Player Matchup

Raijin
Raijin
Gold V
IHateThready
Raijin
Gold V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,467 MMR
Solo
Loki
Loki
Gold V
Latina4Life6883
Loki
Gold V
Level 97
God Stats
3W - 6L
1,527 SR
Queue Stats
38W - 40L
1,448 MMR
Solo
Maui
Maui
Silver I
RoyalDroll
Maui
Silver I
Level 155
God Stats
0W - 1L
1,258 SR
Queue Stats
28W - 28L
1,458 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TheButernut11
Cu Chulainn
Gold V
Level 106
God Stats
3W - 3L
1,504 SR
Queue Stats
240W - 242L
1,445 MMR
Solo
Hou Yi
Hou Yi
Bronze III
im Swagga
Hou Yi
Bronze III
Level 174
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 269L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,458 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,614 SR
1,455 MMR
Horus
Horus
Gold III
Brownman19
Horus
Gold III
Level 142
God Stats
2W - 1L
1,762 SR
Queue Stats
143W - 149L
1,499 MMR
Party 1
Vulcan
Vulcan
Gold V
Code066
Vulcan
Gold V
Level 125
God Stats
1W - 1L
1,961 SR
Queue Stats
47W - 52L
1,449 MMR
Solo
He Bo
He Bo
Silver III
MrStormysssss
He Bo
Silver III
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,439 MMR
Solo
Hachiman
Hachiman
Gold IV
lil69vert
Hachiman
Gold IV
Level 159
God Stats
4W - 5L
1,292 SR
Queue Stats
253W - 253L
1,445 MMR
Party 1
Hel
Hel
Gold II
Τаnk
Hel
Gold II
Level 163
God Stats
19W - 22L
1,553 SR
Queue Stats
226W - 224L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 5 / 1
6,966
536
7,243
9,138
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 6 / 1
6,838
526
6,287
12,258
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,740
442
2,869
12,751
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
TheButernut11
Cu Chulainn
11
1 / 4 / 0
6,534
503
5,639
13,875
12,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
im Swagga
Hou Yi
12
0 / 4 / 0
6,674
513
3,604
11,418
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirAgniMerlinFreya

VS

Bans
AtlasAo KuangCliodhnaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 1 / 5
8,266
636
8,392
13,012
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Code066
Vulcan
13
7 / 1 / 4
8,363
643
10,206
10,091
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 1 / 2
9,086
699
10,915
7,188
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
lil69vert
Hachiman
13
3 / 1 / 4
8,350
642
7,781
9,648
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Τаnk
Hel
12
2 / 0 / 7
7,686
591
4,731
7,088
3,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
23
23
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
5
3.5
W
Vulcan
Code066
Vulcan
7
1
4
9
L
Raijin
1
5
1
0.3
L
2
6
1
0.42
W
10
1
2
11
L
0
4
0
0
L
Cu Chulainn
TheButernut11
Cu Chulainn
1
4
0
0.25
L
Hou Yi
im Swagga
Hou Yi
0
4
0
0
W
Hachiman
lil69vert
Hachiman
3
1
4
5
W
Hel
Τаnk
Hel
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
42,025
59,440
Taken
47,027
35,791
Mitigated
24,344
13,336
Healing
24,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,392
3,818
45
5,883
13,012
10,441
253
0
13,012
0
60,701
W
Vulcan
Code066
Vulcan
10,206
5,108
0
365
10,091
4,105
150
6,007
3,672
63,364
0
L
Raijin
7,243
474
0
1,032
9,138
3,640
0
7,848
1,290
53,678
0
L
6,287
1,647
0
2,944
12,258
5,141
0
5,367
6,891
0
43,670
W
10,915
969
0
1,040
7,188
2,276
168
1,018
6,050
67,793
0
L
2,869
483
0
3,262
12,751
10,451
0
6,229
6,522
22,144
0
L
Cu Chulainn
TheButernut11
Cu Chulainn
5,639
1,484
0
3,414
13,875
12,029
0
3,610
9,357
0
40,244
L
Hou Yi
im Swagga
Hou Yi
3,604
1,902
0
2,684
11,418
4,530
0
2,798
8,572
0
49,352
W
Hachiman
lil69vert
Hachiman
7,781
4,466
0
5,324
9,648
3,596
1,314
285
9,363
0
59,405
W
Hel
Τаnk
Hel
4,731
686
5,922
5,489
7,088
3,926
41
2,381
4,467
26,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
41,751
336
Minions Killed
385
0
Camps Cleared
0
1,299,072
Distance Traveled
1,399,714
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,266
636
88
7
0
272,684
0
W
Vulcan
8,363
643
80
6
0
263,878
2
L
Raijin
6,966
536
99
8
0
254,776
0
L
Loki
6,838
526
70
5
0
302,174
5
W
He Bo
9,086
699
87
7
0
314,959
0
L
Maui
5,740
442
24
2
0
260,027
0
L
Cu Chulainn
6,534
503
54
4
0
238,521
2
L
Hou Yi
6,674
513
89
7
0
243,574
1
W
Hachiman
8,350
642
94
7
0
250,870
0
W
Hel
7,686
591
36
3
0
297,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role