Player Matchup

Ymir
Ymir
LeonRockyEdwards
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 3
Loki
Loki
SmashGetsum
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 1L
1,915 Elo+
Party 1
Hercules
Hercules
SweetDreamsHill
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 3
Ra
Ra
Syntacks
Ra
Level 39
God Stats
2W - 2L
1,276 SR
Queue Stats
41W - 9L
1,811 Elo+
Party 1
Izanami
Izanami
ntTyler
Izanami
Level 58
God Stats
4W - 1L
1,654 SR
Queue Stats
173W - 170L
1,447 Elo+
Party 3
Team Averages
Level 23
1,486 SR
1,635 Elo+

VS

Team Averages
Level 46
1,444 SR
1,333 Elo+
Shiva
Shiva
CODAae
Shiva
Level 34
God Stats
1W - 5L
1,350 SR
Queue Stats
22W - 35L
1,287 Elo+
Solo
Charybdis
Charybdis
IconicDonny
Charybdis
Level 39
God Stats
4W - 3L
1,203 SR
Queue Stats
102W - 82L
1,321 Elo+
Party 4
Nu Wa
Nu Wa
KGitis
Nu Wa
Level 27
God Stats
7W - 7L
1,587 SR
Queue Stats
79W - 74L
1,383 Elo+
Party 4
Mulan
Mulan
ShmoeTheKizard
Mulan
Level 106
God Stats
3W - 5L
1,579 SR
Queue Stats
169W - 188L
1,470 Elo+
Party 2
Poseidon
Poseidon
topstatdodo
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,137
614
3,576
5,842
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 6
6,354
635
4,146
8,128
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
2 / 1 / 0
6,406
641
3,394
6,779
6,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
8 / 0 / 4
7,520
752
8,163
5,906
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ntTyler
Izanami
10
1 / 1 / 0
5,470
547
3,151
7,348
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CODAae
Shiva
9
0 / 2 / 1
5,055
506
2,899
6,445
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
IconicDonny
Charybdis
11
1 / 1 / 0
5,954
595
4,572
6,560
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
KGitis
Nu Wa
8
0 / 6 / 0
4,581
458
3,894
6,502
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 0
5,229
523
3,608
9,941
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
topstatdodo
Poseidon
10
1 / 5 / 2
5,685
569
2,667
8,452
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
CODAae
Shiva
0
2
1
0.25
L
Charybdis
IconicDonny
Charybdis
1
1
0
1
L
Nu Wa
KGitis
Nu Wa
0
6
0
0
W
3
0
4
5
L
1
2
0
0.5
W
2
1
6
5
W
Hercules
2
1
0
2
W
8
0
4
10
W
Izanami
ntTyler
Izanami
1
1
0
1
L
Poseidon
topstatdodo
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,430
Damage
17,640
34,003
Taken
37,900
19,837
Mitigated
17,320
12,550
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
CODAae
Shiva
2,899
874
0
2,313
6,445
2,273
0
0
6,445
0
26,705
L
Charybdis
IconicDonny
Charybdis
4,572
1,968
0
3,847
6,560
2,098
880
262
6,298
0
45,721
L
Nu Wa
KGitis
Nu Wa
3,894
533
0
988
6,502
2,232
0
3,851
2,651
27,080
0
W
3,576
950
245
1,674
5,842
4,669
233
1,297
4,545
12,577
0
L
3,608
249
0
4,022
9,941
7,924
0
5,033
4,908
0
22,297
W
4,146
947
0
625
8,128
3,004
0
1,607
6,521
0
42,758
W
Hercules
3,394
2,206
0
2,789
6,779
6,953
0
531
6,248
0
47,313
W
8,163
923
854
3,347
5,906
2,625
65
2,397
3,509
64,439
0
W
Izanami
ntTyler
Izanami
3,151
2,397
0
3,016
7,348
2,586
0
729
6,619
0
36,266
L
Poseidon
topstatdodo
Poseidon
2,667
400
0
530
8,452
2,793
0
2,593
5,859
35,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
26,504
337
Minions Killed
268
0
Camps Cleared
0
1,016,441
Distance Traveled
971,121
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,055
506
46
5
0
212,516
2
L
Charybdis
5,954
595
75
8
0
159,078
3
L
Nu Wa
4,581
458
42
4
0
189,479
1
W
Ymir
6,137
614
16
2
0
206,471
0
L
Mulan
5,229
523
41
4
0
193,302
2
W
Loki
6,354
635
71
7
0
223,207
0
W
Hercules
6,406
641
75
8
0
175,726
0
W
Ra
7,520
752
107
11
0
224,820
0
W
Izanami
5,470
547
68
7
0
186,217
0
L
Poseidon
5,685
569
64
6
0
216,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role