Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Hoathahe666
Kumbhakarna
Silver III
Level 48
God Stats
5W - 9L
1,269 SR
Queue Stats
125W - 133L
843 MMR
Solo
Guan Yu
Guan Yu
Silver II
fonso999
Guan Yu
Silver II
Level 114
God Stats
11W - 5L
1,353 SR
Queue Stats
266W - 275L
992 MMR
Solo
Awilix
Awilix
Silver II
hosge
Awilix
Silver II
Level 155
God Stats
11W - 7L
1,364 SR
Queue Stats
279W - 302L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,397 SR
1,175 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,543 SR
1,165 MMR
Ah Puch
Ah Puch
Silver II
 
Ah Puch
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Lepeninho_10
Loki
Silver I
Level 116
God Stats
17W - 19L
1,633 SR
Queue Stats
106W - 130L
1,063 MMR
Solo
Horus
Horus
Silver IV
Nils Korth
Horus
Silver IV
Level 121
God Stats
23W - 18L
1,445 SR
Queue Stats
599W - 605L
664 MMR
Solo
Zeus
Zeus
Silver II
SoEzWin
Zeus
Silver II
Level 171
God Stats
13W - 8L
1,635 SR
Queue Stats
101W - 112L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 2
8,779
549
9,138
9,639
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

Merlin
 
Merlin
13
2 / 2 / 1
8,347
522
6,532
7,518
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
Hoathahe666
Kumbhakarna
13
0 / 0 / 3
7,871
492
6,316
12,671
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
fonso999
Guan Yu
15
1 / 0 / 0
8,975
561
2,432
14,588
16,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
hosge
Awilix
14
2 / 1 / 5
8,554
535
5,834
11,434
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
FenrirMercuryThanatos

VS

Bans
Ao KuangArachneHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 1 / 0
8,136
509
10,002
9,240
4,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
 
Ishtar
14
2 / 3 / 1
8,104
507
7,885
14,895
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 0 / 0
6,570
411
3,679
8,927
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Horus
12
0 / 0 / 4
7,489
468
3,173
15,071
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
SoEzWin
Zeus
15
4 / 4 / 0
8,536
534
10,088
7,878
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
6
6
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
2
1
W
Merlin
 
Merlin
2
2
1
1.25
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Ishtar
 
Ishtar
2
3
1
0.83
W
Kumbhakarna
Hoathahe666
Kumbhakarna
0
0
3
1.5
L
0
0
0
0
L
Horus
0
0
4
2
L
Zeus
SoEzWin
Zeus
4
4
0
1
W
Guan Yu
fonso999
Guan Yu
1
0
0
1
W
Awilix
hosge
Awilix
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,252
Damage
34,827
55,850
Taken
56,011
35,268
Mitigated
30,732
17,071
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,138
4,801
0
400
9,639
3,622
589
611
9,028
0
67,896
W
Merlin
 
Merlin
6,532
761
31
1,735
7,518
2,805
408
3,358
4,160
74,127
0
L
Ah Puch
 
Ah Puch
10,002
984
0
4,988
9,240
4,319
0
643
8,597
84,172
0
L
Ishtar
 
Ishtar
7,885
4,246
0
6,620
14,895
6,397
0
1,443
13,452
0
73,676
W
Kumbhakarna
Hoathahe666
Kumbhakarna
6,316
691
0
4,196
12,671
8,049
0
4,592
8,079
29,645
0
L
3,679
714
0
1,097
8,927
3,292
0
1,385
7,542
0
47,606
L
Horus
3,173
1,867
1,606
7,333
15,071
13,792
0
6,968
8,103
0
26,204
L
Zeus
SoEzWin
Zeus
10,088
1,495
0
1,060
7,878
2,932
0
2,409
5,469
77,611
0
W
Guan Yu
fonso999
Guan Yu
2,432
324
348
5,034
14,588
16,334
0
9,159
5,429
0
76,047
W
Awilix
hosge
Awilix
5,834
2,496
0
5,327
11,434
4,458
205
2,370
9,064
0
57,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
38,835
483
Minions Killed
481
0
Camps Cleared
0
1,562,304
Distance Traveled
1,438,472
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,779
549
118
7
0
291,181
2
W
Merlin
8,347
522
116
7
0
284,077
1
L
Ah Puch
8,136
509
125
8
0
277,317
3
L
Ishtar
8,104
507
127
8
0
264,504
3
W
Kumbhakarna
7,871
492
36
2
0
339,727
9
L
Loki
6,570
411
69
4
0
342,270
0
L
Horus
7,489
468
25
2
0
296,192
3
L
Zeus
8,536
534
135
8
0
258,189
0
W
Guan Yu
8,975
561
132
8
0
284,897
0
W
Awilix
8,554
535
81
5
0
362,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role