Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum III
Flanqer
Khepri
Platinum III
Level 166
God Stats
17W - 6L
1,912 SR
Queue Stats
533W - 651L
1,854 MMR
Party 1
Bastet
Bastet
Diamond III
ØneLove
Bastet
Diamond III
Level 155
God Stats
8W - 5L
1,533 SR
Queue Stats
345W - 191L
2,099 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,648 SR
1,818 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,484 SR
1,883 MMR
Merlin
Merlin
Platinum V
Sincan
Merlin
Platinum V
Level 149
God Stats
0W - 3L
1,320 SR
Queue Stats
352W - 381L
1,693 MMR
Party 2
Medusa
Medusa
Diamond IV
XearzYRho
Medusa
Diamond IV
Level 148
God Stats
24W - 28L
1,529 SR
Queue Stats
415W - 420L
2,216 MMR
Party 2
Bacchus
Bacchus
Platinum I
pseudomonas
Bacchus
Platinum I
Level 125
God Stats
3W - 5L
1,604 SR
Queue Stats
110W - 115L
1,739 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 0 / 5
11,169
798
16,625
9,688
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Flanqer
Khepri
16
2 / 1 / 11
11,167
798
6,704
15,537
18,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ØneLove
Bastet
17
6 / 1 / 9
10,919
780
15,727
10,147
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Guan YuAchillesThothAo KuangNe Zha

VS

Bans
AtlasMorgan Le FayMulanAgniHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sincan
Merlin
14
1 / 6 / 1
9,018
644
5,153
12,309
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
XearzYRho
Medusa
14
1 / 6 / 0
8,770
626
9,527
15,650
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
pseudomonas
Bacchus
13
0 / 3 / 2
8,972
641
6,742
17,687
21,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
5
9.5
W
Khepri
Flanqer
Khepri
2
1
11
7.5
L
Merlin
Sincan
Merlin
1
6
1
0.25
L
Medusa
XearzYRho
Medusa
1
6
0
0.17
L
Bacchus
pseudomonas
Bacchus
0
3
2
0.33
W
Bastet
ØneLove
Bastet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
21,422
35,372
Taken
45,646
33,774
Mitigated
33,917
6,185
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,625
803
0
2,375
9,688
8,208
1,637
5,320
4,270
64,390
0
W
Khepri
Flanqer
Khepri
6,704
531
0
1,660
15,537
18,132
172
3,075
12,462
32,281
0
L
Merlin
Sincan
Merlin
5,153
289
0
1,087
12,309
5,293
0
6,353
5,319
24,965
0
L
Medusa
XearzYRho
Medusa
9,527
4,798
0
1,397
15,650
6,835
0
6,202
8,898
0
53,398
L
Bacchus
pseudomonas
Bacchus
6,742
661
0
5,016
17,687
21,789
0
8,688
7,770
17,053
0
W
Bastet
ØneLove
Bastet
15,727
4,240
0
2,150
10,147
7,434
678
3,534
6,574
0
47,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
26,760
207
Minions Killed
179
0
Camps Cleared
0
880,928
Distance Traveled
703,686
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,169
798
120
9
0
293,051
5
W
Khepri
11,167
798
42
3
0
276,751
4
L
Merlin
9,018
644
53
4
0
217,599
0
L
Medusa
8,770
626
109
8
0
232,307
0
L
Bacchus
8,972
641
17
1
0
253,780
2
W
Bastet
10,919
780
45
3
0
311,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role