Player Matchup

Morgan Le Fay
Morgan Le Fay
FL 365 Tae
Morgan Le Fay
Level 123
God Stats
3W - 2L
1,619 SR
Queue Stats
288W - 282L
1,548 Elo+
Solo
Aphrodite
Aphrodite
HISM00SENESS
Aphrodite
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
264W - 259L
1,433 Elo+
Solo
Discordia
Discordia
Skyyyr
Discordia
Level 107
God Stats
1W - 1L
1,233 SR
Queue Stats
22W - 17L
1,524 Elo+
Solo
Bastet
Bastet
XxNICKxSAVAGExX
Bastet
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 67L
1,539 Elo+
Solo
Odin
Odin
Yellow Bear
Odin
Level 144
God Stats
5W - 2L
1,692 SR
Queue Stats
238W - 258L
1,432 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,495 Elo+

VS

Team Averages
Level 128
1,419 SR
1,409 Elo+
Surtr
Surtr
Deathjunkie
Surtr
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
426W - 428L
1,504 Elo+
Solo
Ne Zha
Ne Zha
MBD225387
Ne Zha
Level 127
God Stats
8W - 14L
1,617 SR
Queue Stats
458W - 454L
1,449 Elo+
Solo
Apollo
Apollo
TheQuesarito
Apollo
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 38L
1,495 Elo+
Solo
Nike
Nike
exclusiveelos
Nike
Level 137
God Stats
5W - 6L
1,181 SR
Queue Stats
320W - 341L
1,460 Elo+
Solo
Yemoja
Yemoja
jonaalv
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FL 365 Tae
Morgan Le Fay
17
6 / 3 / 10
9,591
799
15,056
14,663
6,841
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
HISM00SENESS
Aphrodite
17
5 / 2 / 17
9,933
828
12,717
18,887
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Skyyyr
Discordia
18
5 / 2 / 16
10,381
865
25,039
13,145
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 3 / 12
9,867
822
14,012
20,033
9,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 16
9,533
794
12,216
25,822
23,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
8,336
695
10,887
17,177
26,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
MBD225387
Ne Zha
17
6 / 5 / 4
9,540
795
22,549
17,519
10,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
15
2 / 7 / 6
8,983
749
13,698
16,673
7,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 6 / 7
8,552
713
8,764
18,039
9,758
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
jonaalv
Yemoja
16
1 / 3 / 9
9,261
772
10,686
14,250
16,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
26
Kills
13
13
Deaths
26
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Morgan Le Fay
FL 365 Tae
Morgan Le Fay
6
3
10
3.67
W
Aphrodite
HISM00SENESS
Aphrodite
5
2
17
6.75
L
Ne Zha
MBD225387
Ne Zha
6
5
4
1.6
W
Discordia
Skyyyr
Discordia
5
2
16
6.5
L
Apollo
2
7
6
0.71
W
7
3
12
4.33
W
3
3
16
3.67
L
1
6
7
0.75
L
Yemoja
jonaalv
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,040
Damage
66,584
92,550
Taken
83,658
54,992
Mitigated
70,422
53,166
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,887
2,994
1,903
4,029
17,177
26,644
0
11,009
6,168
1,491
17,931
W
Morgan Le Fay
FL 365 Tae
Morgan Le Fay
15,056
1,333
0
1,574
14,663
6,841
702
1,989
12,674
29,486
0
W
Aphrodite
HISM00SENESS
Aphrodite
12,717
1,155
16,950
12,408
18,887
10,441
172
3,485
15,402
27,140
0
L
Ne Zha
MBD225387
Ne Zha
22,549
4,038
1,093
5,060
17,519
10,218
0
10,323
7,196
0
37,790
W
Discordia
Skyyyr
Discordia
25,039
2,072
2,286
4,419
13,145
4,825
728
1,021
12,124
43,135
0
L
Apollo
13,698
7,235
1,095
3,032
16,673
7,560
0
11,322
5,351
0
23,752
W
14,012
2,224
1,384
5,920
20,033
9,050
1,736
1,981
18,052
0
19,482
W
12,216
1,369
986
7,239
25,822
23,835
434
3,168
22,654
0
25,575
L
8,764
1,558
1,110
2,579
18,039
9,758
0
12,642
5,397
0
19,087
L
Yemoja
jonaalv
Yemoja
10,686
1,047
2,398
2,606
14,250
16,242
0
7,516
6,734
21,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
44,672
174
Minions Killed
142
0
Camps Cleared
0
1,233,726
Distance Traveled
1,042,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,336
695
19
2
0
222,628
0
W
Morgan Le Fay
9,591
799
30
3
0
220,835
0
W
Aphrodite
9,933
828
44
4
0
259,590
0
L
Ne Zha
9,540
795
32
3
0
209,107
0
W
Discordia
10,381
865
50
4
0
244,603
0
L
Apollo
8,983
749
39
3
0
180,893
0
W
Bastet
9,867
822
16
1
0
250,886
0
W
Odin
9,533
794
34
3
0
257,812
0
L
Nike
8,552
713
33
3
0
191,514
0
L
Yemoja
9,261
772
19
2
0
238,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role