Player Matchup

Merlin
Merlin
LiquiSauce
Merlin
Level 118
God Stats
12W - 17L
1,330 SR
Queue Stats
251W - 298L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Maskedhaze
Danzaburou
Level 46
God Stats
18W - 14L
1,444 SR
Queue Stats
194W - 215L
1,379 Elo+
Party 1
Shiva
Shiva
nthirst
Shiva
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 181L
1,360 Elo+
Party 1
Team Averages
Level 65
1,425 SR
1,382 Elo+

VS

Team Averages
Level 60
1,646 SR
1,405 Elo+
Neith
Neith
Carlevin
Neith
Level 107
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 3L
1,556 Elo+
Party 2
Bacchus
Bacchus
StigX24536
Bacchus
Level 6
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
jukester420
Ah Puch
Level 67
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LiquiSauce
Merlin
12
2 / 1 / 5
7,347
816
7,074
5,843
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Maskedhaze
Danzaburou
12
3 / 0 / 4
7,363
818
5,043
6,365
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
nthirst
Shiva
11
3 / 1 / 4
7,064
785
5,189
8,367
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carlevin
Neith
11
0 / 3 / 2
6,274
697
5,959
7,908
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
StigX24536
Bacchus
10
0 / 3 / 2
5,648
628
4,248
8,450
8,416
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
jukester420
Ah Puch
9
2 / 2 / 0
6,348
705
6,401
5,086
1,896
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Carlevin
Neith
0
3
2
0.33
W
Merlin
LiquiSauce
Merlin
2
1
5
4.5
W
Danzaburou
Maskedhaze
Danzaburou
3
0
4
5
L
Bacchus
StigX24536
Bacchus
0
3
2
0.33
L
Ah Puch
jukester420
Ah Puch
2
2
0
1
W
Shiva
nthirst
Shiva
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
16,608
20,575
Taken
21,444
10,516
Mitigated
13,294
4,183
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Carlevin
Neith
5,959
954
0
1,734
7,908
2,982
0
1,524
6,137
0
32,435
W
Merlin
LiquiSauce
Merlin
7,074
437
0
1,496
5,843
2,287
540
3,011
2,832
35,594
0
W
Danzaburou
Maskedhaze
Danzaburou
5,043
1,408
0
871
6,365
2,688
0
2,380
3,985
0
17,458
L
Bacchus
StigX24536
Bacchus
4,248
484
0
1,136
8,450
8,416
0
2,815
5,260
8,972
0
L
Ah Puch
jukester420
Ah Puch
6,401
0
402
791
5,086
1,896
0
2,735
2,313
12,476
0
W
Shiva
nthirst
Shiva
5,189
568
366
1,450
8,367
5,541
410
5,349
3,018
0
11,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
18,270
122
Minions Killed
83
0
Camps Cleared
0
518,322
Distance Traveled
436,465
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,274
697
54
6
0
163,375
0
W
Merlin
7,347
816
71
8
0
159,713
0
W
Danzaburou
7,363
818
37
4
0
178,860
0
L
Bacchus
5,648
628
6
1
0
152,974
1
L
Ah Puch
6,348
705
23
3
0
120,116
0
W
Shiva
7,064
785
14
2
0
179,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role