Player Matchup

Charybdis
Charybdis
IconicDonny
Charybdis
Level 40
God Stats
4W - 3L
1,119 SR
Queue Stats
102W - 82L
1,315 Elo+
Party 3
Nu Wa
Nu Wa
KGitis
Nu Wa
Level 27
God Stats
7W - 7L
1,470 SR
Queue Stats
79W - 74L
1,373 Elo+
Party 3
Loki
Loki
LeonRockyEdwards
Loki
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 18L
1,643 Elo+
Party 1
Chaac
Chaac
SweetDreamsHill
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
ntTyler
Baron Samedi
Level 58
God Stats
2W - 1L
1,506 SR
Queue Stats
173W - 170L
1,454 Elo+
Party 1
Team Averages
Level 26
1,419 SR
1,485 Elo+

VS

Team Averages
Level 29
1,382 SR
1,200 Elo+
Hun Batz
Hun Batz
Arkaen_23
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,164 Elo+
Party 2
Jing Wei
Jing Wei
CODAae
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,263 Elo+
Solo
Neith
Neith
Daedhrogan
Neith
Level 41
God Stats
0W - 4L
1,131 SR
Queue Stats
37W - 94L
1,145 Elo+
Party 2
Thoth
Thoth
HoliestWarden
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 88L
1,254 Elo+
Party 2
Kuzenbo
Kuzenbo
VinGreedVO3
Kuzenbo
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IconicDonny
Charybdis
11
0 / 0 / 4
6,428
643
2,891
3,381
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
KGitis
Nu Wa
12
3 / 0 / 1
7,106
711
3,156
2,691
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 1
6,406
641
2,384
6,962
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
7 / 0 / 5
7,318
732
8,167
10,330
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ntTyler
Baron Samedi
10
4 / 0 / 5
6,227
623
5,749
5,409
5,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arkaen_23
Hun Batz
7
0 / 5 / 0
4,539
454
885
7,967
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
CODAae
Jing Wei
8
0 / 1 / 0
4,791
479
1,052
4,549
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
7
0 / 4 / 0
4,349
435
2,495
7,540
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 6 / 0
4,484
448
3,399
6,667
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
VinGreedVO3
Kuzenbo
4
0 / 3 / 0
3,943
394
491
5,085
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
18
Kills
0
0
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Arkaen_23
Hun Batz
0
5
0
0
L
Jing Wei
CODAae
Jing Wei
0
1
0
0
L
Neith
0
4
0
0
L
0
6
0
0
W
Charybdis
IconicDonny
Charybdis
0
0
4
2
W
Nu Wa
KGitis
Nu Wa
3
0
1
3.5
W
4
0
1
4.5
W
7
0
5
9.5
L
Kuzenbo
VinGreedVO3
Kuzenbo
0
3
0
0
W
Baron Samedi
ntTyler
Baron Samedi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,347
Damage
8,322
28,773
Taken
31,808
15,020
Mitigated
12,134
11,746
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Arkaen_23
Hun Batz
885
264
0
1,538
7,967
2,391
0
793
7,174
0
15,610
L
Jing Wei
CODAae
Jing Wei
1,052
868
0
1,957
4,549
1,348
0
1,854
2,695
0
22,177
L
Neith
2,495
1,283
0
2,154
7,540
2,390
0
1,875
5,665
0
14,009
L
3,399
564
0
0
6,667
1,896
0
1,795
4,872
29,366
0
W
Charybdis
IconicDonny
Charybdis
2,891
1,260
0
2,233
3,381
1,207
604
227
3,154
0
40,456
W
Nu Wa
KGitis
Nu Wa
3,156
561
0
908
2,691
902
1,497
958
1,733
53,546
0
W
2,384
436
0
923
6,962
2,218
0
614
6,348
0
47,120
W
8,167
1,850
0
4,930
10,330
5,313
947
1,081
9,249
0
49,123
L
Kuzenbo
VinGreedVO3
Kuzenbo
491
49
0
518
5,085
4,109
0
2,588
2,497
5,414
0
W
Baron Samedi
ntTyler
Baron Samedi
5,749
1,539
467
2,285
5,409
5,380
636
1,010
4,399
24,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
22,106
342
Minions Killed
139
0
Camps Cleared
0
982,573
Distance Traveled
812,997
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,539
454
33
3
0
203,196
0
L
Jing Wei
4,791
479
48
5
0
176,226
0
L
Neith
4,349
435
20
2
0
139,608
0
L
Thoth
4,484
448
34
3
0
177,527
0
W
Charybdis
6,428
643
80
8
0
162,415
3
W
Nu Wa
7,106
711
90
9
0
189,875
3
W
Loki
6,406
641
68
7
0
225,822
0
W
Chaac
7,318
732
77
8
0
211,310
0
L
Kuzenbo
3,943
394
4
0
0
116,440
0
W
Baron Samedi
6,227
623
27
3
0
193,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role