Player Matchup

Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DMR_SPAMMER
Gilgamesh
Level 64
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 9L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Demi2OP
Kukulkan
Level 143
God Stats
3W - 4L
1,338 SR
Queue Stats
418W - 361L
1,507 Elo+
Party 1
Ishtar
Ishtar
LaF2OP-
Ishtar
Level 122
God Stats
0W - 4L
1,323 SR
Queue Stats
254W - 212L
1,608 Elo+
Party 1
Loki
Loki
iH8MacMiller
Loki
Level 129
God Stats
8W - 12L
1,476 SR
Queue Stats
90W - 113L
1,414 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,501 Elo+

VS

Team Averages
Level 116
1,503 SR
1,469 Elo+
Hades
Hades
GusTheMilkMan
Hades
Level 126
God Stats
28W - 21L
1,640 SR
Queue Stats
87W - 78L
1,530 Elo+
Party 2
King Arthur
King Arthur
Humane-Genocide
King Arthur
Level 127
God Stats
3W - 2L
1,472 SR
Queue Stats
115W - 125L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
MAICONIGHT89
Nu Wa
Level 182
God Stats
94W - 64L
1,580 SR
Queue Stats
1,564W - 1,526L
1,440 Elo+
Solo
Danzaburou
Danzaburou
ShinwaNoMaikeru
Danzaburou
Level 25
God Stats
14W - 7L
1,521 SR
Queue Stats
117W - 125L
1,435 Elo+
Party 2
Fenrir
Fenrir
tiger_gypsy
Fenrir
Level 119
God Stats
1W - 1L
1,300 SR
Queue Stats
63W - 66L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 3 / 3
5,831
449
3,807
9,305
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
DMR_SPAMMER
Gilgamesh
9
1 / 2 / 2
6,321
486
3,006
8,733
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Demi2OP
Kukulkan
14
3 / 4 / 1
8,019
617
5,055
9,015
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ishtar
LaF2OP-
Ishtar
12
3 / 2 / 1
6,762
520
8,032
9,887
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,651
435
2,559
6,715
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,336
641
4,589
9,925
6,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Humane-Genocide
King Arthur
10
1 / 1 / 0
6,233
479
611
9,394
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 4
8,362
643
7,535
5,502
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ShinwaNoMaikeru
Danzaburou
11
0 / 1 / 2
6,753
519
4,929
9,732
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
8 / 3 / 3
8,343
642
7,498
12,421
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
13
13
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
3
0.5
L
Gilgamesh
DMR_SPAMMER
Gilgamesh
1
2
2
1
L
Kukulkan
Demi2OP
Kukulkan
3
4
1
0.88
W
2
0
2
3
W
King Arthur
Humane-Genocide
King Arthur
1
1
0
1
L
Ishtar
LaF2OP-
Ishtar
3
2
1
1.75
W
2
3
4
1.33
W
Danzaburou
ShinwaNoMaikeru
Danzaburou
0
1
2
1
L
0
2
0
0
W
Fenrir
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,459
Damage
25,162
43,655
Taken
46,974
15,262
Mitigated
22,225
15,039
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,807
1,243
159
4,602
9,305
2,731
230
445
8,860
0
27,442
L
Gilgamesh
DMR_SPAMMER
Gilgamesh
3,006
697
0
1,369
8,733
3,477
0
2,474
6,259
0
32,635
L
Kukulkan
Demi2OP
Kukulkan
5,055
412
0
1,726
9,015
3,176
0
4,777
4,238
78,842
0
W
4,589
1,067
106
6,415
9,925
6,527
818
881
9,044
71,595
0
W
King Arthur
Humane-Genocide
King Arthur
611
204
0
3,687
9,394
4,560
12
806
8,588
0
18,454
L
Ishtar
LaF2OP-
Ishtar
8,032
5,766
0
5,437
9,887
3,459
651
875
9,012
0
50,480
W
7,535
3,528
0
789
5,502
1,997
540
2,871
2,630
68,969
0
W
Danzaburou
ShinwaNoMaikeru
Danzaburou
4,929
2,674
0
3,777
9,732
3,588
444
0
9,732
0
40,160
L
2,559
265
136
1,610
6,715
2,419
0
3,553
3,162
0
35,366
W
Fenrir
7,498
1,671
0
874
12,421
5,553
0
1,322
11,099
0
47,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
38,027
372
Minions Killed
393
0
Camps Cleared
0
1,145,147
Distance Traveled
1,171,856
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,831
449
51
4
0
240,866
4
L
Gilgamesh
6,321
486
50
4
0
238,759
0
L
Kukulkan
8,019
617
150
12
0
244,392
2
W
Hades
8,336
641
125
10
0
244,506
1
W
King Arthur
6,233
479
26
2
0
177,570
0
L
Ishtar
6,762
520
69
5
0
229,142
1
W
Nu Wa
8,362
643
119
9
0
242,767
0
W
Danzaburou
6,753
519
58
4
0
233,679
0
L
Loki
5,651
435
52
4
0
191,988
0
W
Fenrir
8,343
642
65
5
0
273,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role