Player Matchup

Baron Samedi
Baron Samedi
GEHDYC
Baron Samedi
Level 159
God Stats
22W - 12L
1,660 SR
Queue Stats
139W - 113L
1,507 Elo+
Solo
Cthulhu
Cthulhu
JasarY_ASA
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,395 Elo+
Solo
Thanatos
Thanatos
LiL vixi
Thanatos
Level 63
God Stats
22W - 21L
1,478 SR
Queue Stats
144W - 139L
1,358 Elo+
Party 3
Odin
Odin
Rui51103
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,363 Elo+
Solo
Freya
Freya
VPhantomI
Freya
Level 85
God Stats
4W - 3L
1,430 SR
Queue Stats
171W - 147L
1,445 Elo+
Party 3
Team Averages
Level 92
1,514 SR
1,414 Elo+

VS

Team Averages
Level 42
1,468 SR
1,403 Elo+
Achilles
Achilles
DiabloKurosaki
Achilles
Level 66
God Stats
11W - 12L
1,408 SR
Queue Stats
76W - 71L
1,363 Elo+
Party 2
Medusa
Medusa
Rage_-Impact
Medusa
Level 29
God Stats
5W - 8L
1,321 SR
Queue Stats
135W - 139L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Rage_-zeldris
Nu Wa
Level 61
God Stats
6W - 3L
1,718 SR
Queue Stats
142W - 111L
1,497 Elo+
Party 1
Nemesis
Nemesis
TrulyKazu
Nemesis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,280 Elo+
Party 2
Atlas
Atlas
xXDasGameXx
Atlas
Level 33
God Stats
1W - 4L
1,391 SR
Queue Stats
60W - 58L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GEHDYC
Baron Samedi
15
3 / 1 / 2
8,497
566
7,149
13,787
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
JasarY_ASA
Cthulhu
12
3 / 2 / 7
8,040
536
7,548
13,284
12,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LiL vixi
Thanatos
12
5 / 1 / 3
7,741
516
6,433
12,598
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
15
0 / 2 / 1
8,356
557
4,968
12,098
12,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
VPhantomI
Freya
12
9 / 4 / 3
8,152
543
13,633
12,075
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 1 / 0
7,814
521
8,080
11,059
16,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
2 / 8 / 3
7,242
483
9,656
16,271
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 1
7,240
483
8,308
7,852
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
TrulyKazu
Nemesis
10
0 / 5 / 0
6,176
412
3,540
11,552
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
5 / 4 / 2
7,918
528
6,452
15,205
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
10
10
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
1
0
2
W
Baron Samedi
GEHDYC
Baron Samedi
3
1
2
4
W
Cthulhu
JasarY_ASA
Cthulhu
3
2
7
3.25
W
Thanatos
LiL vixi
Thanatos
5
1
3
6.5
L
Medusa
2
8
3
0.44
L
1
2
1
0.75
W
Odin
0
2
1
0.25
L
Nemesis
TrulyKazu
Nemesis
0
5
0
0
W
Freya
VPhantomI
Freya
9
4
3
2.63
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
36,036
63,842
Taken
61,939
41,994
Mitigated
45,506
30,377
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,080
1,945
0
2,688
11,059
16,284
0
0
11,059
1,544
53,094
W
Baron Samedi
GEHDYC
Baron Samedi
7,149
173
249
7,842
13,787
5,979
309
5,389
8,353
73,267
0
W
Cthulhu
JasarY_ASA
Cthulhu
7,548
1,043
2,448
3,215
13,284
12,230
243
2,971
10,295
36,719
427
W
Thanatos
LiL vixi
Thanatos
6,433
1,783
0
8,657
12,598
6,160
718
3,203
9,352
0
41,923
L
Medusa
9,656
5,839
0
3,547
16,271
6,772
0
10,672
5,107
0
43,759
L
8,308
1,594
0
1,780
7,852
3,058
0
4,436
3,416
54,662
0
W
Odin
4,968
849
0
3,966
12,098
12,426
0
1,063
9,844
0
64,359
L
Nemesis
TrulyKazu
Nemesis
3,540
1,137
0
1,645
11,552
4,281
0
4,115
7,387
0
37,491
W
Freya
VPhantomI
Freya
13,633
3,622
0
4,000
12,075
5,199
0
2,664
9,411
42,507
0
L
6,452
3,184
0
2,510
15,205
15,111
0
7,877
7,067
30,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
36,390
401
Minions Killed
309
0
Camps Cleared
0
1,372,401
Distance Traveled
1,446,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,814
521
79
5
0
303,365
0
W
Baron Samedi
8,497
566
108
7
0
268,155
0
W
Cthulhu
8,040
536
45
3
0
281,292
0
W
Thanatos
7,741
516
58
4
0
302,909
0
L
Medusa
7,242
483
62
4
0
292,149
0
L
Nu Wa
7,240
483
81
5
0
272,943
2
W
Odin
8,356
557
128
9
0
283,427
2
L
Nemesis
6,176
412
60
4
0
288,567
0
W
Freya
8,152
543
62
4
0
236,618
0
L
Atlas
7,918
528
27
2
0
289,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role