Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LimitedTempera
Mercury
Level 17
God Stats
3W - 4L
1,504 SR
Queue Stats
54W - 55L
1,420 Elo+
Party 1
Terra
Terra
Patosa
Terra
Level 86
God Stats
5W - 6L
1,483 SR
Queue Stats
170W - 158L
1,221 Elo+
Solo
Danzaburou
Danzaburou
Reaperrr7
Danzaburou
Level 61
God Stats
6W - 2L
1,793 SR
Queue Stats
112W - 106L
1,464 Elo+
Solo
Poseidon
Poseidon
sloppychicken95
Poseidon
Level 102
God Stats
5W - 1L
1,786 SR
Queue Stats
102W - 88L
1,502 Elo+
Party 1
Team Averages
Level 78
1,613 SR
1,421 Elo+

VS

Team Averages
Level 58
1,601 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Majoshin
Agni
Level 107
God Stats
16W - 6L
1,957 SR
Queue Stats
201W - 172L
1,496 Elo+
Solo
Bacchus
Bacchus
Miro94Yang
Bacchus
Level 45
God Stats
66W - 45L
1,622 SR
Queue Stats
134W - 139L
1,484 Elo+
Party 3
Camazotz
Camazotz
Se7ma
Camazotz
Level 50
God Stats
9W - 14L
1,425 SR
Queue Stats
146W - 140L
1,510 Elo+
Party 3
Medusa
Medusa
TQannanz
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 0
6,746
613
6,074
7,339
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 2
6,387
581
1,772
3,539
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Patosa
Terra
9
0 / 0 / 3
6,025
548
4,101
7,048
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Reaperrr7
Danzaburou
9
1 / 1 / 0
5,261
478
6,093
7,102
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
12
4 / 0 / 2
7,335
667
6,270
6,304
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 1 / 0
4,970
452
3,615
11,076
8,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
0 / 4 / 0
6,113
556
3,805
7,556
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Miro94Yang
Bacchus
8
1 / 2 / 0
5,253
478
3,918
9,183
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
Se7ma
Camazotz
8
0 / 0 / 0
5,018
456
1,826
9,353
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
TQannanz
Medusa
8
0 / 2 / 1
4,758
433
4,538
6,257
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
3
0
2
4
L
Agni
0
4
0
0
L
Bacchus
Miro94Yang
Bacchus
1
2
0
0.5
W
Terra
Patosa
Terra
0
0
3
1.5
W
Danzaburou
Reaperrr7
Danzaburou
1
1
0
1
L
Camazotz
Se7ma
Camazotz
0
0
0
0
L
Medusa
TQannanz
Medusa
0
2
1
0.25
W
Poseidon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
17,702
31,332
Taken
43,425
13,976
Mitigated
23,675
13,815
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,074
2,154
0
3,495
7,339
3,509
0
0
7,339
0
44,889
L
Erlang Shen
 
Erlang Shen
3,615
2,499
0
3,922
11,076
8,625
0
0
11,076
0
28,211
W
1,772
638
0
64
3,539
1,278
509
818
2,721
0
31,697
L
Agni
3,805
297
0
984
7,556
2,697
0
4,106
3,270
50,768
0
L
Bacchus
Miro94Yang
Bacchus
3,918
690
332
3,341
9,183
7,650
0
2,883
6,267
13,476
0
W
Terra
Patosa
Terra
4,101
570
908
3,876
7,048
4,237
343
1,878
5,170
17,814
0
W
Danzaburou
Reaperrr7
Danzaburou
6,093
2,327
0
2,754
7,102
2,758
0
1,986
5,116
0
38,336
L
Camazotz
Se7ma
Camazotz
1,826
614
0
2,967
9,353
2,725
12
912
8,371
0
26,903
L
Medusa
TQannanz
Medusa
4,538
1,797
0
250
6,257
1,978
0
2,149
4,070
0
29,232
W
Poseidon
6,270
1,335
0
2,718
6,304
2,194
0
3,041
3,263
56,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
26,112
322
Minions Killed
245
0
Camps Cleared
0
1,126,102
Distance Traveled
1,020,350
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,746
613
87
8
0
206,640
0
L
Erlang Shen
4,970
452
46
4
0
197,745
1
W
Mercury
6,387
581
55
5
0
270,998
4
L
Agni
6,113
556
90
8
0
201,517
0
L
Bacchus
5,253
478
16
1
0
219,934
1
W
Terra
6,025
548
21
2
0
235,231
4
W
Danzaburou
5,261
478
61
6
0
189,623
1
L
Camazotz
5,018
456
51
5
0
208,810
4
L
Medusa
4,758
433
42
4
0
192,344
0
W
Poseidon
7,335
667
98
9
0
223,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role