Player Matchup

Cliodhna
Cliodhna
Kalich19
Cliodhna
Level 21
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 6L
1,048 Elo+
Party 2
Bacchus
Bacchus
Llas111
Bacchus
Level 42
God Stats
1W - 5L
1,277 SR
Queue Stats
56W - 54L
1,408 Elo+
Solo
Jing Wei
Jing Wei
d1ebels
Jing Wei
Level 43
God Stats
10W - 24L
1,275 SR
Queue Stats
74W - 71L
1,082 Elo+
Party 2
Team Averages
Level 35
1,267 SR
1,179 Elo+

VS

Team Averages
Level 103
1,576 SR
1,459 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
PainXll
Hercules
Level 126
God Stats
80W - 67L
1,688 SR
Queue Stats
87W - 80L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSuicider
Ah Muzen Cab
Level 56
God Stats
5W - 3L
1,539 SR
Queue Stats
39W - 40L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kalich19
Cliodhna
9
0 / 2 / 0
5,702
570
1,691
6,082
2,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Llas111
Bacchus
12
1 / 2 / 1
7,129
713
6,534
9,469
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
d1ebels
Jing Wei
10
2 / 5 / 0
6,790
679
3,950
11,399
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 2 / 4
7,770
777
6,765
6,878
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PainXll
Hercules
13
2 / 0 / 7
7,522
752
6,645
8,001
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
TheSuicider
Ah Muzen Cab
12
3 / 1 / 4
7,680
768
6,902
5,506
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
9
9
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
4
3
L
Cliodhna
Kalich19
Cliodhna
0
2
0
0
L
Bacchus
Llas111
Bacchus
1
2
1
0.75
W
Hercules
PainXll
Hercules
2
0
7
5.5
W
Ah Muzen Cab
TheSuicider
Ah Muzen Cab
3
1
4
5
L
Jing Wei
d1ebels
Jing Wei
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,175
Damage
20,312
26,950
Taken
20,385
16,802
Mitigated
12,078
4,772
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,765
946
747
2,088
6,878
3,310
936
4,114
2,764
30,397
0
L
Cliodhna
Kalich19
Cliodhna
1,691
259
0
1,853
6,082
2,404
0
1,497
4,460
0
9,333
L
Bacchus
Llas111
Bacchus
6,534
1,448
144
2,026
9,469
10,217
0
2,100
7,029
13,749
0
W
Hercules
PainXll
Hercules
6,645
2,983
175
3,533
8,001
6,445
779
1,349
6,652
0
14,067
W
Ah Muzen Cab
TheSuicider
Ah Muzen Cab
6,902
2,386
0
1,345
5,506
2,323
1,275
1,083
4,423
0
38,788
L
Jing Wei
d1ebels
Jing Wei
3,950
2,721
0
749
11,399
4,181
0
3,200
7,953
0
18,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,621
Gold Earned
22,972
62
Minions Killed
128
0
Camps Cleared
0
437,504
Distance Traveled
509,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,770
777
49
5
0
147,688
0
L
Cliodhna
5,702
570
16
2
0
99,124
0
L
Bacchus
7,129
713
14
1
0
166,887
0
W
Hercules
7,522
752
25
3
0
197,195
0
W
Ah Muzen Cab
7,680
768
54
5
0
164,576
0
L
Jing Wei
6,790
679
32
3
0
171,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role