5,945
8,544
6,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
4 / 1 / 3
7,397
672
4,332
6,667
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 10
6,373
579
3,329
10,991
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 0 / 3
6,745
613
4,925
7,397
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
darkmars12
Anubis
11
3 / 0 / 4
6,571
597
4,688
6,392
3,429

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Javier836
Mercury
9
0 / 1 / 1
5,458
496
3,887
9,466
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 2 / 0
5,647
513
7,433
4,829
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Yanh
Olorun
6
0 / 7 / 0
4,305
391
5,136
8,317
2,638
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
d1egobat
Bellona
9
0 / 3 / 0
4,897
445
3,011
9,121
8,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
l0l0p4
Yemoja
7
0 / 4 / 1
4,575
416
2,475
7,221
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
2
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Mercury
Javier836
Mercury
0
1
1
0.5
L
2
2
0
1
W
4
1
3
5.5
W
2
1
10
7
L
Olorun
Yanh
Olorun
0
7
0
0
W
5
0
3
6.5
L
Bellona
d1egobat
Bellona
0
3
0
0
W
Anubis
darkmars12
Anubis
3
0
4
5
L
Yemoja
l0l0p4
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
21,942
39,991
Taken
38,954
23,932
Mitigated
19,701
16,960
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,945
2,813
122
4,286
8,544
6,558
53
113
8,431
0
48,209
L
Mercury
Javier836
Mercury
3,887
1,689
0
1,700
9,466
2,950
0
1,410
8,056
0
38,062
L
7,433
732
0
500
4,829
1,228
0
1,129
3,700
35,532
0
W
4,332
2,284
0
1,975
6,667
2,463
3,242
2,468
4,153
0
47,721
W
3,329
487
842
4,614
10,991
8,795
0
5,570
5,227
8,709
0
L
Olorun
Yanh
Olorun
5,136
2,892
90
590
8,317
2,638
0
3,158
5,159
19,031
0
W
4,925
1,483
0
2,243
7,397
2,687
236
2,235
5,040
0
40,512
L
Bellona
d1egobat
Bellona
3,011
1,149
0
2,326
9,121
8,470
0
0
9,121
0
20,613
W
Anubis
darkmars12
Anubis
4,688
444
0
2,878
6,392
3,429
405
4,006
2,096
47,608
0
L
Yemoja
l0l0p4
Yemoja
2,475
941
632
1,229
7,221
4,415
0
2,320
4,901
9,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
24,882
303
Minions Killed
183
0
Camps Cleared
0
1,063,845
Distance Traveled
1,009,251
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,236
658
69
6
0
219,777
0
L
Mercury
5,458
496
60
5
0
243,010
0
L
Zeus
5,647
513
63
6
0
204,727
0
W
Skadi
7,397
672
94
9
0
195,541
0
W
Artio
6,373
579
10
1
0
194,855
2
L
Olorun
4,305
391
26
2
0
174,178
0
W
Nemesis
6,745
613
62
6
0
256,447
0
L
Bellona
4,897
445
23
2
0
215,404
0
W
Anubis
6,571
597
68
6
0
197,225
0
L
Yemoja
4,575
416
11
1
0
171,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role