Player Matchup

Nemesis
Nemesis
LuckyConri
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
MagnusMNEL
Chernobog
Level 54
God Stats
31W - 29L
1,588 SR
Queue Stats
115W - 114L
1,413 Elo+
Solo
Janus
Janus
xeriusz00EUNE
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,529 SR
1,471 Elo+

VS

Team Averages
Level 42
1,497 SR
1,420 Elo+
Jing Wei
Jing Wei
BeGCristal
Jing Wei
Level 33
God Stats
2W - 3L
1,176 SR
Queue Stats
23W - 26L
1,290 Elo+
Solo
Mulan
Mulan
TikkaMasalaWrap
Mulan
Level 26
God Stats
18W - 17L
1,595 SR
Queue Stats
93W - 76L
1,493 Elo+
Party 2
Ra
Ra
lVxctorl
Ra
Level 67
God Stats
30W - 16L
1,720 SR
Queue Stats
462W - 449L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LuckyConri
Nemesis
7
0 / 8 / 1
5,938
540
3,294
10,458
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
MagnusMNEL
Chernobog
11
0 / 6 / 1
6,446
586
3,161
11,714
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 0
7,506
682
9,548
7,008
2,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeGCristal
Jing Wei
13
1 / 1 / 13
7,727
702
5,030
7,840
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 14
8,041
731
5,945
8,664
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
13 / 0 / 4
9,725
884
14,806
5,272
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BeGCristal
Jing Wei
1
1
13
7.5
L
Nemesis
LuckyConri
Nemesis
0
8
1
0.06
L
Chernobog
MagnusMNEL
Chernobog
0
6
1
0.08
W
3
0
14
10
W
13
0
4
15
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,003
Damage
25,781
29,180
Taken
21,776
9,953
Mitigated
15,784
3,365
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BeGCristal
Jing Wei
5,030
3,127
0
2,429
7,840
3,418
237
5,166
2,674
0
22,474
L
Nemesis
LuckyConri
Nemesis
3,294
1,635
0
551
10,458
3,356
0
5,195
5,008
0
4,731
L
Chernobog
MagnusMNEL
Chernobog
3,161
2,277
0
2,314
11,714
4,033
0
5,935
5,576
0
19,597
W
5,945
879
0
851
8,664
10,046
54
2,234
6,430
0
11,292
W
14,806
641
839
2,324
5,272
2,320
857
2,151
3,121
48,103
0
L
9,548
697
0
500
7,008
2,564
0
3,684
3,189
38,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,890
Gold Earned
25,493
110
Minions Killed
133
0
Camps Cleared
0
519,062
Distance Traveled
671,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,727
702
42
4
0
215,634
0
L
Nemesis
5,938
540
3
0
0
146,835
0
L
Chernobog
6,446
586
34
3
0
178,734
0
W
Mulan
8,041
731
9
1
0
220,518
0
W
Ra
9,725
884
82
7
0
234,881
0
L
Janus
7,506
682
73
7
0
193,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role