Player Matchup

Nemesis
Nemesis
JDSaucy
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 135L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Mistavock1
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,394 Elo+
Party 1
Surtr
Surtr
NDYEEYEE
Surtr
Level 86
God Stats
15W - 12L
1,579 SR
Queue Stats
86W - 105L
1,435 Elo+
Party 1
Team Averages
Level 107
1,526 SR
1,425 Elo+

VS

Team Averages
Level 112
1,685 SR
1,524 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CBJunior
Heimdallr
Level 83
God Stats
3W - 2L
1,791 SR
Queue Stats
56W - 56L
1,513 Elo+
Solo
Susano
Susano
twosoxx77
Susano
Level 125
God Stats
7W - 10L
1,766 SR
Queue Stats
31W - 37L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JDSaucy
Nemesis
13
1 / 0 / 7
7,834
712
7,838
9,232
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
15
5 / 1 / 3
9,263
842
9,222
7,162
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
NDYEEYEE
Surtr
14
3 / 1 / 6
8,556
778
11,189
10,162
14,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 2
7,847
713
7,966
14,977
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
CBJunior
Heimdallr
14
1 / 2 / 1
8,179
744
8,893
11,356
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
twosoxx77
Susano
12
1 / 3 / 1
7,525
684
4,515
9,846
4,182
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
2
0.25
L
Heimdallr
CBJunior
Heimdallr
1
2
1
0.75
W
Nemesis
JDSaucy
Nemesis
1
0
7
4.5
W
Nu Wa
5
1
3
6.5
W
Surtr
NDYEEYEE
Surtr
3
1
6
6
L
Susano
twosoxx77
Susano
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
21,374
26,556
Taken
36,179
26,404
Mitigated
24,041
5,137
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,966
616
368
2,732
14,977
14,565
234
4,025
10,952
0
36,018
L
Heimdallr
CBJunior
Heimdallr
8,893
3,336
0
3,837
11,356
5,294
561
3,960
7,396
0
44,889
W
Nemesis
JDSaucy
Nemesis
7,838
3,013
0
2,706
9,232
8,847
0
0
9,232
0
18,561
W
Nu Wa
9,222
2,380
0
450
7,162
2,709
0
46
7,116
46,561
0
W
Surtr
NDYEEYEE
Surtr
11,189
3,319
400
1,581
10,162
14,848
49
0
10,162
1,663
27,248
L
Susano
twosoxx77
Susano
4,515
1,091
0
0
9,846
4,182
610
2,592
7,254
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
23,551
135
Minions Killed
170
0
Camps Cleared
0
714,068
Distance Traveled
588,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,847
713
48
4
0
178,449
0
L
Heimdallr
8,179
744
88
8
0
206,528
0
W
Nemesis
7,834
712
27
2
0
269,183
0
W
Nu Wa
9,263
842
79
7
0
205,262
0
W
Surtr
8,556
778
29
3
0
239,623
0
L
Susano
7,525
684
34
3
0
203,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role