Player Matchup

Cernunnos
Cernunnos
JAG5136
Cernunnos
Level 125
God Stats
5W - 3L
1,644 SR
Queue Stats
65W - 62L
1,501 Elo+
Party 1
Chaac
Chaac
NotSilver5136
Chaac
Level 156
God Stats
6W - 9L
1,500 SR
Queue Stats
559W - 501L
1,655 Elo+
Solo
Aphrodite
Aphrodite
Nyshiq
Aphrodite
Level 66
God Stats
1W - 1L
1,790 SR
Queue Stats
5W - 8L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
shroooom
Hun Batz
Level 158
God Stats
6W - 9L
1,841 SR
Queue Stats
268W - 295L
1,528 Elo+
Solo
Merlin
Merlin
vYeti_-
Merlin
Level 137
God Stats
0W - 5L
1,194 SR
Queue Stats
285W - 302L
1,493 Elo+
Solo
Team Averages
Level 128
1,594 SR
1,526 Elo+

VS

Team Averages
Level 147
1,418 SR
1,518 Elo+
Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
nbdboy323
Danzaburou
Level 159
God Stats
4W - 2L
1,289 SR
Queue Stats
213W - 216L
1,531 Elo+
Solo
Ymir
Ymir
xColdsly
Ymir
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
60W - 62L
1,571 Elo+
Solo
Mulan
Mulan
xKCruelty21
Mulan
Level 163
God Stats
15W - 9L
1,489 SR
Queue Stats
240W - 230L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JAG5136
Cernunnos
13
1 / 3 / 2
7,082
506
8,464
14,740
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 2 / 0
7,050
504
2,537
8,743
5,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Nyshiq
Aphrodite
10
0 / 4 / 0
6,076
434
3,285
10,739
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
shroooom
Hun Batz
14
2 / 1 / 2
7,660
547
9,420
10,861
4,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
vYeti_-
Merlin
12
2 / 5 / 2
7,562
540
4,409
8,221
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 1 / 1
8,629
616
10,683
9,331
7,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
 
Ra
12
2 / 2 / 6
7,580
541
5,302
8,277
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
nbdboy323
Danzaburou
15
1 / 1 / 4
8,628
616
5,582
11,054
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
4 / 1 / 4
8,147
582
3,746
11,152
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 1
8,726
623
8,244
7,244
4,226
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
1
5.5
W
Ra
 
Ra
2
2
6
2.5
L
Cernunnos
JAG5136
Cernunnos
1
3
2
0.67
L
1
2
0
0.5
L
Aphrodite
Nyshiq
Aphrodite
0
4
0
0
W
Danzaburou
nbdboy323
Danzaburou
1
1
4
3
L
Hun Batz
shroooom
Hun Batz
2
1
2
3
L
Merlin
vYeti_-
Merlin
2
5
2
0.6
W
Ymir
4
1
4
6
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
33,557
53,304
Taken
47,058
24,157
Mitigated
31,070
23,374
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,683
773
2,048
5,391
9,331
7,641
0
1,632
7,699
73,202
0
W
Ra
 
Ra
5,302
497
618
2,785
8,277
3,167
183
1,368
6,909
45,148
0
L
Cernunnos
JAG5136
Cernunnos
8,464
4,685
0
5,656
14,740
5,803
276
8,638
6,102
0
49,804
L
2,537
487
0
3,871
8,743
5,788
0
0
8,743
0
41,069
L
Aphrodite
Nyshiq
Aphrodite
3,285
430
3,334
4,377
10,739
4,858
82
5,182
5,557
37,109
0
W
Danzaburou
nbdboy323
Danzaburou
5,582
2,816
0
2,167
11,054
4,850
1,373
1,547
9,507
0
80,888
L
Hun Batz
shroooom
Hun Batz
9,420
3,260
0
5,026
10,861
4,830
0
3,130
7,731
0
71,967
L
Merlin
vYeti_-
Merlin
4,409
63
0
1,110
8,221
2,878
0
2,781
5,440
50,593
0
W
Ymir
3,746
1,113
0
2,109
11,152
11,186
0
2,802
8,350
21,652
0
W
8,244
2,330
68
2,728
7,244
4,226
427
345
6,899
0
65,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
41,710
405
Minions Killed
473
0
Camps Cleared
0
1,307,755
Distance Traveled
1,419,371
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,629
616
116
8
0
280,285
3
W
Ra
7,580
541
74
5
0
274,787
0
L
Cernunnos
7,082
506
69
5
0
238,437
0
L
Chaac
7,050
504
77
6
0
205,484
0
L
Aphrodite
6,076
434
71
5
0
279,602
0
W
Danzaburou
8,628
616
129
9
0
302,921
0
L
Hun Batz
7,660
547
101
7
0
337,230
0
L
Merlin
7,562
540
87
6
0
247,002
0
W
Ymir
8,147
582
36
3
0
291,843
3
W
Mulan
8,726
623
118
8
0
269,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role