Player Matchup

Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
ItsBaddest
Da Ji
Silver III
Level 149
God Stats
13W - 21L
1,447 SR
Queue Stats
258W - 277L
858 MMR
Party 1
Thor
Thor
Silver V
MulesFTW
Thor
Silver V
Level 104
God Stats
30W - 32L
1,468 SR
Queue Stats
143W - 171L
665 MMR
Solo
Horus
Horus
Silver V
ShaqMane
Horus
Silver V
Level 157
God Stats
20W - 18L
1,516 SR
Queue Stats
277W - 301L
409 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
davidreyno2014
Hou Yi
Bronze I
Level 128
God Stats
3W - 7L
1,365 SR
Queue Stats
16W - 46L
636 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 141
1,459 SR
814 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,463 SR
557 MMR
Agni
Agni
Bronze V
ELPalonDivino305
Agni
Bronze V
Level 66
God Stats
4W - 4L
1,265 SR
Queue Stats
135W - 149L
675 MMR
Solo
Amaterasu
Amaterasu
Bronze III
MIDORIYAc137
Amaterasu
Bronze III
Level 83
God Stats
8W - 17L
1,437 SR
Queue Stats
284W - 321L
118 MMR
Solo
Set
Set
Silver IV
Phalainx
Set
Silver IV
Level 61
God Stats
7W - 7L
1,378 SR
Queue Stats
65W - 84L
684 MMR
Solo
Chiron
Chiron
Silver IV
Poor_Frenchy-_-
Chiron
Silver IV
Level 125
God Stats
4W - 1L
1,734 SR
Queue Stats
453W - 469L
638 MMR
Solo
Ares
Ares
Bronze I
ScrotTheWise
Ares
Bronze I
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 75L
672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
2
0 / 0 / 0
2,533
507
0
800
131
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
6
0 / 0 / 0
3,314
663
1,819
3,791
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
1
0 / 0 / 0
2,436
487
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Horus
ShaqMane
Horus
5
0 / 0 / 0
2,926
585
428
3,122
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 0 / 0
2,833
567
928
1,003
247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Zhong KuiSusanoMercuryAo Kuang

VS

Bans
CliodhnaKumbhakarnaAnubisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,755
751
503
861
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MIDORIYAc137
Amaterasu
6
0 / 0 / 0
3,910
782
355
3,219
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 0 / 0
3,551
710
418
3,773
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,552
710
1,202
2,015
518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,797
759
379
2,659
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
0
0
0
0
L
Da Ji
0
0
0
0
W
Amaterasu
MIDORIYAc137
Amaterasu
0
0
0
0
L
Thor
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Horus
ShaqMane
Horus
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,175
Damage
2,857
8,716
Taken
12,527
3,208
Mitigated
4,306
2,684
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
108
800
131
0
0
800
1,428
0
W
503
0
0
158
861
206
448
0
861
15,790
0
L
Da Ji
1,819
322
0
1,037
3,791
1,184
0
503
3,288
0
15,081
W
Amaterasu
MIDORIYAc137
Amaterasu
355
100
0
1,685
3,219
1,237
0
0
3,219
0
17,702
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
418
249
0
635
3,773
1,153
344
0
3,773
0
16,477
W
1,202
395
466
926
2,015
518
317
0
2,015
0
19,529
W
379
0
51
1,015
2,659
1,192
190
0
2,659
11,487
0
L
Horus
ShaqMane
Horus
428
261
0
849
3,122
1,646
0
379
2,743
0
8,118
L
928
706
76
614
1,003
247
0
0
1,003
0
6,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,042
Gold Earned
18,565
55
Minions Killed
154
0
Camps Cleared
0
284,741
Distance Traveled
423,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,533
507
3
1
0
23,270
0
W
Agni
3,755
751
33
7
0
81,175
0
L
Da Ji
3,314
663
29
6
0
114,304
0
W
Amaterasu
3,910
782
37
7
0
82,121
0
L
Thor
2,436
487
0
0
0
0
0
W
Set
3,551
710
30
6
0
101,408
0
W
Chiron
3,552
710
34
7
0
75,351
0
W
Ares
3,797
759
20
4
0
83,688
0
L
Horus
2,926
585
11
2
0
97,387
0
L
Hou Yi
2,833
567
12
2
0
49,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role