Player Matchup

Medusa
Medusa
FewerRhyme42500
Medusa
Level 47
God Stats
8W - 8L
1,347 SR
Queue Stats
614W - 627L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
XxM0risxX
Kuzenbo
Level 93
God Stats
9W - 1L
1,261 SR
Queue Stats
29W - 20L
1,394 Elo+
Party 1
Janus
Janus
local_deity77
Janus
Level 139
God Stats
9W - 14L
1,702 SR
Queue Stats
175W - 163L
1,563 Elo+
Solo
Team Averages
Level 93
1,436 SR
1,428 Elo+

VS

Team Averages
Level 120
1,579 SR
1,432 Elo+
Sylvanus
Sylvanus
BoucleMusic
Sylvanus
Level 118
God Stats
1W - 1L
1,416 SR
Queue Stats
17W - 19L
1,453 Elo+
Solo
Artemis
Artemis
Caios2LiLis2
Artemis
Level 117
God Stats
29W - 20L
1,626 SR
Queue Stats
65W - 69L
1,379 Elo+
Solo
Ah Puch
Ah Puch
XFL PanterA
Ah Puch
Level 125
God Stats
9W - 5L
1,696 SR
Queue Stats
22W - 27L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,325
833
8,559
10,979
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
XxM0risxX
Kuzenbo
13
3 / 0 / 8
8,529
853
7,698
12,691
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 7
8,706
871
8,671
5,086
1,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoucleMusic
Sylvanus
11
1 / 5 / 0
6,856
686
6,900
13,210
12,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Caios2LiLis2
Artemis
11
0 / 5 / 1
6,649
665
5,762
9,929
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
XFL PanterA
Ah Puch
11
0 / 2 / 0
6,615
662
8,800
6,859
2,964
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BoucleMusic
Sylvanus
1
5
0
0.2
L
Artemis
Caios2LiLis2
Artemis
0
5
1
0.1
W
5
0
7
8.5
L
Ah Puch
XFL PanterA
Ah Puch
0
2
0
0
W
Kuzenbo
XxM0risxX
Kuzenbo
3
0
8
7
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,928
Damage
21,462
28,756
Taken
29,998
21,128
Mitigated
19,422
7,147
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BoucleMusic
Sylvanus
6,900
1,975
574
1,909
13,210
12,340
0
6,076
7,081
17,663
4,042
L
Artemis
Caios2LiLis2
Artemis
5,762
2,500
374
1,260
9,929
4,118
0
6,195
3,734
0
21,698
W
8,559
4,149
0
1,073
10,979
4,230
1,633
8,227
2,752
0
18,769
L
Ah Puch
XFL PanterA
Ah Puch
8,800
489
0
1,401
6,859
2,964
0
4,055
2,790
32,507
0
W
Kuzenbo
XxM0risxX
Kuzenbo
7,698
3,474
827
4,951
12,691
14,930
485
4,554
8,137
19,683
0
W
8,671
1,298
0
296
5,086
1,968
978
2,515
2,571
54,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,560
Gold Earned
20,120
177
Minions Killed
118
0
Camps Cleared
0
596,067
Distance Traveled
496,245
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,856
686
31
3
0
160,840
0
L
Artemis
6,649
665
33
3
0
160,368
0
W
Medusa
8,325
833
49
5
0
196,507
0
L
Ah Puch
6,615
662
54
5
0
175,037
4
W
Kuzenbo
8,529
853
17
2
0
212,128
5
W
Janus
8,706
871
111
11
0
187,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role