Player Matchup

Neith
Neith
Holy-Cricket
Neith
Level 68
God Stats
9W - 3L
2,008 SR
Queue Stats
151W - 154L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
Plinfa_Piplup
Baron Samedi
Level 65
God Stats
11W - 5L
1,629 SR
Queue Stats
132W - 133L
1,346 Elo+
Party 2
Bellona
Bellona
Rice13
Bellona
Level 44
God Stats
7W - 9L
1,431 SR
Queue Stats
23W - 60L
1,176 Elo+
Solo
Team Averages
Level 59
1,689 SR
1,302 Elo+

VS

Team Averages
Level 87
1,397 SR
1,398 Elo+
Bakasura
Bakasura
IxSOAPYxI96
Bakasura
Level 88
God Stats
6W - 7L
1,448 SR
Queue Stats
73W - 82L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
Killjoy Darknes
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,547 Elo+
Solo
Hel
Hel
ctwmaniac
Hel
Level 143
God Stats
0W - 2L
1,243 SR
Queue Stats
47W - 68L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
8,968
897
13,455
7,141
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Plinfa_Piplup
Baron Samedi
14
0 / 0 / 8
8,103
810
8,061
5,991
2,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Rice13
Bellona
10
1 / 1 / 4
7,374
737
3,872
10,632
6,405
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IxSOAPYxI96
Bakasura
9
1 / 2 / 0
6,195
620
1,867
6,762
3,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 2 / 0
6,464
646
6,950
12,909
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 0
6,884
688
6,624
9,057
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
1
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Bakasura
IxSOAPYxI96
Bakasura
1
2
0
0.5
L
0
2
0
0
W
Baron Samedi
Plinfa_Piplup
Baron Samedi
0
0
8
4
W
Bellona
Rice13
Bellona
1
1
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
15,441
23,764
Taken
28,728
12,179
Mitigated
21,490
8,990
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,455
6,391
684
3,080
7,141
2,915
901
2,515
4,342
0
41,170
L
Bakasura
IxSOAPYxI96
Bakasura
1,867
1,367
0
712
6,762
3,601
0
2,679
4,083
0
6,134
L
6,950
381
0
722
12,909
14,131
0
3,735
9,174
14,080
679
W
Baron Samedi
Plinfa_Piplup
Baron Samedi
8,061
753
2,213
2,455
5,991
2,859
333
3,853
1,923
35,636
0
W
Bellona
Rice13
Bellona
3,872
1,967
0
558
10,632
6,405
455
5,750
4,436
0
21,203
L
6,624
1,010
2,214
2,666
9,057
3,758
0
1,673
7,384
33,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,445
Gold Earned
19,543
157
Minions Killed
108
0
Camps Cleared
0
565,430
Distance Traveled
520,489
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,968
897
56
6
0
197,837
1
L
Bakasura
6,195
620
21
2
0
146,126
0
L
Cthulhu
6,464
646
18
2
0
198,844
0
W
Baron Samedi
8,103
810
69
7
0
175,212
0
W
Bellona
7,374
737
32
3
0
192,381
0
L
Hel
6,884
688
69
7
0
175,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role