Player Matchup

Chiron
Chiron
BigDJamal
Chiron
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 160L
1,434 Elo+
Party 2
Ymir
Ymir
CRipz_609
Ymir
Level 68
God Stats
5W - 5L
1,617 SR
Queue Stats
138W - 133L
1,435 Elo+
Party 2
Janus
Janus
Ner9oTM
Janus
Level 106
God Stats
8W - 6L
1,529 SR
Queue Stats
299W - 275L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
SFerenc92
Guan Yu
Level 120
God Stats
10W - 2L
1,647 SR
Queue Stats
494W - 506L
1,499 Elo+
Party 1
Apollo
Apollo
sakhamidov
Apollo
Level 107
God Stats
148W - 117L
1,569 SR
Queue Stats
233W - 220L
1,487 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,475 Elo+

VS

Team Averages
Level 60
1,480 SR
1,481 Elo+
Fenrir
Fenrir
CaiusTheReaper
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
Easifreak
Janus
Level 80
God Stats
2W - 3L
1,286 SR
Queue Stats
96W - 75L
1,480 Elo+
Party 4
King Arthur
King Arthur
GodGuy0000
King Arthur
Level 61
God Stats
1W - 6L
1,535 SR
Queue Stats
90W - 70L
1,520 Elo+
Party 4
Ymir
Ymir
UrbanJedi52
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
panninex
Anhur
Level 96
God Stats
5W - 6L
1,577 SR
Queue Stats
116W - 123L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigDJamal
Chiron
8
3 / 1 / 3
5,222
522
6,937
5,575
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 0 / 6
5,614
561
4,236
9,907
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Ner9oTM
Janus
10
1 / 0 / 1
5,905
591
1,909
3,136
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
SFerenc92
Guan Yu
10
2 / 1 / 0
5,498
550
4,609
9,532
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
sakhamidov
Apollo
10
5 / 0 / 3
6,149
615
4,329
4,547
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
4,171
417
1,276
7,448
2,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Easifreak
Janus
8
0 / 2 / 0
5,048
505
1,589
3,815
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GodGuy0000
King Arthur
9
1 / 0 / 0
5,180
518
5,381
7,278
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
5,145
515
3,140
9,768
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
panninex
Anhur
8
0 / 2 / 1
4,758
476
6,915
6,617
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigDJamal
Chiron
3
1
3
4.5
W
Ymir
1
0
6
4
L
0
6
1
0.08
L
Janus
Easifreak
Janus
0
2
0
0
L
King Arthur
GodGuy0000
King Arthur
1
0
0
1
W
Janus
Ner9oTM
Janus
1
0
1
1.5
W
Guan Yu
SFerenc92
Guan Yu
2
1
0
2
L
1
3
0
0.33
L
Anhur
panninex
Anhur
0
2
1
0.25
W
Apollo
sakhamidov
Apollo
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
18,301
32,697
Taken
34,926
15,293
Mitigated
16,950
11,073
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigDJamal
Chiron
6,937
3,444
1,217
1,985
5,575
2,022
0
805
4,739
0
38,955
W
Ymir
4,236
1,457
0
2,827
9,907
5,993
0
2,192
7,715
16,189
0
L
1,276
643
0
858
7,448
2,197
0
892
6,556
0
9,293
L
Janus
Easifreak
Janus
1,589
0
166
651
3,815
1,206
0
1,771
2,043
25,762
0
L
King Arthur
GodGuy0000
King Arthur
5,381
88
0
2,500
7,278
5,748
0
137
7,141
303
29,689
W
Janus
Ner9oTM
Janus
1,909
48
0
412
3,136
1,072
0
1,073
2,063
34,867
0
W
Guan Yu
SFerenc92
Guan Yu
4,609
448
402
3,980
9,532
4,730
0
699
8,833
0
36,382
L
3,140
970
0
2,677
9,768
5,856
0
2,349
7,419
14,795
0
L
Anhur
panninex
Anhur
6,915
5,247
0
2,535
6,617
1,943
0
995
5,622
0
31,055
W
Apollo
sakhamidov
Apollo
4,329
1,961
0
250
4,547
1,476
0
112
4,435
0
38,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
24,302
275
Minions Killed
177
0
Camps Cleared
0
969,066
Distance Traveled
888,881
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,222
522
64
6
0
169,784
0
W
Ymir
5,614
561
21
2
0
180,533
0
L
Fenrir
4,171
417
17
2
0
171,482
0
L
Janus
5,048
505
57
6
0
187,411
3
L
King Arthur
5,180
518
36
4
0
196,479
1
W
Janus
5,905
591
83
8
0
207,417
5
W
Guan Yu
5,498
550
54
5
0
210,505
0
L
Ymir
5,145
515
20
2
0
167,697
0
L
Anhur
4,758
476
47
5
0
165,812
0
W
Apollo
6,149
615
53
5
0
200,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role