Player Matchup

Medusa
Medusa
FolkOmnivore521
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,548 Elo+
Party 2
Cerberus
Cerberus
Mattwortho2001
Cerberus
Level 61
God Stats
2W - 3L
1,837 SR
Queue Stats
205W - 195L
1,546 Elo+
Party 2
Hercules
Hercules
eZ Crule99 x
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,434 Elo+
Party 2
Bakasura
Bakasura
lindeelliot44
Bakasura
Level 52
God Stats
2W - 0L
1,745 SR
Queue Stats
62W - 53L
1,485 Elo+
Solo
Ra
Ra
xxBLACK-_-LEGxx
Ra
Level 64
God Stats
5W - 3L
1,469 SR
Queue Stats
137W - 130L
1,430 Elo+
Solo
Team Averages
Level 63
1,610 SR
1,488 Elo+

VS

Team Averages
Level 106
1,513 SR
1,477 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
lauboiii
Bellona
Level 122
God Stats
21W - 19L
1,517 SR
Queue Stats
130W - 120L
1,479 Elo+
Solo
Sylvanus
Sylvanus
pedrov189
Sylvanus
Level 109
God Stats
9W - 11L
1,479 SR
Queue Stats
65W - 67L
1,447 Elo+
Solo
Loki
Loki
zScopezEu
Loki
Level 41
God Stats
15W - 21L
1,568 SR
Queue Stats
204W - 193L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,906
537
3,663
6,496
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
2 / 2 / 2
6,513
592
4,491
8,497
3,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
eZ Crule99 x
Hercules
9
0 / 0 / 0
5,248
477
2,614
8,999
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
lindeelliot44
Bakasura
11
0 / 0 / 0
5,660
515
1,866
9,285
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 0
6,383
580
2,281
3,998
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 0
6,479
589
6,168
10,522
4,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
 
Ra
12
1 / 2 / 0
6,443
586
4,119
5,736
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
lauboiii
Bellona
1
0 / 0 / 0
2,064
188
0
0
0
Sylvanus
pedrov189
Sylvanus
10
0 / 0 / 0
5,557
505
4,428
6,251
4,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
1 / 0 / 0
5,891
536
3,515
7,034
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
3
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
Ra
 
Ra
1
2
0
0.5
W
1
1
1
1.5
W
Cerberus
2
2
2
1.5
W
Hercules
eZ Crule99 x
Hercules
0
0
0
0
L
Bellona
lauboiii
Bellona
0
0
0
0
W
Bakasura
lindeelliot44
Bakasura
0
0
0
0
L
Sylvanus
pedrov189
Sylvanus
0
0
0
0
W
1
0
0
1
L
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
18,230
37,275
Taken
29,543
16,683
Mitigated
13,313
11,625
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,168
3,365
0
5,325
10,522
4,052
240
2,231
8,291
0
55,212
L
Ra
 
Ra
4,119
130
0
1,504
5,736
2,099
0
3,384
2,277
54,471
0
W
3,663
1,485
0
250
6,496
2,360
0
87
6,409
0
39,410
W
Cerberus
4,491
743
1,339
2,656
8,497
3,778
0
1,722
6,775
19,632
0
W
Hercules
eZ Crule99 x
Hercules
2,614
763
0
2,561
8,999
5,638
148
3,918
5,081
0
27,985
L
Bellona
lauboiii
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
lindeelliot44
Bakasura
1,866
1,169
0
2,716
9,285
3,365
15
663
8,622
0
39,108
L
Sylvanus
pedrov189
Sylvanus
4,428
1,419
1,378
3,647
6,251
4,821
0
514
5,737
27,261
0
W
2,281
390
165
1,938
3,998
1,542
0
2,157
1,841
48,462
0
L
Loki
3,515
1,072
0
250
7,034
2,341
0
643
6,351
0
50,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
26,434
310
Minions Killed
313
0
Camps Cleared
0
1,176,457
Distance Traveled
829,598
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,479
589
94
9
0
174,071
0
L
Ra
6,443
586
100
9
0
241,739
0
W
Medusa
5,906
537
62
6
0
204,461
0
W
Cerberus
6,513
592
32
3
0
227,084
1
W
Hercules
5,248
477
40
4
0
223,324
0
L
Bellona
2,064
188
0
0
0
0
0
W
Bakasura
5,660
515
78
7
0
277,083
0
L
Sylvanus
5,557
505
41
4
0
171,676
4
W
Ra
6,383
580
98
9
0
244,505
4
L
Loki
5,891
536
78
7
0
242,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role