Player Matchup

Baron Samedi
Baron Samedi
Alvaro-mxrtinez
Baron Samedi
Level 68
God Stats
1W - 1L
1,871 SR
Queue Stats
82W - 85L
1,445 Elo+
Party 2
Charybdis
Charybdis
MiniMattaaa
Charybdis
Level 46
God Stats
1W - 2L
1,465 SR
Queue Stats
15W - 10L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
NG-_-JoaKo1564
Guan Yu
Level 66
God Stats
1W - 3L
1,376 SR
Queue Stats
130W - 130L
1,448 Elo+
Party 2
Bakasura
Bakasura
drykiller7845
Bakasura
Level 29
God Stats
0W - 3L
1,214 SR
Queue Stats
47W - 56L
1,347 Elo+
Party 1
Surtr
Surtr
zPriimee-
Surtr
Level 64
God Stats
7W - 10L
1,290 SR
Queue Stats
99W - 98L
1,363 Elo+
Party 1
Team Averages
Level 55
1,443 SR
1,407 Elo+

VS

Team Averages
Level 108
1,368 SR
1,412 Elo+
Agni
Agni
Junior3300
Agni
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 45L
1,429 Elo+
Solo
Awilix
Awilix
PepesDreamYT
Awilix
Level 109
God Stats
12W - 18L
1,139 SR
Queue Stats
66W - 78L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
antonagh
Kuzenbo
Level 118
God Stats
20W - 19L
1,243 SR
Queue Stats
630W - 626L
1,400 Elo+
Solo
Izanami
Izanami
denzelyouknow
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chaac
Chaac
floppy_hopkins
Chaac
Level 69
God Stats
39W - 26L
1,456 SR
Queue Stats
136W - 128L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvaro-mxrtinez
Baron Samedi
14
1 / 5 / 0
8,037
502
4,923
13,378
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MiniMattaaa
Charybdis
6
1 / 3 / 0
5,560
348
2,188
4,097
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 0
7,818
489
10,823
18,250
24,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
drykiller7845
Bakasura
12
1 / 7 / 0
7,427
464
5,029
17,346
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
zPriimee-
Surtr
14
3 / 2 / 2
8,217
514
7,300
13,748
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,082
568
7,508
9,766
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
14
14 / 2 / 3
9,641
603
20,566
13,565
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
antonagh
Kuzenbo
12
0 / 3 / 7
7,208
451
2,671
8,885
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
1
0 / 0 / 0
3,053
191
0
0
0
14
0 / 0 / 2
8,426
527
12,055
16,704
13,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
16
17
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alvaro-mxrtinez
Baron Samedi
1
5
0
0.2
W
2
1
4
4
L
Charybdis
MiniMattaaa
Charybdis
1
3
0
0.33
L
0
0
0
0
W
Awilix
14
2
3
7.75
W
Kuzenbo
antonagh
Kuzenbo
0
3
7
1.17
W
Izanami
0
0
0
0
L
Bakasura
drykiller7845
Bakasura
1
7
0
0.14
W
0
0
2
1
L
Surtr
zPriimee-
Surtr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
42,800
66,819
Taken
48,920
47,181
Mitigated
32,097
17,288
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alvaro-mxrtinez
Baron Samedi
4,923
92
0
3,429
13,378
6,190
48
6,713
6,665
58,187
0
W
7,508
278
0
2,102
9,766
4,150
329
4,836
4,862
69,405
0
L
Charybdis
MiniMattaaa
Charybdis
2,188
956
0
804
4,097
983
215
631
3,466
0
15,282
L
10,823
2,134
85
6,472
18,250
24,489
0
0
18,250
0
63,941
W
Awilix
20,566
9,565
0
450
13,565
5,171
222
152
13,228
0
46,429
W
Kuzenbo
antonagh
Kuzenbo
2,671
1,072
0
1,950
8,885
9,658
0
156
8,649
24,202
0
W
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
drykiller7845
Bakasura
5,029
3,294
0
2,333
17,346
6,097
132
666
16,680
0
53,397
W
12,055
3,291
0
9,710
16,704
13,118
0
0
16,704
0
73,465
L
Surtr
zPriimee-
Surtr
7,300
3,258
0
4,165
13,748
9,422
58
2,169
11,579
877
60,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
37,410
402
Minions Killed
285
0
Camps Cleared
0
1,372,979
Distance Traveled
1,273,605
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,037
502
102
6
0
303,430
0
W
Agni
9,082
568
106
7
0
288,550
0
L
Charybdis
5,560
348
17
1
0
112,134
0
L
Guan Yu
7,818
489
109
7
0
333,801
0
W
Awilix
9,641
603
40
3
0
349,508
0
W
Kuzenbo
7,208
451
28
2
0
343,747
1
W
Izanami
3,053
191
0
0
0
0
0
L
Bakasura
7,427
464
85
5
0
307,771
0
W
Chaac
8,426
527
111
7
0
291,800
4
L
Surtr
8,217
514
89
6
0
315,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role