Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigShlongBeef
Anhur
Level 3
God Stats
3W - 3L
1,678 SR
Queue Stats
90W - 63L
1,929 Elo+
Party 1
Hercules
Hercules
WkeyWilly
Hercules
Level 95
God Stats
6W - 5L
1,632 SR
Queue Stats
85W - 80L
1,528 Elo+
Solo
Anubis
Anubis
fluffly371
Anubis
Level 127
God Stats
21W - 10L
1,816 SR
Queue Stats
84W - 80L
1,594 Elo+
Party 1
Thoth
Thoth
notaxc
Thoth
Level 66
God Stats
2W - 3L
1,719 SR
Queue Stats
71W - 64L
1,523 Elo+
Solo
Team Averages
Level 89
1,669 SR
1,615 Elo+

VS

Team Averages
Level 141
1,596 SR
1,577 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GlueGunStanley
Poseidon
Level 139
God Stats
2W - 8L
1,701 SR
Queue Stats
214W - 188L
1,579 Elo+
Solo
Raijin
Raijin
SherpaEh
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 228L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
saju545
Ah Muzen Cab
Level 154
God Stats
28W - 20L
1,654 SR
Queue Stats
422W - 379L
1,588 Elo+
Solo
Surtr
Surtr
xDarDarBinks
Surtr
Level 158
God Stats
23W - 23L
1,626 SR
Queue Stats
440W - 385L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
6 / 1 / 7
6,655
666
6,991
8,333
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 1 / 6
6,063
606
8,547
8,620
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
WkeyWilly
Hercules
9
3 / 1 / 7
6,157
616
3,489
9,809
6,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
fluffly371
Anubis
9
0 / 2 / 0
5,387
539
1,437
8,011
3,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
notaxc
Thoth
10
3 / 3 / 6
6,132
613
5,196
4,938
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 3 / 3
4,883
488
2,467
10,178
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
10
2 / 5 / 2
6,063
606
7,172
7,684
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
SherpaEh
Raijin
10
2 / 3 / 2
6,008
601
3,730
5,330
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
saju545
Ah Muzen Cab
9
1 / 4 / 1
5,282
528
4,484
7,029
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 0
6,549
655
6,942
6,751
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
8
8
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
7
9.5
L
Xing Tian
 
Xing Tian
0
3
3
0.5
W
4
1
6
7
L
Poseidon
2
5
2
0.6
L
Raijin
SherpaEh
Raijin
2
3
2
1
W
Hercules
WkeyWilly
Hercules
3
1
7
6.5
W
Anubis
fluffly371
Anubis
0
2
0
0
W
Thoth
notaxc
Thoth
3
3
6
2
L
Ah Muzen Cab
saju545
Ah Muzen Cab
1
4
1
0.38
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
24,795
39,711
Taken
36,972
18,597
Mitigated
14,845
17,068
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,991
1,999
0
1,613
8,333
3,818
0
3,667
4,644
0
40,535
L
Xing Tian
 
Xing Tian
2,467
545
0
2,050
10,178
6,875
0
1,735
8,345
9,698
0
W
8,547
6,046
0
3,904
8,620
3,115
0
2,668
5,932
0
40,474
L
Poseidon
7,172
1,753
0
2,390
7,684
1,809
0
1,621
5,911
35,267
0
L
Raijin
SherpaEh
Raijin
3,730
491
0
563
5,330
1,553
0
1,320
3,890
32,898
0
W
Hercules
WkeyWilly
Hercules
3,489
667
2,366
4,462
9,809
6,457
51
3,869
5,888
0
12,117
W
Anubis
fluffly371
Anubis
1,437
496
0
3,730
8,011
3,370
0
643
7,368
38,017
0
W
Thoth
notaxc
Thoth
5,196
429
0
993
4,938
1,837
0
3,025
1,809
39,277
0
L
Ah Muzen Cab
saju545
Ah Muzen Cab
4,484
1,524
0
1,248
7,029
1,768
0
46
6,983
0
35,606
L
6,942
2,122
0
3,403
6,751
2,840
9
1,501
5,210
915
49,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
28,785
299
Minions Killed
280
0
Camps Cleared
0
987,462
Distance Traveled
987,161
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,655
666
63
6
0
213,446
1
L
Xing Tian
4,883
488
6
1
0
201,277
0
W
Anhur
6,063
606
62
6
0
172,601
1
L
Poseidon
6,063
606
58
6
0
202,502
0
L
Raijin
6,008
601
72
7
0
191,830
2
W
Hercules
6,157
616
12
1
0
220,314
1
W
Anubis
5,387
539
81
8
0
172,443
0
W
Thoth
6,132
613
81
8
0
208,658
0
L
Ah Muzen Cab
5,282
528
62
6
0
186,825
0
L
Surtr
6,549
655
82
8
0
204,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role