Player Matchup

Chang'e
Chang'e
CharlyEDLR95
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,413 Elo+
Party 2
Mercury
Mercury
JanPerles
Mercury
Level 149
God Stats
3W - 0L
1,818 SR
Queue Stats
159W - 152L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
Raptor_enduro
Guan Yu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 130L
1,504 Elo+
Party 1
Atlas
Atlas
Vesubie_MaRk0
Atlas
Level 53
God Stats
2W - 1L
1,731 SR
Queue Stats
79W - 75L
1,489 Elo+
Party 1
Rama
Rama
vRipper
Rama
Level 86
God Stats
6W - 3L
1,656 SR
Queue Stats
141W - 139L
1,467 Elo+
Solo
Team Averages
Level 96
1,641 SR
1,472 Elo+

VS

Team Averages
Level 116
1,543 SR
1,475 Elo+
Ymir
Ymir
Cpt Sausages
Ymir
Level 118
God Stats
13W - 11L
1,500 SR
Queue Stats
211W - 219L
1,481 Elo+
Solo
Hachiman
Hachiman
JL_eneskork76
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Mr_Rother
Achilles
Level 158
God Stats
3W - 2L
1,621 SR
Queue Stats
151W - 141L
1,474 Elo+
Solo
Zeus
Zeus
Pepinillo214
Zeus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,434 Elo+
Solo
Thor
Thor
TurntaiI
Thor
Level 121
God Stats
18W - 18L
1,596 SR
Queue Stats
427W - 416L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CharlyEDLR95
Chang'e
13
2 / 3 / 11
8,684
543
9,195
11,905
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JanPerles
Mercury
15
4 / 3 / 8
9,441
590
10,952
16,004
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
13
7 / 0 / 7
9,395
587
9,811
11,697
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 0
7,837
490
5,761
10,751
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
vRipper
Rama
14
6 / 3 / 2
9,015
563
9,236
10,581
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,804
425
3,596
13,295
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
JL_eneskork76
Hachiman
12
2 / 4 / 3
7,022
439
7,892
11,345
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Mr_Rother
Achilles
14
1 / 1 / 2
8,071
504
7,411
13,249
12,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 10 / 3
6,884
430
9,542
10,964
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
14
6 / 3 / 0
8,670
542
10,108
14,652
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
9
10
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CharlyEDLR95
Chang'e
2
3
11
2.5
L
0
1
3
1.5
L
Hachiman
JL_eneskork76
Hachiman
2
4
3
0.88
W
Mercury
JanPerles
Mercury
4
3
8
2.67
L
Achilles
Mr_Rother
Achilles
1
1
2
2
L
0
10
3
0.15
W
Guan Yu
7
0
7
10.5
L
Thor
6
3
0
2
W
0
1
0
0
W
Rama
vRipper
Rama
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,955
Damage
38,549
60,938
Taken
63,505
38,759
Mitigated
38,493
18,147
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CharlyEDLR95
Chang'e
9,195
338
1,304
3,932
11,905
5,136
383
3,912
7,993
63,022
0
L
3,596
916
0
4,279
13,295
11,351
0
2,968
10,285
23,236
0
L
Hachiman
JL_eneskork76
Hachiman
7,892
3,926
0
2,830
11,345
4,518
0
894
10,451
0
39,390
W
Mercury
JanPerles
Mercury
10,952
3,736
0
1,333
16,004
7,299
0
4,250
11,754
0
81,808
L
Achilles
Mr_Rother
Achilles
7,411
1,655
0
3,092
13,249
12,608
0
5,132
7,303
0
65,569
L
9,542
1,205
0
220
10,964
3,639
0
3,426
7,538
54,321
0
W
Guan Yu
9,811
1,024
1,144
3,521
11,697
14,808
90
3,756
7,941
0
33,698
L
Thor
10,108
652
0
673
14,652
6,377
0
1,639
12,972
0
72,638
W
5,761
2,464
0
2,740
10,751
7,641
526
0
10,751
54,214
0
W
Rama
vRipper
Rama
9,236
7,818
0
4,173
10,581
3,875
414
1,220
9,361
0
56,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
37,451
432
Minions Killed
358
0
Camps Cleared
0
1,636,591
Distance Traveled
1,486,936
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,684
543
109
7
0
299,404
0
L
Ymir
6,804
425
23
1
0
307,412
6
L
Hachiman
7,022
439
55
3
0
328,262
0
W
Mercury
9,441
590
112
7
0
379,574
1
L
Achilles
8,071
504
87
5
0
297,491
1
L
Zeus
6,884
430
91
6
0
262,007
0
W
Guan Yu
9,395
587
35
2
0
356,201
0
L
Thor
8,670
542
102
6
0
291,764
0
W
Atlas
7,837
490
80
5
0
296,045
0
W
Rama
9,015
563
96
6
0
305,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role